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[null,null,null,null,null,null,null,null,null,{"$f":"\"Known = \" & SUBTOTAL(9,J5:J656)","v":"Known = 1553"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Leaphorn",null,null,null,null,null,null,"Adventurer","Adventurer","Adventurer","Adventurer","Adventurer",null,null,null,null,null,null,null,"Tower","Monster","Monster","Monster","Priest of Poseidon","Lizardman Lair","Saltmarsh","Saltmarsh","Saltmarsh","Adventurer","Adventurer","Adventurer","Callestic Poppleford","Callestic Poppleford","Callestic Poppleford","Callestic Poppleford","Callestic Poppleford","Callestic Poppleford","Callestic Poppleford","Greater Callestic","Greater Callestic","Greater Callestic","Greater Callestic","Greater Callestic","Greater Callestic","Pothdown","Pothdown","Pothdown","Pothdown","Pothdown","Pothdown","Pothdown","Pothdown","Pothdown","Pothdown","Pothdown","Pothdown","Pothdown","Pothlammar","Pothlammar","Pothlammar","Pothlammar","Pothlammar","Pothlammar","Ristenby","Ristenby","Ristenby","St Asro","Lizardman Lair","Lichway - Priest","Lichway - Mage","Adventurer","Southcourte","Southcourte","Monster",null,"Halls of Tizun Thane","The Burning Plague","Secret of Saltmarsh","Secret of Saltmarsh","Secret of Saltmarsh","Pothdown","Pothdown","Pothdown","Pothdown","DEAD","Adventurer"]
[null,"Name","Alter","Emot","E-m","Elem","C/A","For","Div","Max mage \nlevel",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Description\nItalics indicate a ritual","Range","Duration","Area","Save Vs","Damage","Save","Ritual /Battle/React","No variable (or is save)",5,5,5,5,2,3,"Level",4,4,4,4,null,null,null,null,null,null,5,null,null,null,4]
[null,"Mage Skill",5,5,5,5,5,5,5,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,9,null,null,3,4,2,3,2,2,"INT / WILL",2,2,2,2,null,null,null,null,null,null,2,null,null,null,3]
[null,"Spell Name","Alteration","Emotion","Electro-magnetic","Elemental","Conjur / Abjure","Force","Divination",null,"Generated","Ki","Bahrie","Correllion","Eo","Grim Reaper","Hastsezini","Innana","Loki","Moradin","Set","Thor","Poseidon","Shaman / Earth",null,null,null,null,null,null,null,null,null,"Grakis","Leaphorn","Jurak","Blondin","Errol","Ella","Location","Deathmage","Shaman","Bahrie at Honshar","Honshar Ball","Book","Casper","Dark Creeper","Dark Stalker","Dark Knight","Sahaugin","Osiris Bannerman","Thor 3","Brok Morran","Fairburn","Gleb","Maria","John","Ol Noname","Jino Stripeface","Simon Miller","John Pardoner","Isabel","Ulric","Rowan","Walter Redgrave","Norris Moor","Aldric Longtooth","Jensen Whitescar","Beren","Frank Blood","Witch 1","Witch 2","Witch 3","Arthur Loner","Brok Morran","Fefie","Sigil Creator","Rufus Greyface","Morris Caster","Cloud","Pete Changling","Eonwe Wethrin","Refugee","1 - level 3","2 - level 4","3 - level 4","4 - level 5","5 - level 5","6 - Level 9","Aerandir","Ursk the delayed","Level 5","Idril Celebrindal","Shaman","Loki Priest 4","Loki Mage","Falrik","Kirdan","Lothar","Illusionist 5th","Sahaugin 4","Torak","Jakk","Snablet","Punketah","Guard of Set","Priest of Set 2d4","Priest of Set 4d8","Priest of Set 6d12","Gladaria","Dimitriov","Desairy"]
[{"$f":"IF(J5>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Acid Rain",5,null,null,null,null,null,null,{"$f":"MAX(C5:I5)","v":5},null,null,null,null,null,5,null,null,null,null,null,5,5,5,"Fine acid mist, Disadvantage within, 1/2 damage when exited for 1 round, damage each round.","Std x10","2d4 rounds","35' diameter","Endure","4d8",{"$f":"IF(AC5=\"\",\"\",IF(AD5<>\"\",6+AE$3,IF(AC5=\"STR\",AE$3-4 &\"+d3\",IF(AC5=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,null,null,null,null,null,null,null,"Homebrew",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,"X","X",null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,"X"]
[null,"Acid splash",2,null,null,null,null,null,null,{"$f":"MAX(C6:I6)","v":2},null,null,null,null,null,2,null,null,null,null,null,null,null,null,"Hurl a bubble of acid. Spell attack, 1/2 for splash damage.","Std","Instantaneous","8' diameter",null,"4d8",{"$f":"IF(AC6=\"\",\"\",IF(AD6<>\"\",6+AE$3,IF(AC6=\"STR\",AE$3-4 &\"+d3\",IF(AC6=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Homebrew",null,null,null,"X"]
[null,"Acid Storm",7,null,null,null,null,null,null,{"$f":"MAX(C7:I7)","v":7},null,null,null,null,null,7,null,null,null,null,null,7,7,null,"DIFFICULT TERRAIN, OBSCURED. Creates a storm of acid rain dealing damage each round.  Strong winds buffet flying creatures forcing them to land. 3 random lightning strikes doing the same damage.","1 mile","CONCENTRATE up to 2 mins","1/2 mile diameter","Endure","5d10",{"$f":"IF(AC7=\"\",\"\",IF(AD7<>\"\",6+AE$3,IF(AC7=\"STR\",AE$3-4 &\"+d3\",IF(AC7=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,null,null,null,null,null,null,null,"Tome of Magic",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[{"$f":"IF(J8>0,\"TRUE\",\"FALSE\")","v":"FALSE"},"Adaption",3,null,null,null,null,null,null,null,3,3,3,null,null,null,null,null,null,null,null,2,null,null,"May breathe noxious vapours.","Touch","24 hours","1d4 creatures",null,null,{"$f":"IF(AC8=\"\",\"\",IF(AD8<>\"\",6+AE$3,IF(AC8=\"STR\",AE$3-4 &\"+d3\",IF(AC8=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,"X",null,null,null,"Homebrew"]
[{"$f":"IF(J9>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Air Mirror",null,null,1,null,null,null,null,{"$f":"MAX(C9:I9)","v":1},null,null,null,null,null,null,null,null,1,null,null,1,null,null,"Form a mirror in the air to look around corners","Std","2d4 rounds","1' diameter",null,null,{"$f":"IF(AC9=\"\",\"\",IF(AD9<>\"\",6+AE$3,IF(AC9=\"STR\",AE$3-4 &\"+d3\",IF(AC9=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,"X",null,null,null,"Homebrew",null,null,null,null,null,null,null,null,null,null,null,null,"X","X",null,null,null,null,"X","X",null,null,null,null,null,null,null,null,null,"X",null,null,null,"X",null,"X",null,"X","X",null,null,null,null,null,null,null,"X",null,"X","X",null,"X",null,null,"X"]
[null,"Air Walk",null,null,null,null,null,null,null,{"$f":"MAX(C10:I10)","v":0},null,null,5,null,null,null,null,null,null,null,null,3,null,null,"Can walk on air as if it were solid, at up to 45° (half rate up, double down), can stop instantly if falling vertically, affected by winds. Running costs normal stamina.","Touch","2d4 x 10 min","1 creature",null,null,{"$f":"IF(AC10=\"\",\"\",IF(AD10<>\"\",6+AE$3,IF(AC10=\"STR\",AE$3-4 &\"+d3\",IF(AC10=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,"X",null,null,null,"Unearthed",null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Airboat",null,null,null,5,null,null,null,{"$f":"MAX(C11:I11)","v":5},6,6,null,null,null,null,null,null,null,null,null,5,null,null,"Cast under a cloudy sky. A cloud descends and takes any form.  May be used as transport for 1 person/PP.  Can travel at 90mph.",0,"4d8 hours","1 cloud",null,null,{"$f":"IF(AC11=\"\",\"\",IF(AD11<>\"\",6+AE$3,IF(AC11=\"STR\",AE$3-4 &\"+d3\",IF(AC11=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"Tome of Magic"]
[null,"Airy Water",null,null,null,5,null,null,null,{"$f":"MAX(C12:I12)","v":5},null,null,null,null,null,null,null,null,null,null,null,null,4,null,"Liquid sphere becomes bubbly and breathable. Moves with caster. Can be cast underwater. Does not filter particles.","0","4 hours","35' diameter",null,null,{"$f":"IF(AC12=\"\",\"\",IF(AD12<>\"\",6+AE$3,IF(AC12=\"STR\",AE$3-4 &\"+d3\",IF(AC12=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"PHB",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,"X"]
[null,"Alarm",null,null,null,null,null,null,1,{"$f":"MAX(C13:I13)","v":1},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Tripwire alarm covering complete sphere (creatures >1' tall)","0","4d8 hours","35' diameter",null,null,{"$f":"IF(AC13=\"\",\"\",IF(AD13<>\"\",6+AE$3,IF(AC13=\"STR\",AE$3-4 &\"+d3\",IF(AC13=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Unearthed",null,null,null,null,null,"X",null,null,null,null,null,null,null,"X",null,"B",null,null,null,"X","X","X","X",null,null,null,"X","X",null,"X",null,null,null,"X","X",null,"X","X","X","X","X","X",null,null,"X","X",null,null,null,"X",null,null,null,null,null,null,"X",null,null,null,null,null,null,"X",null,null,null,null,null,null,null,"X"]
[null,"Alkaline Spray",null,null,null,4,null,null,null,{"$f":"MAX(C14:I14)","v":4},null,null,null,null,null,4,null,null,null,null,null,null,4,null,"Those failing save must save again or be blinded (ongoing) (disadv)","0","Instantaneous","Cone 20' x 90°","Dodge","3d6",{"$f":"IF(AC14=\"\",\"\",IF(AD14<>\"\",6+AE$3,IF(AC14=\"STR\",AE$3-4 &\"+d3\",IF(AC14=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,null,null,null,null,null,null,null,"Homebrew",null,null,null,null,null,"X",null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Alter Density",null,null,null,null,null,null,null,{"$f":"MAX(C15:I15)","v":0},null,null,null,null,null,null,null,null,null,3,null,null,null,null,"Change the density of an object","Std","4d8 minutes","1000 cubic feet",null,null,{"$f":"IF(AC15=\"\",\"\",IF(AD15<>\"\",6+AE$3,IF(AC15=\"STR\",AE$3-4 &\"+d3\",IF(AC15=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Homebrew"]
[null,"Alter Self",2,null,null,null,null,null,null,{"$f":"MAX(C16:I16)","v":2},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Select between:\nAquatic:-  gain gills and webbed limbs\nAppearance:- same size change race, features, weight, hair...\nNatural weapons:- Fangs, claws 1d6 brawling,  use spell attack\nFlight:- Wings\nMinor action to maintain each round","Self","4d8 rounds","Self",null,null,{"$f":"IF(AC16=\"\",\"\",IF(AD16<>\"\",6+AE$3,IF(AC16=\"STR\",AE$3-4 &\"+d3\",IF(AC16=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Unearthed",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,"X",null,"X",null,null,null,"X","X",null,null,null,null,null,"X",null,null,"X","X",null,null,null,null,null,null,null,"X",null,null,"X","X",null,"X",null,null,null,"X",null,"X"]
[null,"Amaze",null,1,null,null,null,null,null,{"$f":"MAX(C17:I17)","v":1},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Beguiles passers by with <0 Int. creates 2d4 silver per hour","Earshot","1 hour","Earshot",null,null,{"$f":"IF(AC17=\"\",\"\",IF(AD17<>\"\",6+AE$3,IF(AC17=\"STR\",AE$3-4 &\"+d3\",IF(AC17=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Homebrew",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,"X",null,null,null,"X","X",null,null,null,null,"X",null,null,null,null,null,"X",null,null,null,null,null,"X",null,null,"X","X",null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X","X","X"]
[{"$f":"IF(J18>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Ambush",null,null,null,null,2,null,null,{"$f":"MAX(C18:I18)","v":2},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Enhances to chance to ambush and gain surprise d4 to surprise chance","0","10 minutes","35' diameter",null,null,{"$f":"IF(AC18=\"\",\"\",IF(AD18<>\"\",6+AE$3,IF(AC18=\"STR\",AE$3-4 &\"+d3\",IF(AC18=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Mythus Magic",null,null,null,null,null,"X",null,null,null,null,null,null,null,"X",null,"X",null,null,null,null,null,"X","X","X",null,null,null,null,null,"X",null,null,null,"X","X","X",null,"X",null,null,null,null,null,null,null,null,"X","X","X","X"]
[null,"Anchor",null,null,null,null,null,null,null,{"$f":"MAX(C19:I19)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,2,null,"Anchors a small boat to a spot, holds up to Gale force 8","0","3d6 hours","15' boat",null,null,{"$f":"IF(AC19=\"\",\"\",IF(AD19<>\"\",6+AE$3,IF(AC19=\"STR\",AE$3-4 &\"+d3\",IF(AC19=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Homebrew"]
[null,"Animal Growth",5,null,null,null,null,null,null,{"$f":"MAX(C20:I20)","v":5},5,5,null,null,null,null,null,null,null,null,5,null,null,null,"Double size/stamina/damage","Std","1 x 10 min","3d6 animals in 20' cube",null,null,{"$f":"IF(AC20=\"\",\"\",IF(AD20<>\"\",6+AE$3,IF(AC20=\"STR\",AE$3-4 &\"+d3\",IF(AC20=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,"B",null,null,null,null,"PHB",null,null,null,null,null,"X",null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X","X",null,"X"]
[null,"Animate Dead",null,null,null,null,5,null,null,{"$f":"MAX(C21:I21)","v":5},null,null,null,null,null,2,null,null,null,null,null,null,null,null,"Animate creatures","Std","Permanent","Faith x2 levels",null,null,{"$f":"IF(AC21=\"\",\"\",IF(AD21<>\"\",6+AE$3,IF(AC21=\"STR\",AE$3-4 &\"+d3\",IF(AC21=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"PHB",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,"X","X",null,null,null,null,null,null,null,null,null,null,null,"X",null,"X",null,null,null,null,null,null,null,null,"X","X",null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Animate Object",null,null,null,null,null,5,null,{"$f":"MAX(C22:I22)","v":5},null,null,null,null,null,5,null,null,null,5,null,null,null,null,"Animate non-magical objects. mentally command within 500'.\nBlindsight up to 30, cannot see beyond that.\n1 off 15'  AC 12  HP 40  Atk +3 Dmg 2d12 Absorb 1/0.5/1\n2 off 10'  AC 14  HP 15  Atk +4 Dmg d10/d8 Absorb 1/0.5/1\n4 off 5'  AC 16  HP 10  Atk +5 Dmg d8/d4 Absorb 1/0.5/1\n8 off 2'  AC 18  HP 5  Atk +6 Dmg d6/d4 Absorb 1/0.5/1\nMinor action to control","Touch","2d4 rounds","35' diameter",null,null,{"$f":"IF(AC22=\"\",\"\",IF(AD22<>\"\",6+AE$3,IF(AC22=\"STR\",AE$3-4 &\"+d3\",IF(AC22=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"PHB"]
[null,"Animate Rock",null,null,null,null,null,null,null,{"$f":"MAX(C23:I23)","v":0},7,7,null,null,null,null,null,null,null,7,null,null,null,null,"Must be separate not part of a greater rock. Simpe instructions up to 12 words or it gets confused.  As an action it may be tasked to do something else.  If it attacks (ATK 8) it causes bludgeon damage. Def 13, SP 60. VULNERABLE to hammers","Std","4d8 rounds","25 cubic feet",null,null,{"$f":"IF(AC23=\"\",\"\",IF(AD23<>\"\",6+AE$3,IF(AC23=\"STR\",AE$3-4 &\"+d3\",IF(AC23=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"PHB",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[{"$f":"IF(J24>0,\"TRUE\",\"FALSE\")","v":"FALSE"},"Animate Tree",null,null,null,null,null,null,null,{"$f":"MAX(C24:I24)","v":0},3,3,null,null,null,null,null,null,null,null,null,null,null,null,"Tree will follow requests, strength = 2xPP, attack = PP (bludgeon), Dmg = d8/d4 + 2xPP. Armour = 1/2 (chop=x1, bludgeon= x1/4) Stamina = PPx5 defence = 14","Touch","3d6 minutes","1 tree",null,null,{"$f":"IF(AC24=\"\",\"\",IF(AD24<>\"\",6+AE$3,IF(AC24=\"STR\",AE$3-4 &\"+d3\",IF(AC24=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Homebrew"]
[null,"Anti-Animal Shell",null,null,null,null,null,null,null,{"$f":"MAX(C25:I25)","v":0},6,6,6,null,null,null,null,null,null,null,null,null,null,null,"Keeps out normal animals including giant varieties.  Collapses if forced against creatures.  Animals already inside are at disadvantage","0","d3 hours","35' diameter",null,null,{"$f":"IF(AC25=\"\",\"\",IF(AD25<>\"\",6+AE$3,IF(AC25=\"STR\",AE$3-4 &\"+d3\",IF(AC25=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"PHB"]
[{"$f":"IF(J26>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Antipathy-Sympathy",null,null,null,null,8,null,3,{"$f":"MAX(C26:I26)","v":8},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Creature type feels good/bad (lose 1 physical stat/minute if in area)","Touch","1 week","100' square/1 item",null,null,{"$f":"IF(AC26=\"\",\"\",IF(AD26<>\"\",6+AE$3,IF(AC26=\"STR\",AE$3-4 &\"+d3\",IF(AC26=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},"R","X",null,null,null,null,null,null,"PHB",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Anti-Plant shell",null,null,null,null,null,null,null,{"$f":"MAX(C27:I27)","v":0},5,5,7,null,null,null,null,null,null,null,null,null,null,null,"Keeps out animated plant based lifeforms.  Collapses if forced against plants.  Plants already inside are at disadvantage","0","d3 hours","35' diameter",null,null,{"$f":"IF(AC27=\"\",\"\",IF(AD27<>\"\",6+AE$3,IF(AC27=\"STR\",AE$3-4 &\"+d3\",IF(AC27=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"PHB"]
[null,"Anti-Vermin barrier",null,null,null,null,null,null,null,{"$f":"MAX(C28:I28)","v":0},1,1,2,2,null,1,null,null,null,null,2,2,2,null,"Barrier repels normal vermin/insects, giant vermin suffer -2 attack. Normal vermin already in the area run away.\n+3 levels for giant vermin/insects  (size <= 10', larger suffer -2 attack)","0","d4 x 10 min","35' diameter",null,null,{"$f":"IF(AC28=\"\",\"\",IF(AD28<>\"\",6+AE$3,IF(AC28=\"STR\",AE$3-4 &\"+d3\",IF(AC28=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,"X","X",null,null,"Tome of Magic",null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,"X","X"]
[null,"Armour",null,null,null,null,null,1,null,{"$f":"MAX(C29:I29)","v":1},null,null,null,null,1,null,null,1,null,null,null,null,null,null,"Absorbtion of non-magical attacks as leather (x1) . AC still based on no armour.\n+3 base levels = x 3/4\n+6 base levels = x 1/2","Self","2d4 hours","Self",null,null,{"$f":"IF(AC29=\"\",\"\",IF(AD29<>\"\",6+AE$3,IF(AC29=\"STR\",AE$3-4 &\"+d3\",IF(AC29=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,"X","X",null,null,"X",null,"Homebrew",null,null,null,"X",null,"X",null,null,null,null,null,null,"X","X","X","X","X",null,null,"X",null,null,null,"X",null,null,"X","X",null,null,null,"X",null,null,"X",null,null,"X","X",null,"X","X",null,null,null,null,"X",null,null,"X","X","X",null,null,null,"X","X","X"]
[null,"Audible glamour",1,null,null,null,null,null,null,{"$f":"MAX(C30:I30)","v":1},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Noise level of a group talking loudly.","Std x3","2d4 rounds","Hearing range",null,null,{"$f":"IF(AC30=\"\",\"\",IF(AD30<>\"\",6+AE$3,IF(AC30=\"STR\",AE$3-4 &\"+d3\",IF(AC30=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,"B","X",null,null,null,null,"PHB",null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,"X",null,"X","X",null,null,null,null,"X",null,null,null,"X",null,"X",null,null,null,null,null,null,null,"X",null,"X","X",null,null,null,null,"X",null,null,"X","X","X","X",null,null,null,null,"X"]
[null,"Aura of Evil Protection",null,null,null,null,null,null,null,{"$f":"MAX(C31:I31)","v":0},4,4,3,4,4,null,4,4,4,4,4,4,4,null,"Project an Aura that protects allies agianst evil creatures.  Evil creatures suffer -1 to attack and allies gain +1 on saves",0,"3d6 rounds","35' diameter",null,null,{"$f":"IF(AC31=\"\",\"\",IF(AD31<>\"\",6+AE$3,IF(AC31=\"STR\",AE$3-4 &\"+d3\",IF(AC31=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},"R",null,null,null,"X","X",null,null,"PHB",null,null,null,null,null,"X",null,null,null,null,null,null,null,"X",null,null,null,null,"X",null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,"X",null,"X","X","X",null,null,null,null,null,null,null,null,"X",null,null,null,null,"X",null,null,null,null,null,null,null,"X",null,null,"X",null,null,null,null,null,null,null,"X"]
[null,"Aura of Healing",null,null,null,null,null,null,null,{"$f":"MAX(C32:I32)","v":0},4,4,3,4,4,4,4,4,4,4,4,4,4,4,"Project an aura that heals all allies (including self) within the area.",0,"Instantaneous","35' diameter",null,"2d4",{"$f":"IF(AC32=\"\",\"\",IF(AD32<>\"\",6+AE$3,IF(AC32=\"STR\",AE$3-4 &\"+d3\",IF(AC32=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,"X","X",null,null,"Homebrew",null,null,"X"]
[{"$f":"IF(J33>0,\"TRUE\",\"FALSE\")","v":"FALSE"},"Aura of Life",null,null,null,null,null,null,null,{"$f":"MAX(C33:I33)","v":0},5,5,4,5,5,5,5,5,5,5,5,5,5,null,"Grants resistance to Necrotic/radiant damage\nConcentration to maintain",0,"CONCENTRATE up to 3d6 min","15' diameter",null,null,{"$f":"IF(AC33=\"\",\"\",IF(AD33<>\"\",6+AE$3,IF(AC33=\"STR\",AE$3-4 &\"+d3\",IF(AC33=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Homebrew"]
[null,"Aura of Power",null,null,null,null,null,null,null,{"$f":"MAX(C34:I34)","v":0},4,4,4,4,4,4,4,4,4,4,4,4,4,null,"Divine energy radiates diffusing magical energy. Saves at advantage (magical is at disadvantage if no save), ",0,"2d4 minutes","15' diameter",null,null,{"$f":"IF(AC34=\"\",\"\",IF(AD34<>\"\",6+AE$3,IF(AC34=\"STR\",AE$3-4 &\"+d3\",IF(AC34=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Homebrew",null,"X"]
[null,"Aura of Purity",null,null,null,null,null,null,null,{"$f":"MAX(C35:I35)","v":0},4,4,3,4,4,4,4,4,4,4,4,4,4,null,"Gains resistance to disease, poison (advantage on saves).",0,"3d6 minutes","15' diameter",null,null,{"$f":"IF(AC35=\"\",\"\",IF(AD35<>\"\",6+AE$3,IF(AC35=\"STR\",AE$3-4 &\"+d3\",IF(AC35=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Homebrew",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Aura of the Crusaders",null,null,null,null,null,null,null,{"$f":"MAX(C36:I36)","v":0},null,null,null,null,4,null,null,null,null,null,null,null,null,null,"Holy power radiates from you, each ally deals 1d4 additional damage",0,"CONCENTRATE up to 2d4 rounds","35' diameter",null,"1d4",{"$f":"IF(AC36=\"\",\"\",IF(AD36<>\"\",6+AE$3,IF(AC36=\"STR\",AE$3-4 &\"+d3\",IF(AC36=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Homebrew"]
[null,"Awaken",null,1,null,null,null,null,null,{"$f":"MAX(C37:I37)","v":1},2,2,1,1,null,null,null,1,null,null,null,null,null,null,"Instantly awakens everyone within range",0,"Instantaneous","35' diameter",null,null,{"$f":"IF(AC37=\"\",\"\",IF(AD37<>\"\",6+AE$3,IF(AC37=\"STR\",AE$3-4 &\"+d3\",IF(AC37=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,"X",null,null,"Homebrew"]
[{"$f":"IF(J38>0,\"TRUE\",\"FALSE\")","v":"FALSE"},"Ball Lightning",null,null,null,null,null,null,null,{"$f":"MAX(C38:I38)","v":0},null,null,null,null,null,null,null,null,null,null,null,5,null,null,"Ball lightning flies at creature.  Flits fast from target to target (each different). Following targets take 1 level lower damage than previous. Minor action to move, otherwise dissipates.","Std","5 rounds","1 creature/round \nwithin 35' diameter","Dodge","5d10",{"$f":"IF(AC38=\"\",\"\",IF(AD38<>\"\",6+AE$3,IF(AC38=\"STR\",AE$3-4 &\"+d3\",IF(AC38=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,null,null,null,"X",null,null,null,"Homebrew",null,null,null,null,null,null,null,null,"X",null,"X"]
[{"$f":"IF(J39>0,\"TRUE\",\"FALSE\")","v":"FALSE"},"Barkskin",null,null,null,null,null,null,null,{"$f":"MAX(C39:I39)","v":0},2,2,null,null,null,null,null,null,null,null,null,null,null,null,"Converts the skin into thick but flexible bark, Armour becomes 3/4, 3/4, 3/4 if worse.","Touch","3d6 rounds","1 creature",null,null,{"$f":"IF(AC39=\"\",\"\",IF(AD39<>\"\",6+AE$3,IF(AC39=\"STR\",AE$3-4 &\"+d3\",IF(AC39=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"PHB",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Barrier of Retention",null,null,null,null,null,null,null,{"$f":"MAX(C40:I40)","v":0},null,null,null,null,5,null,null,null,null,5,null,null,null,null,"One way force field to physical objects (spells pass through)","Touch","1 1/2 hours","25' cube",null,null,{"$f":"IF(AC40=\"\",\"\",IF(AD40<>\"\",6+AE$3,IF(AC40=\"STR\",AE$3-4 &\"+d3\",IF(AC40=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"Homebrew"]
[null,"Battle speed",null,null,null,null,null,null,null,{"$f":"MAX(C41:I41)","v":0},null,null,null,null,1,null,null,1,null,null,null,null,null,1,"Creature can move within the battlefield at x2 speed.","Touch","4 minutes","1 creature",null,null,{"$f":"IF(AC41=\"\",\"\",IF(AD41<>\"\",6+AE$3,IF(AC41=\"STR\",AE$3-4 &\"+d3\",IF(AC41=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},"B","X",null,null,null,null,"X",null,"Homebrew",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[{"$f":"IF(J42>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Beast Sense",null,null,null,null,null,null,3,{"$f":"MAX(C42:I42)","v":3},2,2,3,3,null,3,null,null,3,null,null,null,3,null,"Can see through the beast's eyes/senses (animal not intelligent creatures).  Are oblivious to your own surroundings","Touch","CONCENTRATE up to to 1 hour","1 creature",null,null,{"$f":"IF(AC42=\"\",\"\",IF(AD42<>\"\",6+AE$3,IF(AC42=\"STR\",AE$3-4 &\"+d3\",IF(AC42=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,"X",null,null,"Homebrew",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X","X",null,"X",null,"X"]
[null,"Bend",2,null,null,null,null,null,null,{"$f":"MAX(C43:I43)","v":2},null,null,null,null,null,null,null,null,null,3,null,null,null,null,"Bends one non-magical item.\n+1 base level to double diameter (max 8\" diameter)","Std","Permanent","1\" diameter",null,null,{"$f":"IF(AC43=\"\",\"\",IF(AD43<>\"\",6+AE$3,IF(AC43=\"STR\",AE$3-4 &\"+d3\",IF(AC43=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X","X","B",null,null,null,null,"Homebrew",null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,"X",null,null,null,"X",null,"X","X",null,null,null,null,null,null,"X",null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[{"$f":"IF(J44>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Bigby's Hand",null,null,null,null,null,5,null,{"$f":"MAX(C44:I44)","v":5},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Defence = 20, SP=10x PP\nInterposing Hand: \n     Stays between you and target (STR 10 +1/level)\nForceful Hand:    \n     Push 5' x STR level success (Opposed STR = 8 +1/level) \n     Adv if ≤ medium\nGrasping Hand:   \n     Grapple & crush. Melee spell attack with adv vs dodge\nClenched Fist:\n     Strike one creature, Melee spell attack with adv. vs dodge \nMinor action to re-command.","Std","2d4 rounds","1 Hand",null,"5d10",{"$f":"IF(AC44=\"\",\"\",IF(AD44<>\"\",6+AE$3,IF(AC44=\"STR\",AE$3-4 &\"+d3\",IF(AC44=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},"B","X",null,null,null,null,null,null,"PHB",null,null,null,null,null,"X"]
[{"$f":"IF(J45>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Bind",1,null,null,null,null,null,null,{"$f":"MAX(C45:I45)","v":1},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Causes rope like material to bind, coil, knot... at command","Std","2d4 rounds","1 rope",null,null,{"$f":"IF(AC45=\"\",\"\",IF(AD45<>\"\",6+AE$3,IF(AC45=\"STR\",AE$3-4 &\"+d3\",IF(AC45=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,"X",null,null,null,null,null,"Unearthed",null,null,null,null,null,"X",null,null,null,null,null,null,null,"X",null,"X",null,null,null,null,null,null,"X","X",null,null,null,"X",null,"X","X",null,null,"X",null,null,null,null,"X","X","X",null,null,null,null,"X",null,null,"X",null,null,"X","X",null,null,null,null,"X",null,"X",null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Binding",null,null,null,null,8,null,null,{"$f":"MAX(C46:I46)","v":8},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Creates a magical restraint for an extraplanar/special creature (elemental, vampire, lycanthrope)","10 yards","Special","1 creature",null,null,{"$f":"IF(AC46=\"\",\"\",IF(AD46<>\"\",6+AE$3,IF(AC46=\"STR\",AE$3-4 &\"+d3\",IF(AC46=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},"R","X",null,null,null,null,null,null,"Unearthed"]
[null,"Blackmantle",null,null,null,null,6,null,null,{"$f":"MAX(C47:I47)","v":6},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Shimmering black aura that negates all healing on affected creatures (including regeneration, potions…)","Std","2 hours","35' diameter","Endure",null,{"$f":"IF(AC47=\"\",\"\",IF(AD47<>\"\",6+AE$3,IF(AC47=\"STR\",AE$3-4 &\"+d3\",IF(AC47=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,null,null,null,"Wizards Handbook",null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Blackwhips",null,null,null,null,4,null,null,{"$f":"MAX(C48:I48)","v":4},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Black negative plane tentacles Melee spell attack vs dodge. 2d4 tentacles, max 2 attacking any medium-large target. (1 vs small)","Std","6 rounds","35' diameter",null,"4d8",{"$f":"IF(AC48=\"\",\"\",IF(AD48<>\"\",6+AE$3,IF(AC48=\"STR\",AE$3-4 &\"+d3\",IF(AC48=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Mythus Magic",null,null,null,null,"X",null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Blade Barrier",null,null,null,null,null,null,null,{"$f":"MAX(C49:I49)","v":0},null,null,null,null,6,6,null,6,null,6,6,null,null,null,"Whirling blades straight wall 100'x20'x5' thick or ring 35' diameter","Std","15 rounds","Wall 100'","Dodge","6d12",{"$f":"IF(AC49=\"\",\"\",IF(AD49<>\"\",6+AE$3,IF(AC49=\"STR\",AE$3-4 &\"+d3\",IF(AC49=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,null,null,null,null,null,null,null,"PHB","X","X"]
[{"$f":"IF(J50>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Blank Thoughts",null,null,null,null,3,null,null,{"$f":"MAX(C50:I50)","v":3},null,null,null,3,null,null,null,null,3,null,null,null,null,null,"Blanks all thoughts from scrying",0,"2d4 days","35' diameter",null,null,{"$f":"IF(AC50=\"\",\"\",IF(AD50<>\"\",6+AE$3,IF(AC50=\"STR\",AE$3-4 &\"+d3\",IF(AC50=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,"X",null,"X",null,null,"Mythus Magic",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X","X","X","X"]
[null,"Blast",null,null,null,null,null,null,null,{"$f":"MAX(C51:I51)","v":0},null,null,null,null,null,1,null,1,null,null,null,null,null,null,"Ball of explosive material & large bang & dust cloud. Spell attack","Std","Instantaneous","1 creature",null,"3d6",{"$f":"IF(AC51=\"\",\"\",IF(AD51<>\"\",6+AE$3,IF(AC51=\"STR\",AE$3-4 &\"+d3\",IF(AC51=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"PHB 2","X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Blindness",null,4,null,null,null,null,null,{"$f":"MAX(C52:I52)","v":4},null,null,null,null,null,4,null,null,null,null,null,null,null,4,"Target is BLIND, onging. First save = disadvantage.","Std","1 minute","1 creature","Will",null,{"$f":"IF(AC52=\"\",\"\",IF(AD52<>\"\",6+AE$3,IF(AC52=\"STR\",AE$3-4 &\"+d3\",IF(AC52=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,null,null,null,"PHB",null,"X",null,null,"X","X",null,null,null,null,null,null,"X",null,null,"X",null,null,null,null,null,null,"X","X",null,null,null,null,"X",null,null,null,null,null,"X",null,"X",null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,"X",null,null,null,"X"]
[null,"Blink",null,null,null,null,3,null,null,{"$f":"MAX(C53:I53)","v":3},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Blink out to appear 10' in random direction. Minor action.","Self","2d4 rounds","Self",null,null,{"$f":"IF(AC53=\"\",\"\",IF(AD53<>\"\",6+AE$3,IF(AC53=\"STR\",AE$3-4 &\"+d3\",IF(AC53=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"PHB",null,null,null,"X","X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,"X",null,"X",null,null,null,null,null,"X",null,"X"]
[null,"Blur",null,null,2,null,null,null,null,{"$f":"MAX(C54:I54)","v":2},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Disadvantage to targeted attacks (melee/spell), advantage to targeted physical saves.","Self","2d4 rounds","Self",null,null,{"$f":"IF(AC54=\"\",\"\",IF(AD54<>\"\",6+AE$3,IF(AC54=\"STR\",AE$3-4 &\"+d3\",IF(AC54=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,"X",null,null,null,null,null,"PHB",null,null,null,"X",null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,"X",null,null,null,"X",null,null,"X",null,null,"X",null,null,"X",null,"X",null,null,null,"X",null,null,"X",null,null,null,null,null,null,"X","X",null,null,null,"X","X"]
[null,"Body Control",null,null,null,null,null,4,null,{"$f":"MAX(C55:I55)","v":4},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Control the gross physical actions of a creature making it into an automaton (think Frankenstein). \nControl one appendage (+1 per extra level).  Any actions the mage gets it to make are at disadvantage using the caster's weapon/brawling skill but it's physical stats.  Each additional limb controlled give the creature +1 on the saving throw.\nMax strength that can be controlled is PP +2\nFirst save (ongoing) = disadvantage on physical actions\nCannot control shapeshifters.","Std /2","CONCENTRATE up to 5 rounds","1 creature","Str",null,{"$f":"IF(AC55=\"\",\"\",IF(AD55<>\"\",6+AE$3,IF(AC55=\"STR\",AE$3-4 &\"+d3\",IF(AC55=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"5+d3"},null,"X","X","X",null,null,null,null,"Mythus Magic",null,null,null,null,"X",null,null,null,null,null,null,null,null,"X",null,3,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,"X",null,null,"X",null,null,null,null,null,"X",null,null,"X"]
[{"$f":"IF(J56>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Bone Club",3,null,null,null,null,null,null,{"$f":"MAX(C56:I56)","v":3},null,null,null,null,null,2,null,null,null,null,null,null,null,null,"Enchant a bone for use as a club against undead, melee spell attack. Base damage is d10/d8 + 1/PP.","Touch","3d6 rounds","One bone",null,null,{"$f":"IF(AC56=\"\",\"\",IF(AD56<>\"\",6+AE$3,IF(AC56=\"STR\",AE$3-4 &\"+d3\",IF(AC56=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,"B","X",null,null,null,null,"Wizards Handbook",null,null,null,null,null,"X",null,null,null,null,null,null,null,"X",null,null,null,null,"X",null,null,null,"X","X",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,"X",null,"X",null,null,null,null,null,null,"X",null,null,"X"]
[null,"Bounce",2,null,null,null,null,null,null,{"$f":"MAX(C57:I57)","v":2},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Enables an item to bounce like rubber.","Std","2d4 rounds","1 object",null,null,{"$f":"IF(AC57=\"\",\"\",IF(AD57<>\"\",6+AE$3,IF(AC57=\"STR\",AE$3-4 &\"+d3\",IF(AC57=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},"React",null,"X","X",null,null,null,null,"PHB 2",null,null,null,null,null,null,null,null,null,null,null,null,"X","X",null,null,null,null,null,null,null,null,"X","X",null,null,null,"X",null,"X",null,null,null,"X",null,null,null,"X",null,"X","X",null,null,null,null,null,null,null,"X",null,"X","X",null,null,null,null,null,"X","X"]
[{"$f":"IF(J58>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Bridge",4,null,null,null,null,null,null,{"$f":"MAX(C58:I58)","v":4},null,null,null,null,null,5,null,null,null,3,null,null,null,null,"Creates a stone bridge 2' wide x 10' long per PP","Special","2 x 10 min","1 bridge",null,null,{"$f":"IF(AC58=\"\",\"\",IF(AD58<>\"\",6+AE$3,IF(AC58=\"STR\",AE$3-4 &\"+d3\",IF(AC58=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"PHB 2",null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,"X",null,null,null,null,null,null,null,null,null,"X",null,null,null,"X",null,null,"X","X",null,null,null,null,null,null,"X"]
[null,"Burning Hands",null,null,null,1,null,null,null,{"$f":"MAX(C59:I59)","v":1},null,null,null,null,null,null,1,null,null,null,null,null,null,null,"Fan of flame.","0","Instantaneous","Cone 10' x 90°","Dodge","2d4",{"$f":"IF(AC59=\"\",\"\",IF(AD59<>\"\",6+AE$3,IF(AC59=\"STR\",AE$3-4 &\"+d3\",IF(AC59=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,null,null,"X",null,null,null,null,"PHB",null,null,null,null,null,"X",null,null,null,null,null,null,"X","X",null,"X",null,null,null,null,null,null,null,null,null,null,"X","X",null,null,null,null,null,"X",null,null,"X","X","X",null,null,null,null,"X","X",null,null,"X","X","X",null,"X",null,null,null,null,null,"X","X",null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Buttress",2,null,null,null,null,null,null,{"$f":"MAX(C60:I60)","v":2},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Reinforces a spell making it more difficult to dispel (+1 difficulty).\n+2 base levels = +2.","Std","Permanent","1 spell",null,null,{"$f":"IF(AC60=\"\",\"\",IF(AD60<>\"\",6+AE$3,IF(AC60=\"STR\",AE$3-4 &\"+d3\",IF(AC60=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X","X","X",null,null,null,null,"Mythus Magic",null,null,null,null,null,"X",null,null,null,null,null,null,"X","X",null,null,null,null,null,null,null,null,null,"X",null,null,null,"X",null,"X",null,"X",null,"X",null,null,null,"X","X",null,"X",null,null,null,null,null,null,null,"X","X"]
[{"$f":"IF(J61>0,\"TRUE\",\"FALSE\")","v":"FALSE"},"Cage",null,null,null,null,null,null,null,{"$f":"MAX(C61:I61)","v":0},null,null,null,null,null,null,null,null,null,5,0,null,null,null,"Metal barred cage rises out of the ground, no door, raise & lower on command, Bars are 6\" apart.","Std","1 day","10' square x 30' high","Dodge",null,{"$f":"IF(AC61=\"\",\"\",IF(AD61<>\"\",6+AE$3,IF(AC61=\"STR\",AE$3-4 &\"+d3\",IF(AC61=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,null,null,null,"Homebrew"]
[null,"Call Lightning",null,null,3,null,null,null,null,{"$f":"MAX(C62:I62)","v":3},null,null,null,null,null,null,null,null,null,null,null,3,null,null,"Outdoors only.   Bolt of Lightning from the sky. Save or DAZED","Std x 2","Instantaneous","18' diameter","Endure","4d8",{"$f":"IF(AC62=\"\",\"\",IF(AD62<>\"\",6+AE$3,IF(AC62=\"STR\",AE$3-4 &\"+d3\",IF(AC62=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,null,null,null,"X",null,null,null,"Homebrew"]
[{"$f":"IF(J63>0,\"TRUE\",\"FALSE\")","v":"FALSE"},"Call upon Faith",null,null,null,null,null,null,null,{"$f":"MAX(C63:I63)","v":0},1,1,1,1,1,1,1,1,1,1,1,1,1,null,"+2d4 to to the next skill attempt for the priest or +1 per 2 dice for a effect (e.g. damage).","Self","1 action","Self",null,null,{"$f":"IF(AC63=\"\",\"\",IF(AD63<>\"\",6+AE$3,IF(AC63=\"STR\",AE$3-4 &\"+d3\",IF(AC63=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,"X","X","X","X","Tome of Magic",null,null,null,null,null,null,null,null,null,"X",null,"X",null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"," ","X"]
[{"$f":"IF(J64>0,\"TRUE\",\"FALSE\")","v":"FALSE"},"Calm",null,null,null,null,null,null,null,{"$f":"MAX(C64:I64)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,4,null,"Calm a sea storm down to a nice breeze","0","1 hour","1 mile diameter",null,null,{"$f":"IF(AC64=\"\",\"\",IF(AD64<>\"\",6+AE$3,IF(AC64=\"STR\",AE$3-4 &\"+d3\",IF(AC64=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"Homebrew"]
[null,"Chain Lightning",null,null,6,null,null,null,null,{"$f":"MAX(C65:I65)","v":6},null,null,null,null,null,null,null,null,null,null,null,6,null,6,"Full damage to 1st target, jumps to 5 more one by one (nearest within area, will not return to previous) reducing damage by 1 level each time.  Metal armour/helm save @ disadvantage.","Std","Instantaneous","35' diameter","Endure","6d12",{"$f":"IF(AC65=\"\",\"\",IF(AD65<>\"\",6+AE$3,IF(AC65=\"STR\",AE$3-4 &\"+d3\",IF(AC65=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,null,null,null,null,null,null,null,"Unearthed",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[{"$f":"IF(J66>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Chains",null,null,null,null,null,4,null,{"$f":"MAX(C66:I66)","v":4},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Chains hold a creature fast, Chains give 5' movement around a point.\nSave = minor and move to break chains.","10'","2d4 minutes","1 creature","Str",null,{"$f":"IF(AC66=\"\",\"\",IF(AD66<>\"\",6+AE$3,IF(AC66=\"STR\",AE$3-4 &\"+d3\",IF(AC66=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"5+d3"},null,null,null,"X",null,null,null,null,"Mythus Magic",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,"X",null,"X","X","X","X",null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Chameleon",null,null,1,null,null,null,null,{"$f":"MAX(C67:I67)","v":1},null,null,null,null,null,null,null,null,1,null,2,null,null,null,"Blend into the background +d4 to stealth","Touch","3d6 minutes","1 creature",null,null,{"$f":"IF(AC67=\"\",\"\",IF(AD67<>\"\",6+AE$3,IF(AC67=\"STR\",AE$3-4 &\"+d3\",IF(AC67=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,"X",null,null,null,null,null,"Homebrew",null,null,null,"X",null,null,null,null,null,null,null,null,null,"X",null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,"X","X","X","X",null,"X",null,null,"X",null,"X",null,null,"X",null,"X","X","X",null,null,null,"X","X",null,"X","X","X",null,null,null,null,"X"]
[{"$f":"IF(J68>0,\"TRUE\",\"FALSE\")","v":"FALSE"},"Changestaff",null,null,null,null,null,null,null,{"$f":"MAX(C68:I68)","v":0},7,7,null,null,null,null,null,null,null,null,null,null,null,null,"Change your staff into a large treant.  Requires a specially prepared staff from a tree struck by lightning within the last day.","Touch","Special","Caster's staff",null,null,{"$f":"IF(AC68=\"\",\"\",IF(AD68<>\"\",6+AE$3,IF(AC68=\"STR\",AE$3-4 &\"+d3\",IF(AC68=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"Unearthed"]
[null,"Chant",null,null,null,null,null,null,null,{"$f":"MAX(C69:I69)","v":0},2,2,2,2,2,2,2,2,2,2,2,2,2,null,"+1 to save/skill rolls for allies.  Can perform other non-verbal/concentration actions whilst chanting.","0","Whilst chanting up to 5mins","35' diameter",null,null,{"$f":"IF(AC69=\"\",\"\",IF(AD69<>\"\",6+AE$3,IF(AC69=\"STR\",AE$3-4 &\"+d3\",IF(AC69=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,"X","X",null,"X","PHB",null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"," ",null,null,null,null,null,"X","X","X"]
[{"$f":"IF(J70>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Chaos shield",null,null,null,null,2,null,null,{"$f":"MAX(C70:I70)","v":2},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Partially protects a wild mage against wild surges. +1 on all rolls.","Self","5 minutes","Self",null,null,{"$f":"IF(AC70=\"\",\"\",IF(AD70<>\"\",6+AE$3,IF(AC70=\"STR\",AE$3-4 &\"+d3\",IF(AC70=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X","X","X",null,null,null,null,"Tome of Magic",null,null,null,null,null,"X",null,null,null,null,null,null,null,"X",null,4,null,null,null,null,null,null,null,"X",null,null,"X",null,"X","X",null,null,null,null,null,null,"X","X","X",null,null,null,null,null,null,null,"X","X",null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Chariot of Sustarre",null,null,null,null,null,null,null,{"$f":"MAX(C71:I71)","v":0},5,5,null,null,null,null,5,null,null,null,null,null,null,null,"Large flaming chariot from the plane of fire pulled by 2 flaming horses appear in a clap of thunder.  It can fly at 16mph and carry up to 7 medium creatures.  Other creatures suffer 2d4 fire per round within 5'.  Chariot only struck by magical weapons or water",0,"15 hours","1 chariot",null,null,{"$f":"IF(AC71=\"\",\"\",IF(AD71<>\"\",6+AE$3,IF(AC71=\"STR\",AE$3-4 &\"+d3\",IF(AC71=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"PHB"]
[null,"Charm",null,2,null,null,null,null,null,{"$f":"MAX(C72:I72)","v":2},2,2,2,1,null,null,null,null,null,null,null,null,null,null,"Caster's (not allies') requests will be viewed most favourably as if you were their best friend, but they still have free will. Thus they may help defend the caster if asked but it will not be to the death and will not attack their own allies.  This can count as active defence for the caster. Ongoing save whenever damage is sustained caused by the request/charm.\nUnreasonable requests cause a save and are unlikely to be followed. Do not react well to allies making suggestions what to ask.\nAny previous damage by party = advantage to the save\nAt base level affects humanoids. \nAdd 1 base level for animals\nAdd 1 base level for each 2 size increases (Ogre / troll / Giant)\nAdd 3 base levels for monsters.\nAdd 4 base levels for plants.","Std","2d4 - INT hours","1 big humanoid.","Will",null,{"$f":"IF(AC72=\"\",\"\",IF(AD72<>\"\",6+AE$3,IF(AC72=\"STR\",AE$3-4 &\"+d3\",IF(AC72=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,"X",null,null,"PHB",null,null,null,null,null,"X",null,null,null,null,null,null,null,"X",null,"X",null,"X",null,null,null,null,null,"X",null,null,"X","X",null,null,null,"X",null,null,"X",null,null,"X","X","X","X",null,null,null,null,null,null,null,"X","X","X",null,"X","X",null,null,null,"X","X",null,null,null,null,null,"X"]
[null,"Choke",null,null,null,null,3,null,null,{"$f":"MAX(C73:I73)","v":3},null,null,null,null,null,null,null,null,null,null,null,null,null,3,"Ghostly hands around neck. Damage each round, target's skills at disadvantage","Std","CONCENTRATE up to 3 rounds","1 creature","Endure","3d6",{"$f":"IF(AC73=\"\",\"\",IF(AD73<>\"\",6+AE$3,IF(AC73=\"STR\",AE$3-4 &\"+d3\",IF(AC73=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,null,null,"X",null,null,null,null,"Wizards Handbook","X",null,null,null,"X","X",null,null,null,null,"X",null,"X","X",null,7,null,null,null,null,null,null,"X","X",null,null,null,null,"X",null,"X","X",null,null,null,null,null,null,"X","X",null,null,null,null,null,null,null,"X",null,"X","X",null,"X",null,null,"X",null,"X",null,null,null,null,null,null,"X",null,null,null,"X","X"]
[null,"Circle of Anti-Magic",null,null,null,null,8,null,null,{"$f":"MAX(C74:I74)","v":8},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Spells can't be cast, magic items (including srtifacts) don't work. ","0","2 hours","10' radius",null,null,{"$f":"IF(AC74=\"\",\"\",IF(AD74<>\"\",6+AE$3,IF(AC74=\"STR\",AE$3-4 &\"+d3\",IF(AC74=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"PHB",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Circle of Privacy",null,null,null,null,null,null,null,{"$f":"MAX(C75:I75)","v":0},3,3,4,4,4,4,2,4,4,4,-4,4,4,null,"All sounds and scents are muted 90% less chance of being noticed +2d4 stealth.  If cast on self it affects a (moving) area, if cast on another it affects only that creature.","0","10 hours","35' diameter",null,null,{"$f":"IF(AC75=\"\",\"\",IF(AD75<>\"\",6+AE$3,IF(AC75=\"STR\",AE$3-4 &\"+d3\",IF(AC75=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,"X","X",null,null,"Tome of Magic",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,"X"]
[null,"Clairvoyance / Clairaudience",null,null,null,null,null,null,3,{"$f":"MAX(C76:I76)","v":3},null,null,null,null,null,null,null,null,4,null,null,null,null,null,"Concentrate on a known or obvious locale & hear OR see as if there.  Creates an invisible sensor (looking like a floating eye if it is seen). Requires a crystal ball or other device\n+1 base level to add sight or sound\n+1 base level for unfamiliar location\n+2 base levels for a specific creature\n+2 base levels for different plane",null,"CONCENTRATE up to 3d6 minutes","Special",null,null,{"$f":"IF(AC76=\"\",\"\",IF(AD76<>\"\",6+AE$3,IF(AC76=\"STR\",AE$3-4 &\"+d3\",IF(AC76=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"PHB",null,null,null,null,"X",null,null,null,null,null,null,null,"X","X",null,null,null,null,null,null,null,null,"X",null,null,null,null,"X",null,null,null,null,null,"X","X",null,null,null,"X",null,null,null,null,null,null,"X"]
[null,"Claws of the umber hulk",6,null,null,null,null,null,null,{"$f":"MAX(C77:I77)","v":6},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Grow claws like an umberhulk.  Can burrow at 10'/round (double through soil).\nCan attack with claws (spell attack with advantage to hit). \nMages cannot cast spells.","Touch","d3 hours","1 creature",null,"4d8",{"$f":"IF(AC77=\"\",\"\",IF(AD77<>\"\",6+AE$3,IF(AC77=\"STR\",AE$3-4 &\"+d3\",IF(AC77=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"Tome of Magic",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,"X"]
[null,"Clear/Clutter Path",null,null,null,null,null,null,null,{"$f":"MAX(C78:I78)","v":0},4,4,null,null,null,null,null,null,4,5,null,null,null,null,"Clears/clutters a continuous path over difficult terrain, move x2 or 1/2, not lava, water…","0","3d6 hours","4' wide at 4mph",null,null,{"$f":"IF(AC78=\"\",\"\",IF(AD78<>\"\",6+AE$3,IF(AC78=\"STR\",AE$3-4 &\"+d3\",IF(AC78=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Tome of Magic",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Cloud of Daggers",null,null,null,null,2,null,null,{"$f":"MAX(C79:I79)","v":2},null,null,null,null,null,null,null,null,2,null,null,null,null,null,"Fill the air with spinning daggers.","Std","2d4 rounds","8' diameter","Dodge","3d6",{"$f":"IF(AC79=\"\",\"\",IF(AD79<>\"\",6+AE$3,IF(AC79=\"STR\",AE$3-4 &\"+d3\",IF(AC79=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,null,null,null,null,null,null,null,"Homebrew",null,null,null,"X"]
[null,"Cloud of Purification",null,null,null,null,null,null,null,{"$f":"MAX(C80:I80)","v":0},null,null,5,null,5,null,null,null,null,null,null,3,5,null,"Heavy vapours that slowly converts organic filth & small vermin to pure water.","Std /2","10 minutes","18' diameter",null,null,{"$f":"IF(AC80=\"\",\"\",IF(AD80<>\"\",6+AE$3,IF(AC80=\"STR\",AE$3-4 &\"+d3\",IF(AC80=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"Tome of Magic"]
[null,"Cloudburst",null,null,null,null,null,null,null,{"$f":"MAX(C81:I81)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,2,null,"Drenches everything in a round.  Puts out all fires, permanent magical ones relight.","Std","4 rounds","80' diameter",null,null,{"$f":"IF(AC81=\"\",\"\",IF(AD81<>\"\",6+AE$3,IF(AC81=\"STR\",AE$3-4 &\"+d3\",IF(AC81=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"Unearthed"]
[null,"Cloudkill",5,null,null,null,null,null,null,{"$f":"MAX(C82:I82)","v":5},null,null,null,null,null,5,null,null,null,null,null,null,null,null,"Green poisonous gas, Disadvantage to the save . Strong wind disperses.\nHEAVILY OBSCURED + nauseous (as DAZED)","Std","3d6 minutes","80' diameter","Endure","4d8",{"$f":"IF(AC82=\"\",\"\",IF(AD82<>\"\",6+AE$3,IF(AC82=\"STR\",AE$3-4 &\"+d3\",IF(AC82=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,null,null,null,null,null,null,null,"PHB",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,"X",null,null,"X",null,null,null,null,null,null,null,null,null,null,"X",null,null,"X",null,null,null,null,null,null,null,"X"]
[{"$f":"IF(J83>0,\"TRUE\",\"FALSE\")","v":"FALSE"},"Collapse",null,null,null,null,null,null,null,{"$f":"MAX(C83:I83)","v":0},null,null,null,null,null,5,null,null,null,4,null,null,null,4,"Weakens a ceiling / bridge so that it collapses,3d6/5d10 damage if wood/stone","Std","Permanent","10' square","Dodge","3d6/ 5d10",{"$f":"IF(AC83=\"\",\"\",IF(AD83<>\"\",6+AE$3,IF(AC83=\"STR\",AE$3-4 &\"+d3\",IF(AC83=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,null,null,null,null,null,null,null,"Homebrew","X"]
[null,"Colour Change",1,null,null,null,null,null,null,{"$f":"MAX(C84:I84)","v":1},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Changes the colour of an item. Inanimate (non-magical) objects do not save. Magical =  5+ on dice","Touch","Permanent","1 object / 15' sq","Special",null,{"$f":"IF(AC84=\"\",\"\",IF(AD84<>\"\",6+AE$3,IF(AC84=\"STR\",AE$3-4 &\"+d3\",IF(AC84=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"???"},null,"X","X","B",null,null,null,null,"Homebrew",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,"X",null,null,null,"X",null,null,null,null,null,"X","X",null,null,"X","X","X","X","X",null,null,null,null,null,null,"X","X",null,null,null,null,null,"X"]
[null,"Colour Spray",null,null,1,null,null,null,null,{"$f":"MAX(C85:I85)","v":1},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"DAZED","0","Instantaneous","Fan 10' x 90°","Will",null,{"$f":"IF(AC85=\"\",\"\",IF(AD85<>\"\",6+AE$3,IF(AC85=\"STR\",AE$3-4 &\"+d3\",IF(AC85=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,null,null,null,"PHB",null,null,null,null,"X","X",null,null,null,null,null,null,null,"X",null,"X",null,"X","X","X","X",null,"X","X",null,null,"X","X","X","X",null,null,null,"X","X","X","X","X","X","X","X","X",null,null,null,"X",null,"X","X",null,null,null,"X",null,null,null,"X","X",null,null,null,null,null,"X"]
[null,"Command",null,null,null,null,null,null,null,{"$f":"MAX(C86:I86)","v":0},null,null,1,1,1,null,null,null,null,null,1,null,null,null,"Utter a single word command at a creature, you must be able to speak in its own tongue. Typically \"Approach\", \"Halt\", \"Flee\", \"Grovel\"....","Std","1 round","1 creature","Will",null,{"$f":"IF(AC86=\"\",\"\",IF(AD86<>\"\",6+AE$3,IF(AC86=\"STR\",AE$3-4 &\"+d3\",IF(AC86=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},"B","X",null,null,null,"X","X","X","PHB",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Commune with Nature",null,null,null,null,null,null,6,{"$f":"MAX(C87:I87)","v":6},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Gain information about surrounding area, eg location of fresh water, towns, denizens","0","Instantaneous","3 miles radius",null,null,{"$f":"IF(AC87=\"\",\"\",IF(AD87<>\"\",6+AE$3,IF(AC87=\"STR\",AE$3-4 &\"+d3\",IF(AC87=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},"R","X",null,null,null,null,null,null,"PHB"]
[{"$f":"IF(J88>0,\"TRUE\",\"FALSE\")","v":"FALSE"},"Compelled Duel",null,null,null,null,null,null,null,{"$f":"MAX(C88:I88)","v":0},null,null,null,null,1,null,null,1,null,null,null,null,null,null,"Target is drawn to attack you. It has disadvantage on other targets. Prayer ends if \n1) you attack anything else except to move in a straight line to it \n2) An ally attacks / damages it, \n3) It ends up more than 30' away\nMinor action to maintain","Std","2d4 rounds","1 creature","Will",null,{"$f":"IF(AC88=\"\",\"\",IF(AD88<>\"\",6+AE$3,IF(AC88=\"STR\",AE$3-4 &\"+d3\",IF(AC88=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},"B",null,null,null,null,null,"X",null,"Homebrew"]
[null,"Comprehend Languages",1,null,null,null,null,null,null,{"$f":"MAX(C89:I89)","v":1},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Understand spoken/written words of a language","Touch","3d6 minutes","1 object",null,null,{"$f":"IF(AC89=\"\",\"\",IF(AD89<>\"\",6+AE$3,IF(AC89=\"STR\",AE$3-4 &\"+d3\",IF(AC89=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,"X",null,null,null,null,null,"PHB",null,null,null,null,null,"X",null,null,null,null,null,null,"X","X",null,8,null,null,"X",null,null,null,null,"X",null,null,null,"X",null,"X","X",null,null,"X","X",null,null,"X","X",null,"X","X",null,null,null,null,null,null,"X","X",null,"X"]
[null,"Confusion",null,4,null,null,null,null,null,{"$f":"MAX(C90:I90)","v":4},null,null,null,7,null,null,null,null,null,null,null,null,null,null,"3d6 creatures \n1     = Wander random direction at fuill speed.\n2-6  = Stand confused 1r, \n7-10 = Attack nearest (no special attacks).  \nSave (ongoing) = dazed (1 round)","Std","CONCENTRATE up to 1 minute","35' diameter","Will",null,{"$f":"IF(AC90=\"\",\"\",IF(AD90<>\"\",6+AE$3,IF(AC90=\"STR\",AE$3-4 &\"+d3\",IF(AC90=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,null,null,null,"PHB",null,null,null,"X","X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Conjure Barrage",null,null,null,null,5,null,null,{"$f":"MAX(C91:I91)","v":5},null,null,null,null,null,null,null,5,null,null,null,null,null,5,"When a touched ranged weapon is thrown/loosed it creates a cone of identical weapons at a given point that fall on the target area.  3 auto hits per medium creature (more for larger). Damage type as per weapon.","Touch","Instantaneous","35' diameter",null,null,{"$f":"IF(AC91=\"\",\"\",IF(AD91<>\"\",6+AE$3,IF(AC91=\"STR\",AE$3-4 &\"+d3\",IF(AC91=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Homebrew","X"]
[{"$f":"IF(J92>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Conjure Elemental",null,null,null,null,4,null,null,{"$f":"MAX(C92:I92)","v":4},null,null,null,null,null,null,4,null,null,4,null,4,4,null,"Conjure appropriate elemental into an appropriate area (bonfire...).  It is generally friendly and does you bidding. If you lose concentration it turns hostile. Can be dismissed unless you've lost concentration in which case it disappears after the duration.\nAdditional levels increases the power of the elemental.","10'","CONCENTRATE up to 10 minutes.","1 creature",null,null,{"$f":"IF(AC92=\"\",\"\",IF(AD92<>\"\",6+AE$3,IF(AC92=\"STR\",AE$3-4 &\"+d3\",IF(AC92=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,"X",null,null,null,"PHB","X"]
[null,"Conjure Volley",null,null,null,null,3,null,null,{"$f":"MAX(C93:I93)","v":3},null,null,null,null,null,null,null,3,null,3,null,null,null,3,"Throw a weapon into air and it creates a cone of identical weapons. 1-3 strikes against each target","Touch","Instantaneous","Cone 35'",null,null,{"$f":"IF(AC93=\"\",\"\",IF(AD93<>\"\",6+AE$3,IF(AC93=\"STR\",AE$3-4 &\"+d3\",IF(AC93=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Homebrew",null,"X",null,"X"]
[{"$f":"IF(J94>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Construct",5,null,null,null,null,null,null,{"$f":"MAX(C94:I94)","v":5},5,5,null,null,null,null,null,null,null,4,null,null,null,null,"Manipulates existing material to create wooden/stone wall, bridge… (Ritual)","10'","Permanent","3d6 cubic yards",null,null,{"$f":"IF(AC94=\"\",\"\",IF(AD94<>\"\",6+AE$3,IF(AC94=\"STR\",AE$3-4 &\"+d3\",IF(AC94=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Homebrew"]
[{"$f":"IF(J95>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Contact Other Plane",null,null,null,null,null,null,5,{"$f":"MAX(C95:I95)","v":5},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Difficulty, knowledge=12, truth = 12, insane = 3 (Will); +1 per plane removed","1 plane","5 questions","Self","Will",null,{"$f":"IF(AC95=\"\",\"\",IF(AD95<>\"\",6+AE$3,IF(AC95=\"STR\",AE$3-4 &\"+d3\",IF(AC95=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},"R","X",null,null,null,null,null,null,"PHB",null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[{"$f":"IF(J96>0,\"TRUE\",\"FALSE\")","v":"FALSE"},"Contagion",null,null,null,null,null,null,null,{"$f":"MAX(C96:I96)","v":0},null,null,null,null,null,3,null,null,null,null,null,null,null,null,"Nausea, after 1r  spreads to nearest friendly creature < 10'","Std","10 days","1 creature","Endure",null,{"$f":"IF(AC96=\"\",\"\",IF(AD96<>\"\",6+AE$3,IF(AC96=\"STR\",AE$3-4 &\"+d3\",IF(AC96=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,null,null,null,"PHB 2",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,"X",null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Contingency",null,null,null,null,null,null,4,{"$f":"MAX(C97:I97)","v":4},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Another spell to activate upon a set of circumstances (max 1 at a time)","Self","Permanent","Self",null,null,{"$f":"IF(AC97=\"\",\"\",IF(AD97<>\"\",6+AE$3,IF(AC97=\"STR\",AE$3-4 &\"+d3\",IF(AC97=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},"R","X",null,null,null,null,null,null,"Unearthed",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Control Temperature",null,null,null,null,null,null,null,{"$f":"MAX(C98:I98)","v":0},null,null,null,null,null,null,5,null,null,null,null,4,5,null,"Can alter the temperature by 10 Celsius/level. Will reduce fireball etc. damage by half but then collapses.","0","2d4 hours","15' diameter",null,null,{"$f":"IF(AC98=\"\",\"\",IF(AD98<>\"\",6+AE$3,IF(AC98=\"STR\",AE$3-4 &\"+d3\",IF(AC98=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,"X",null,null,null,"PHB",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X","X","X","X"]
[null,"Control Undead",null,7,null,null,null,null,null,{"$f":"MAX(C99:I99)","v":7},null,null,null,null,null,2,null,null,null,null,0,null,null,null,"Controls skeletons and zombies. Max 1 set at a time.","Std","Permanent","2d4 undead",null,null,{"$f":"IF(AC99=\"\",\"\",IF(AD99<>\"\",6+AE$3,IF(AC99=\"STR\",AE$3-4 &\"+d3\",IF(AC99=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"Homebrew"]
[null,"Control Water",null,null,null,4,null,null,null,{"$f":"MAX(C100:I100)","v":4},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Cause an area of water to do one of 4 actions.  The selection may change each round.\nFlood - Rise by up to 20' (floods a shore or creates a wave)\nPart Water - \nRedirect flow - Will move uphill… while within area\nWhirlpool - Requires 25' deep 50' across, 2d8 damage per round caught","1 mile","CONCENTRATE up to 10 minutes","80' diameter",null,null,{"$f":"IF(AC100=\"\",\"\",IF(AD100<>\"\",6+AE$3,IF(AC100=\"STR\",AE$3-4 &\"+d3\",IF(AC100=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},"R",null,null,null,null,null,null,null,"Homebrew"]
[{"$f":"IF(J101>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Control Weather",null,null,null,6,null,null,null,{"$f":"MAX(C101:I101)","v":6},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Can move by total of 3 factors +1 per success level (+1 per additional level)\nSunny              Freezing       Calm\nPartly Cloudy    Cold             Moderate wind\nCloudy / Rain    Temperate    Strong Wind\nHeavy rain         Hot              Gale\nDeluge              Sweltering    Storm","0","CONCENTRATE up to 15 hours","10 mile diameter",null,null,{"$f":"IF(AC101=\"\",\"\",IF(AD101<>\"\",6+AE$3,IF(AC101=\"STR\",AE$3-4 &\"+d3\",IF(AC101=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},"R","X",null,null,null,null,null,null,"PHB",null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Copy",1,null,null,null,null,null,null,{"$f":"MAX(C102:I102)","v":1},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Creates a photocopy of writing or drawing (1r per A4 sheet)","Touch","Instantaneous","1 book/sheaf",null,null,{"$f":"IF(AC102=\"\",\"\",IF(AD102<>\"\",6+AE$3,IF(AC102=\"STR\",AE$3-4 &\"+d3\",IF(AC102=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X","X","B",null,null,null,null,"Wizards Handbook",null,null,null,null,null,"X",null,null,null,null,null,null,"X","X",null,"X",null,null,null,null,"X",null,null,"X",null,null,null,"X","X",null,null,null,null,"X",null,null,"X","X","X",null,null,"X",null,null,null,null,null,null,"X","X"]
[{"$f":"IF(J103>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Corpse Visage",null,null,1,null,null,null,null,{"$f":"MAX(C103:I103)","v":1},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Illusion of rotten corpse as face FRIGHTENED. Viewed from 10'.","Self","2 rounds","Self","Will",null,{"$f":"IF(AC103=\"\",\"\",IF(AD103<>\"\",6+AE$3,IF(AC103=\"STR\",AE$3-4 &\"+d3\",IF(AC103=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,null,null,null,"Wizards Handbook",null,null,null,null,"X","X",null,null,null,null,null,null,null,"X",null,8,null,"X","X","X",null,null,"X","X",null,null,"X","X","X","X",null,null,null,null,"X","X","X","X","X","X",null,"X",null,null,null,null,null,null,"X",null,"X",null,"X",null,null,null,null,"X","X","X",null,null,null,"X"]
[null,"Corrode",1,null,null,null,null,null,null,{"$f":"MAX(C104:I104)","v":1},null,null,null,null,null,null,null,null,null,3,null,null,null,null,"Corrosion depends upon duration, 1/8\" iron per round, steel = 1/2 rate, 1PP per round, each extra level doubles the rate OR diamater.","Touch","Permanent","1 foot diameter",null,null,{"$f":"IF(AC104=\"\",\"\",IF(AD104<>\"\",6+AE$3,IF(AC104=\"STR\",AE$3-4 &\"+d3\",IF(AC104=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X","B","X",null,null,null,null,"Homebrew",null,null,null,null,null,"X",null,null,null,null,null,null,null,"X",null,7,null,null,null,null,"X",null,null,"X",null,null,null,"X","X","X",null,null,null,"X","X",null,null,"X",null,null,null,null,null,null,null,"X",null,null,"X","X",null,null,null,null,null,"X",null,null,"X",null,null,null,null,"X"]
[null,"Courage",null,3,null,null,null,null,null,{"$f":"MAX(C105:I105)","v":3},2,2,1,2,2,2,2,2,2,2,2,2,2,null,"Advantage vs fear/morale/awe failure.",0,"2d4 x 10 min","220 yds diameter",null,null,{"$f":"IF(AC105=\"\",\"\",IF(AD105<>\"\",6+AE$3,IF(AC105=\"STR\",AE$3-4 &\"+d3\",IF(AC105=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,"X","X",null,"X","Tome of Magic",null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null," "]
[null,"Create campsite",null,null,null,null,2,null,null,{"$f":"MAX(C106:I106)","v":2},null,null,null,null,null,null,null,2,null,null,null,null,null,null,"Erects your tents, sets fire, gathers wood & water from local area","0","14 hours","35' diameter",null,null,{"$f":"IF(AC106=\"\",\"\",IF(AD106<>\"\",6+AE$3,IF(AC106=\"STR\",AE$3-4 &\"+d3\",IF(AC106=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Tome of Magic",null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,"X",null,null,null,null,null,null,null,null,null,null,null,null,"X","X",null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Create Golem",6,null,null,null,4,null,null,{"$f":"MAX(C107:I107)","v":6},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Create an appropriate golem","Touch","Permanent","1 creature",null,null,{"$f":"IF(AC107=\"\",\"\",IF(AD107<>\"\",6+AE$3,IF(AC107=\"STR\",AE$3-4 &\"+d3\",IF(AC107=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},"R","X",null,null,null,null,null,null,"Homebrew",null,null,null,null,null,"X"]
[{"$f":"IF(J108>0,\"TRUE\",\"FALSE\")","v":"FALSE"},"Create Water",null,null,null,null,null,null,null,{"$f":"MAX(C108:I108)","v":0},1,1,1,1,1,1,1,1,1,1,1,1,1,null,"Creates water","Touch","Permanent","5d10 cubic feet",null,null,{"$f":"IF(AC108=\"\",\"\",IF(AD108<>\"\",6+AE$3,IF(AC108=\"STR\",AE$3-4 &\"+d3\",IF(AC108=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,"X","X","X","X","PHB",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null," ",null,null,null,null,null,null,null,"X"]
[null,"Creeping Doom",null,null,null,null,2,null,null,{"$f":"MAX(C109:I109)","v":2},1,1,null,null,null,null,null,null,null,null,null,null,null,null,"Creates a mass of walking/flying insects that attacks enemies in their path\nSwat or 1d3 (ignore armour). Prayers/spells@ disadvantage.\n1SP if enemy starts round in area.\nMorale check for minions.\nNo limit to base level for druids","0","10 minutes","35' diameter",null,null,{"$f":"IF(AC109=\"\",\"\",IF(AD109<>\"\",6+AE$3,IF(AC109=\"STR\",AE$3-4 &\"+d3\",IF(AC109=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,"X",null,null,null,null,"PHB"]
[null,"Curse",null,null,null,null,null,null,null,{"$f":"MAX(C110:I110)","v":0},2,2,2,2,2,1,2,2,2,2,2,2,2,2,"Curse the target. All attacks against it are at advantage for damage.  First save = +1 damage from each attacker each round","Std","2d4 rounds","1 creature","Will",null,{"$f":"IF(AC110=\"\",\"\",IF(AD110<>\"\",6+AE$3,IF(AC110=\"STR\",AE$3-4 &\"+d3\",IF(AC110=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,null,null,null,"X","X",null,null,"Homebrew",null,"X"]
[{"$f":"IF(J111>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Dancing Lights",null,null,1,null,null,null,null,{"$f":"MAX(C111:I111)","v":1},null,null,null,null,null,null,null,null,null,null,null,1,null,null,"Create a bundle of bobbing lights.","Std x5","2d4 rounds","Special",null,null,{"$f":"IF(AC111=\"\",\"\",IF(AD111<>\"\",6+AE$3,IF(AC111=\"STR\",AE$3-4 &\"+d3\",IF(AC111=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,"X",null,null,null,"PHB",null,null,null,null,null,null,null,null,null,null,null,null,null,"X","X","X",null,"X",null,null,null,null,"X",null,null,null,null,null,null,"X",null,null,null,"X","X","X",null,"X","X",null,null,null,null,null,"X",null,"X",null,"X",null,null,"X","X",null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Darkness",null,null,2,null,null,null,null,{"$f":"MAX(C112:I112)","v":2},null,null,null,null,null,null,null,null,1,null,null,1,2,1,"No light based senses work, Lose 1d8 for skills that need vision","Std","3d6 minutes","35' diameter",null,null,{"$f":"IF(AC112=\"\",\"\",IF(AD112<>\"\",6+AE$3,IF(AC112=\"STR\",AE$3-4 &\"+d3\",IF(AC112=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,"X",null,"X",null,null,null,"PHB",null,null,null,null,null,null,"X","X","X","X",null,"X","X",null,null,null,null,null,null,null,"X",null,"X",null,null,null,"X","X",null,"X",null,null,null,null,null,null,null,"X","X",null,null,null,null,"X",null,null,null,"X","X","X","X","X",null,null,"X","X",null,"X",null,"X"]
[null,"Death Recall",null,null,null,null,null,null,4,{"$f":"MAX(C113:I113)","v":4},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Visualise the final moments of life","Touch","10 minutes","Creatures dead <4d8 hours",null,null,{"$f":"IF(AC113=\"\",\"\",IF(AD113<>\"\",6+AE$3,IF(AC113=\"STR\",AE$3-4 &\"+d3\",IF(AC113=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"Wizards Handbook",null,null,null,null,"X",null,null,null,null,null,null,null,"X","X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,"X","X",null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Death Spell",null,6,null,null,null,null,null,{"$f":"MAX(C114:I114)","v":6},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Kills creatures in area, weakest first up to 8d20SP","Std","Instantaneous","80' daimeter",null,null,{"$f":"IF(AC114=\"\",\"\",IF(AD114<>\"\",6+AE$3,IF(AC114=\"STR\",AE$3-4 &\"+d3\",IF(AC114=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"PHB",null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Death Touch",null,null,null,null,1,null,null,{"$f":"MAX(C115:I115)","v":1},null,null,null,null,null,1,null,null,null,null,null,null,null,null,"Sucks life force, Necrotic damage and -1 Str (Save). \nUndead = no effect.","Touch","1 touch within 4 rounds","1 creature","Will","2d4",{"$f":"IF(AC115=\"\",\"\",IF(AD115<>\"\",6+AE$3,IF(AC115=\"STR\",AE$3-4 &\"+d3\",IF(AC115=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,null,"B","X",null,null,null,null,"PHB 2",null,null,null,null,"X",null,null,null,null,null,null,null,null,null,"X","X",null,null,null,null,"X","X","X","X",null,null,"X","X",null,"X",null,null,null,null,"X","X","X","X",null,null,null,null,null,null,"X",null,"X",null,"X",null,null,null,"X",null,null,"X",null,null,null,null,null,"X"]
[null,"Deeppockets",2,null,null,null,null,null,null,{"$f":"MAX(C116:I116)","v":2},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Expensive (50g) cloak can hold 5 cubic feet without bulging or weighing","Touch","d3 days","1 garment",null,null,{"$f":"IF(AC116=\"\",\"\",IF(AD116<>\"\",6+AE$3,IF(AC116=\"STR\",AE$3-4 &\"+d3\",IF(AC116=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,"B",null,null,null,null,null,"Unearthed",null,null,null,null,null,"X",null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,"X","X",null,null,null,"X",null,null,null,null,null,"X",null,null,null,"X","X",null,"X",null,null,null,null,"X",null,null,null,null,"X"]
[null,"Defensive Harmony",null,null,null,null,null,null,null,{"$f":"MAX(C117:I117)","v":0},null,null,4,null,null,null,null,3,null,null,null,null,null,null,"Co-ordinates attacks & defence between creatures +2 defence",0,"10 minutes","6 creatures within 15' diameter",null,null,{"$f":"IF(AC117=\"\",\"\",IF(AD117<>\"\",6+AE$3,IF(AC117=\"STR\",AE$3-4 &\"+d3\",IF(AC117=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"Tome of Magic",null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Deflection",null,null,null,null,null,1,null,{"$f":"MAX(C118:I118)","v":1},null,null,null,null,null,1,null,null,null,null,null,null,null,null,"Reaction : Reduce the incoming damage by the level +1 that you cast at. E.g. Level 2 = 4d8\nAttacker :- Rolls damage\nDefender :- Determine level to cast at.\nDefender :- Add power by rolling additional dice of new level (do NOT reroll existing)\nMay be used to deflect a physical attack","0","Instantaneous","The caster - Cone",null,null,{"$f":"IF(AC118=\"\",\"\",IF(AD118<>\"\",6+AE$3,IF(AC118=\"STR\",AE$3-4 &\"+d3\",IF(AC118=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},"React","X","X","X",null,null,null,null,"Homebrew",null,null,null,"X",null,"X",null,null,null,null,null,null,null,"X","X","X",null,"X","X","X","X","X","X","X","X","X","X","X","X","X","X","X","X","X","X","X","X","X","X","X","X","X","X","X","X","X","X","X","X","X","X",null,"X","X","X","X","X","X","X","X","X","X","X","X","X"]
[{"$f":"IF(J119>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Defoliate",5,null,null,null,null,null,null,{"$f":"MAX(C119:I119)","v":5},null,null,null,null,null,6,null,null,null,null,null,null,null,null,"Intelligent life saves otherwise vegetation withers and dies crumbling to ash.","Std","Permanent","35' diameter","Endure","5d10",{"$f":"IF(AC119=\"\",\"\",IF(AD119<>\"\",6+AE$3,IF(AC119=\"STR\",AE$3-4 &\"+d3\",IF(AC119=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,"X",null,null,null,null,null,null,"Wizards Handbook"]
[null,"Degrade",2,null,null,null,null,null,null,{"$f":"MAX(C120:I120)","v":2},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accelerated decay rate, food goes stale, liquids dry up…","10 '","Permanent","5 feet radius",null,null,{"$f":"IF(AC120=\"\",\"\",IF(AD120<>\"\",6+AE$3,IF(AC120=\"STR\",AE$3-4 &\"+d3\",IF(AC120=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,"B",null,null,null,null,"Mythus Magic",null,null,null,null,null,"X",null,null,null,null,null,null,null,"X",null,null,null,null,"X",null,null,null,null,"X",null,null,null,"X",null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,"X"]
[null,"Dessicate",5,null,null,null,null,null,null,{"$f":"MAX(C121:I121)","v":5},null,null,null,null,null,null,null,null,null,null,null,null,5,null,"Remove all water from the area.  Creatures save vs damage. Damage is total affecting the weakest first.","Std","Permanent","18' diameter","Endure","6d12",{"$f":"IF(AC121=\"\",\"\",IF(AD121<>\"\",6+AE$3,IF(AC121=\"STR\",AE$3-4 &\"+d3\",IF(AC121=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,"X",null,null,null,null,null,null,"Homebrew"]
[{"$f":"IF(J122>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Detect Evil",null,null,null,null,null,null,2,{"$f":"MAX(C122:I122)","v":2},1,1,1,1,null,1,1,1,1,1,-1,1,1,null,"Detects truly evil things","Std","3d6 minutes","Eyesight",null,null,{"$f":"IF(AC122=\"\",\"\",IF(AD122<>\"\",6+AE$3,IF(AC122=\"STR\",AE$3-4 &\"+d3\",IF(AC122=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,"X","X",null,"X","PHB",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,"X",null,null,null,"X","X",null,null,null,null,null,null,null,"X",null,null,"X","X","X",null,null,null,"X","X",null,null,null,null,null,null,null,null,null,null,"X",null,null,"X",null,null,"X",null,null,null,null," "]
[null,"Detect Illusion",null,null,2,null,null,null,null,{"$f":"MAX(C123:I123)","v":2},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Can see illusions for what they are.","Std","2d4 rounds","Eyesight",null,null,{"$f":"IF(AC123=\"\",\"\",IF(AD123<>\"\",6+AE$3,IF(AC123=\"STR\",AE$3-4 &\"+d3\",IF(AC123=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,"X",null,null,null,null,"X","Unearthed",null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,"X",null,"X",null,null,null,null,null,"X","X","X","X",null,"X",null,null,null,null,null,null,null,"X",null,null,null,"X"]
[{"$f":"IF(J124>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Detect Invisibility",null,null,null,null,null,null,2,{"$f":"MAX(C124:I124)","v":2},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Detects invisible/etheral/astral items or creatures","Std","4d8 minutes","Eyesight",null,null,{"$f":"IF(AC124=\"\",\"\",IF(AD124<>\"\",6+AE$3,IF(AC124=\"STR\",AE$3-4 &\"+d3\",IF(AC124=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"PHB",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[{"$f":"IF(J125>0,\"TRUE\",\"FALSE\")","v":"FALSE"},"Detect Lie",null,null,null,null,null,null,null,{"$f":"MAX(C125:I125)","v":0},null,null,5,5,null,null,null,null,5,null,null,null,null,null,"Detects if the target is lying","Earshot","6 rounds","1 creature","Will",null,{"$f":"IF(AC125=\"\",\"\",IF(AD125<>\"\",6+AE$3,IF(AC125=\"STR\",AE$3-4 &\"+d3\",IF(AC125=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,null,null,null,"PHB"]
[{"$f":"IF(J126>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Detect Life",null,null,null,null,null,null,2,{"$f":"MAX(C126:I126)","v":2},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Detects creatures still alive on a battleground... (ignores creatures < 1')","Std x2","2 hours","Eyesight",null,null,{"$f":"IF(AC126=\"\",\"\",IF(AD126<>\"\",6+AE$3,IF(AC126=\"STR\",AE$3-4 &\"+d3\",IF(AC126=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Unearthed",null,null,null,null,null,null,null,null,null,null,null,null,"X","X",null,null,"X","X",null,"X",null,"X",null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,"X","X",null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null," "]
[null,"Detect Magic",null,null,null,null,null,null,1,{"$f":"MAX(C127:I127)","v":1},1,1,1,1,1,1,1,1,1,1,-1,1,1,null,"Magic items glow. Wizardly = red. Priestly = blue, Shaman = green. Detect your own type of magic.  At 2nd level this will detect magic from other classes.","0","2d4 minutes","Cone 55' x 30°",null,null,{"$f":"IF(AC127=\"\",\"\",IF(AD127<>\"\",6+AE$3,IF(AC127=\"STR\",AE$3-4 &\"+d3\",IF(AC127=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,"X","X","X","X","PHB",null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,"X","X","X","X",null,null,"X","X","X",null,null,"X",null,null,"X",null,"X","X","X","X",null,null,"X",null,"X",null,null,null,null,null,null,null,"X",null,null,"X","X",null,null,"X","X",null,null,null,null,"X"]
[null,"Detect Scrying",null,null,null,null,null,null,4,{"$f":"MAX(C128:I128)","v":4},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Detects all scrying in location. (May detect who and where from) ","Std","6 hours","Eyesight < 100'","Will",null,{"$f":"IF(AC128=\"\",\"\",IF(AD128<>\"\",6+AE$3,IF(AC128=\"STR\",AE$3-4 &\"+d3\",IF(AC128=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,null,null,null,"PHB 2",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,"X",null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,"X"]
[{"$f":"IF(J129>0,\"TRUE\",\"FALSE\")","v":"FALSE"},"Detect Snares and Pits",null,null,null,null,null,null,null,{"$f":"MAX(C129:I129)","v":0},1,1,null,null,null,null,null,null,1,1,1,null,null,null,"Outdoors detects all traps, indoors, pits, rockfalls & similar","Std","10 minutes","Eyesight",null,null,{"$f":"IF(AC129=\"\",\"\",IF(AD129<>\"\",6+AE$3,IF(AC129=\"STR\",AE$3-4 &\"+d3\",IF(AC129=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"PHB"]
[{"$f":"IF(J130>0,\"TRUE\",\"FALSE\")","v":"FALSE"},"Detect Undead",null,null,null,null,null,null,null,{"$f":"MAX(C130:I130)","v":0},null,null,2,null,null,2,null,null,null,null,-3,null,null,null,"Holy symbol glows blue if any undead in the direction pointed","Std","10 minutes","Eyesight",null,null,{"$f":"IF(AC130=\"\",\"\",IF(AD130<>\"\",6+AE$3,IF(AC130=\"STR\",AE$3-4 &\"+d3\",IF(AC130=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"PHB 2",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null," "]
[null,"Dig",null,null,null,null,null,4,null,{"$f":"MAX(C131:I131)","v":4},null,null,null,null,null,null,null,null,null,3,null,null,null,null,"Digs 100 cubic feet per round of earth","Std","15 rounds","80' diameter","Dodge",null,{"$f":"IF(AC131=\"\",\"\",IF(AD131<>\"\",6+AE$3,IF(AC131=\"STR\",AE$3-4 &\"+d3\",IF(AC131=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,null,null,null,"PHB",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,"X",null,"X",null,null,null,null,null,null,null,null,null,"X"]
[null,"Dimension Door",null,null,null,null,4,null,null,{"$f":"MAX(C132:I132)","v":4},null,null,null,null,null,null,null,null,5,null,null,null,null,null,"No error teleport, to a visualised location or direction & distance. Fails if occupied","250 yards","Instantaneous","Self",null,null,{"$f":"IF(AC132=\"\",\"\",IF(AD132<>\"\",6+AE$3,IF(AC132=\"STR\",AE$3-4 &\"+d3\",IF(AC132=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"PHB",null,null,null,"X",null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Din",null,null,null,null,null,null,null,{"$f":"MAX(C133:I133)","v":0},null,null,null,2,null,null,null,null,null,null,null,null,null,null,"Create a fearful noise by playing or singing. EVERYONE runs away. \nSave= disadvantage on skills",0,"Whilst playing","35' diameter","Will",null,{"$f":"IF(AC133=\"\",\"\",IF(AD133<>\"\",6+AE$3,IF(AC133=\"STR\",AE$3-4 &\"+d3\",IF(AC133=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,"X",null,null,"Homebrew"]
[{"$f":"IF(J134>0,\"TRUE\",\"FALSE\")","v":"FALSE"},"Disease",null,null,null,null,null,null,null,{"$f":"MAX(C134:I134)","v":0},null,null,null,null,null,3,null,null,null,null,null,null,null,null,"Creature contracts a major disease -1 to all attributes +2d4 damage","Touch","Permanent","1 creature","Endure",null,{"$f":"IF(AC134=\"\",\"\",IF(AD134<>\"\",6+AE$3,IF(AC134=\"STR\",AE$3-4 &\"+d3\",IF(AC134=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,null,null,null,"Homebrew",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X","X"]
[null,"Disguise",null,null,4,null,null,null,null,{"$f":"MAX(C135:I135)","v":4},null,null,null,null,null,null,null,4,null,null,0,null,null,null,"Over 20 yards disguise as another race/class/army of similar height","250 yards","1 hour","1 regiment (250) ",null,null,{"$f":"IF(AC135=\"\",\"\",IF(AD135<>\"\",6+AE$3,IF(AC135=\"STR\",AE$3-4 &\"+d3\",IF(AC135=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"Tome of Magic"]
[null,"Disguise Self",null,null,1,null,null,null,null,{"$f":"MAX(C136:I136)","v":1},null,null,null,null,null,null,null,null,1,null,null,null,null,null,"Up to 1 size category different. Keep same body type (humanoid)","Self","1 hour","Self","Spot",null,{"$f":"IF(AC136=\"\",\"\",IF(AD136<>\"\",6+AE$3,IF(AC136=\"STR\",AE$3-4 &\"+d3\",IF(AC136=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,null,null,null,null,null,null,null,"Homebrew"]
[null,"Disintigrate",6,null,null,null,null,null,null,{"$f":"MAX(C137:I137)","v":6},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Deal damage, If dead then also disentegrated. 2 saves, Dodge to avoid then Endurance to reduce damage. Spell Attack","Std","Instantaneous","1 target","Endure","8d20",{"$f":"IF(AC137=\"\",\"\",IF(AD137<>\"\",6+AE$3,IF(AC137=\"STR\",AE$3-4 &\"+d3\",IF(AC137=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,"X",null,null,null,null,null,null,"PHB",null,null,null,null,null,"X",null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,"X"]
[{"$f":"IF(J138>0,\"TRUE\",\"FALSE\")","v":"FALSE"},"Dispel Evil",null,null,null,null,null,null,null,{"$f":"MAX(C138:I138)","v":0},5,5,5,5,5,5,5,5,5,5,5,5,5,null,"Returns creature to its own plane. Automatically dispells/nullifies evil enchantments. If cast on self then evil creatures attack at -5","Touch","6 rounds","Creature / object touched","Will",null,{"$f":"IF(AC138=\"\",\"\",IF(AD138<>\"\",6+AE$3,IF(AC138=\"STR\",AE$3-4 &\"+d3\",IF(AC138=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},"R","X",null,null,null,null,null,null,"PHB"]
[null,"Dispel Magic",null,null,null,null,2,null,null,{"$f":"MAX(C139:I139)","v":2},2,2,2,2,2,2,2,2,2,2,2,2,2,null,"Dispells magic up to level +1 of the level cast at.\nOpposed roll (2d8 + INT + AK), dispelled if ≥ target's resistance.. AK is the level of the caster not the spell to be affected. Each defending effect gets a separate resistance roll.\nDispelling starts from the lowest level effect. For each effect dispelled, the Dispel Magic rating is reduced by one.\nMagic of a different type (mage/clerical) act as 2 levels higher.\nItems (level 5+) directly touched stop working for 1d4 rounds.","Std","Instantaneous","30' cube / \n1 item",null,null,{"$f":"IF(AC139=\"\",\"\",IF(AD139<>\"\",6+AE$3,IF(AC139=\"STR\",AE$3-4 &\"+d3\",IF(AC139=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,"X","X","X","X",null,"X","PHB",null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,"X",null,null,null,null,null,"X","X",null,null,null,null,"X",null,null,"X",null,null,"X","X",null,null,null,null,null,"X","X",null,null,null,null,"X","X",null,"X"]
[null,"Dissonant Whisper",null,null,null,null,null,null,null,{"$f":"MAX(C140:I140)","v":0},null,null,null,3,null,null,null,null,null,null,null,null,null,null,"Target hears whispers that cause 2d4 psychic pain each round and target is at disadvantage for mind skills.  \nFirst save avoids disadvantage. 2nd save ends.","Std","2d4 rounds","1 creature","Will",null,{"$f":"IF(AC140=\"\",\"\",IF(AD140<>\"\",6+AE$3,IF(AC140=\"STR\",AE$3-4 &\"+d3\",IF(AC140=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,null,null,null,null,"X",null,null,"Homebrew"]
[null,"Divine Aid",null,null,null,null,null,null,null,{"$f":"MAX(C141:I141)","v":0},3,3,3,2,3,3,3,3,3,3,3,3,3,2,"Advantage to skill actions except for priests of different gods.","Touch","2d4 rounds","1 creature",null,null,{"$f":"IF(AC141=\"\",\"\",IF(AD141<>\"\",6+AE$3,IF(AC141=\"STR\",AE$3-4 &\"+d3\",IF(AC141=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,"X","X",null,null,"Homebrew"]
[null,"Divine Bolt",null,null,null,null,null,null,null,{"$f":"MAX(C142:I142)","v":0},2,2,2,2,2,2,2,2,2,2,2,2,2,1,"Spell attack.  The target takes radiant damage (no save) and save or the next melee attack roll against it before the end of the next round has to hit advantage.","Std","1 round","1 creature","Will","2d4",{"$f":"IF(AC142=\"\",\"\",IF(AD142<>\"\",6+AE$3,IF(AC142=\"STR\",AE$3-4 &\"+d3\",IF(AC142=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,null,null,null,"X","X",null,null,"Homebrew"]
[null,"Divine Favour",null,null,null,null,null,null,null,{"$f":"MAX(C143:I143)","v":0},2,2,3,2,2,2,2,1,2,2,2,2,2,null,"Weapons get damage advantage except priests of different gods.","Touch","2d4 rounds","1 weapon",null,null,{"$f":"IF(AC143=\"\",\"\",IF(AD143<>\"\",6+AE$3,IF(AC143=\"STR\",AE$3-4 &\"+d3\",IF(AC143=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,"X","X","X",null,"Homebrew",null,null,"X"]
[null,"Divine Guidance",null,null,null,null,null,null,null,{"$f":"MAX(C144:I144)","v":0},3,3,3,1,3,3,3,3,3,3,3,3,3,null,"The target can, one time only, add <casting level> to a skill roll after the dice have been rolled.","Touch","5 minutes","1 creature",null,null,{"$f":"IF(AC144=\"\",\"\",IF(AD144<>\"\",6+AE$3,IF(AC144=\"STR\",AE$3-4 &\"+d3\",IF(AC144=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,"X","X",null,null,"Homebrew"]
[null,"Divine Rebuke",null,null,null,null,null,null,null,{"$f":"MAX(C145:I145)","v":0},1,1,1,1,1,1,1,1,1,1,1,1,1,1,"Point your finger at a creature that just injured you. Spell attack radiant damage.","Sight","Instantaneous","1 creature",null,"2d4",{"$f":"IF(AC145=\"\",\"\",IF(AD145<>\"\",6+AE$3,IF(AC145=\"STR\",AE$3-4 &\"+d3\",IF(AC145=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},"React",null,null,null,"X","X","X",null,"Homebrew",null,"X"]
[{"$f":"IF(J146>0,\"TRUE\",\"FALSE\")","v":"FALSE"},"Divine Smite",null,null,null,null,null,null,null,{"$f":"MAX(C146:I146)","v":0},1,1,1,1,1,1,1,1,1,1,1,1,1,1,"Damages and effects the target. Save vs effect only (ongoing)\n     base level =  2d4 damage   The target is FROZEN \n+1 base level  = 2d4 damage.  The target is DAZED \n+2 base level  = 3d6 damage.  The target is STUNNED\n+3 base levels = 4d8 damage.  The target is BLIND\nAdditional damage is of the base weapon type\nA struck creature may only be under one smite effect at a time","Self","CONCENTRATE up to to 1 weapon strike","Self","Will","2d4",{"$f":"IF(AC146=\"\",\"\",IF(AD146<>\"\",6+AE$3,IF(AC146=\"STR\",AE$3-4 &\"+d3\",IF(AC146=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},"B",null,null,null,"X","X","X",null,"Homebrew",null,"X","X"]
[null,"Divine Strikes",null,null,null,null,null,null,null,{"$f":"MAX(C147:I147)","v":0},2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Weapons glows with your god's light channelled from their plane. 1st attack each round deals additional 2SP of radiant damage.","0","2d4 rounds","Self",null,2,{"$f":"IF(AC147=\"\",\"\",IF(AD147<>\"\",6+AE$3,IF(AC147=\"STR\",AE$3-4 &\"+d3\",IF(AC147=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},"B",null,null,null,"X","X","X","X","Homebrew",null,null,null,null,null,null,null,null,null,"X",null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X","X",null,null,null,null,null,"X"]
[{"$f":"IF(J148>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Divining Rod",null,null,null,null,null,null,1,{"$f":"MAX(C148:I148)","v":1},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Locate general non-magical item","0","3d6 minutes","60 yards 30deg/round",null,null,{"$f":"IF(AC148=\"\",\"\",IF(AD148<>\"\",6+AE$3,IF(AC148=\"STR\",AE$3-4 &\"+d3\",IF(AC148=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},"R",null,null,null,null,null,null,null,"Wizards Handbook",null,null,null,null,null,"X",null,null,null,null,null,null,null,"X",null,7,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,"X",null,null,null,"X","X",null,null,null,null,null,"X",null,null,null,null,"X",null,"X",null,null,null,null,null,"X"]
[{"$f":"IF(J149>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Domination",null,5,null,null,null,null,null,{"$f":"MAX(C149:I149)","v":5},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Telepathic control of creature","Std","CONCENTRATE up to ???","1 creature","Will",null,{"$f":"IF(AC149=\"\",\"\",IF(AD149<>\"\",6+AE$3,IF(AC149=\"STR\",AE$3-4 &\"+d3\",IF(AC149=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,null,null,null,"PHB 2",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,"X","X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Dragon Breath",null,null,null,6,null,null,null,{"$f":"MAX(C150:I150)","v":6},6,6,null,null,null,null,6,null,null,null,0,6,6,6,"Breathe fire/ice/... like a dragon","self","Instantaneous","Cone 55' x 30° ","Endure","6d12",{"$f":"IF(AC150=\"\",\"\",IF(AD150<>\"\",6+AE$3,IF(AC150=\"STR\",AE$3-4 &\"+d3\",IF(AC150=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,null,null,null,null,null,null,null,"Homebrew","X","X"]
[{"$f":"IF(J151>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Dragon Scales",6,null,null,null,null,null,null,{"$f":"MAX(C151:I151)","v":6},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Covered in dragon scales (1/3 damage), reduces dexterity by 2 (need a dragon scale as ingredient, not consumed).","Touch","2 hours","1 creature",null,null,{"$f":"IF(AC151=\"\",\"\",IF(AD151<>\"\",6+AE$3,IF(AC151=\"STR\",AE$3-4 &\"+d3\",IF(AC151=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"Wizards Handbook",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Draw upon holy might",null,null,null,null,null,null,null,{"$f":"MAX(C152:I152)","v":0},2,2,2,2,2,2,2,2,2,2,2,2,2,null,"Caster gains +1 increase per level to one physical attribute. Can only be affected by one godly attribute at a time. After it wears off then for 1 hour you are at disadvantage, have no free movement and move at 1/2 rate. Caps at racial maximum +1.","Self","10 minutes","Self",null,null,{"$f":"IF(AC152=\"\",\"\",IF(AD152<>\"\",6+AE$3,IF(AC152=\"STR\",AE$3-4 &\"+d3\",IF(AC152=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},"B",null,null,null,"X","X","X","X","Tome of Magic",null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,"X"," ","X",null,null,null,null,null,null,null,null,"X"]
[{"$f":"IF(J153>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Drawmij's Instant Summons",null,null,null,null,7,null,null,{"$f":"MAX(C153:I153)","v":7},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Instantly summon a prepared object from anywhere.  Only one item can be prepared at a time.","Special","Instantaneous","1 small object",null,null,{"$f":"IF(AC153=\"\",\"\",IF(AD153<>\"\",6+AE$3,IF(AC153=\"STR\",AE$3-4 &\"+d3\",IF(AC153=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"PHB"]
[null,"Dream",null,5,null,null,null,null,null,{"$f":"MAX(C154:I154)","v":5},null,null,null,5,null,null,null,null,null,null,null,null,null,null,"Send messages in the form of dreams to a uniquely identifiable creature.  Caster enters a trance and delivers the message of any length in the dream.  The receiver remembers the dream.\nReversible: Nightmare. The receiver suffers d10 damage is fatigued and unable to recover power.  A dispel evil on the receiver stuns the caster for 10 minutes.","Touch","Special","1 creature","Will",null,{"$f":"IF(AC154=\"\",\"\",IF(AD154<>\"\",6+AE$3,IF(AC154=\"STR\",AE$3-4 &\"+d3\",IF(AC154=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,null,null,null,"Unearthed",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,"X"]
[null,"Dream intrusion",null,null,null,null,null,null,1,{"$f":"MAX(C155:I155)","v":1},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"If the mage is woken then the dream has prepared him in advance and they are instantly fully awake","Self","1 night","Self",null,null,{"$f":"IF(AC155=\"\",\"\",IF(AD155<>\"\",6+AE$3,IF(AC155=\"STR\",AE$3-4 &\"+d3\",IF(AC155=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Homebrew"]
[null,"Duplicate",null,null,null,null,4,null,null,{"$f":"MAX(C156:I156)","v":4},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Duplicate of non-mgical, non-creature item","Touch","3d6 hours","1 object",null,null,{"$f":"IF(AC156=\"\",\"\",IF(AD156<>\"\",6+AE$3,IF(AC156=\"STR\",AE$3-4 &\"+d3\",IF(AC156=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Wizards Handbook",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,"X",null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,"X"]
[null,"Dust cloud",null,null,null,null,1,null,null,{"$f":"MAX(C157:I157)","v":1},null,null,null,null,null,1,null,1,1,1,null,null,null,null,"Creates a dust cloud OBSCURED","Std","5 rounds","20' cube",null,null,{"$f":"IF(AC157=\"\",\"\",IF(AD157<>\"\",6+AE$3,IF(AC157=\"STR\",AE$3-4 &\"+d3\",IF(AC157=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"Homebrew",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,"X"]
[null,"Dust Devil",null,null,null,null,2,null,null,{"$f":"MAX(C158:I158)","v":2},2,2,null,null,null,2,null,null,null,2,2,null,null,2,"Conjures 10' tall whirlwind (Atk +5, d8/d4 bludgeon, Def 14  SP=10). Moves as directed, douse torches, Blinded while under attack & for 1 round after leaving (-2 skills).  +2 attack & damage for each additional casting level.","Std","CONCENTRATE up to 1 minute","1 devil",null,null,{"$f":"IF(AC158=\"\",\"\",IF(AD158<>\"\",6+AE$3,IF(AC158=\"STR\",AE$3-4 &\"+d3\",IF(AC158=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"Unearthed",null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X","X"]
[null,"Earthquake",null,null,null,null,null,null,null,{"$f":"MAX(C159:I159)","v":0},7,7,null,null,null,null,null,null,null,6,null,null,null,null,"Creates an earthquake, collapses cave roofs and many buildings, 1/3 of trees uprooted, cracks in the ground (dodge or fall in).","Std","1 round","100 yard diameter","Dodge","7d16",{"$f":"IF(AC159=\"\",\"\",IF(AD159<>\"\",6+AE$3,IF(AC159=\"STR\",AE$3-4 &\"+d3\",IF(AC159=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,"X",null,null,null,null,null,null,"PHB"]
[{"$f":"IF(J160>0,\"TRUE\",\"FALSE\")","v":"FALSE"},"Ease Pain (Morphine)",null,null,null,null,null,null,null,{"$f":"MAX(C160:I160)","v":0},3,3,3,4,4,4,4,3,4,4,4,4,4,null,"Temporarily ignore all the effects of a critical injury except for any locked stamina points.  This does not cure the problem. Target must be relatively stationery to lay on the hands to the relevant area.  Any target already under the effects of the prayer will start hallucinating when a second cure is applied.\n+1 base level = additional critical.","Touch","d4 hours","1 creature",null,null,{"$f":"IF(AC160=\"\",\"\",IF(AD160<>\"\",6+AE$3,IF(AC160=\"STR\",AE$3-4 &\"+d3\",IF(AC160=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,"X","X",null,"X","Homebrew",null,null,"X"]
[null,"Easy March",null,null,null,null,null,null,null,{"$f":"MAX(C161:I161)","v":0},null,null,null,null,null,null,null,5,null,null,null,null,null,null,"March at triple speed without fatigue (-1 to skills during spell)","Touch","3d6 days","3d6 creatures",null,null,{"$f":"IF(AC161=\"\",\"\",IF(AD161<>\"\",6+AE$3,IF(AC161=\"STR\",AE$3-4 &\"+d3\",IF(AC161=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Tome of Magic",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Ebonclaws",null,null,null,null,4,null,null,{"$f":"MAX(C162:I162)","v":4},null,null,null,null,null,null,null,null,null,null,5,null,null,3,"Black claws rise from the surface to attack & hold creatures RESTRAINED ongoing rising. DEX (4) or STR (5) ongoing to escape. Increase level increases damage & escape save.","Std","4 rounds","35' diameter","Dodge","3d6",{"$f":"IF(AC162=\"\",\"\",IF(AD162<>\"\",6+AE$3,IF(AC162=\"STR\",AE$3-4 &\"+d3\",IF(AC162=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,null,null,"X",null,null,null,null,"Mythus Magic","X",null,null,"X",null,null,null,"X","X",null,null,null,null,"X",null,null,null,null,null,null,null,null,"X","X"]
[null,"Elemental Aura",null,null,null,9,null,null,null,{"$f":"MAX(C163:I163)","v":9},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Provides protection from an elemental type. Eath, Air, Fire, Water...\n  Immune to elementals physical attacks\n  Abillity to cast Wall of element\n  Immune to attacks of the elemental type (fire, cold, gas, stone, non-magical metal)\n  Can breathe and move within the element.","Self","1 day","Self",null,null,{"$f":"IF(AC163=\"\",\"\",IF(AD163<>\"\",6+AE$3,IF(AC163=\"STR\",AE$3-4 &\"+d3\",IF(AC163=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"Tome of Magic"]
[null,"Elemental Weapon",null,null,null,4,null,null,null,{"$f":"MAX(C164:I164)","v":4},null,null,null,null,null,null,4,4,null,4,null,4,4,3,"A weapon becomes magic surrounded by flames, ice… Deals extra damage (no save but affected by resistance, vulnerability). +1 to hit acts as a +1 weapon.","Touch","5 minutes","1 weapon",null,"2d4",{"$f":"IF(AC164=\"\",\"\",IF(AD164<>\"\",6+AE$3,IF(AC164=\"STR\",AE$3-4 &\"+d3\",IF(AC164=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Homebrew",null,"X",null,"X"]
[null,"Elissa's Thieving Hand",null,null,null,null,null,2,null,{"$f":"MAX(C165:I165)","v":2},null,null,null,null,null,null,null,null,3,null,null,null,null,null,"Grasping hand of force to retrieve small free resting objects ","4d8 feet","Instantaneous","1 small item",null,null,{"$f":"IF(AC165=\"\",\"\",IF(AD165<>\"\",6+AE$3,IF(AC165=\"STR\",AE$3-4 &\"+d3\",IF(AC165=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X","X",null,null,null,null,null,"Homebrew",null,null,null,null,null,"X"]
[{"$f":"IF(J166>0,\"TRUE\",\"FALSE\")","v":"FALSE"},"Emotion Control",null,null,null,null,null,null,null,{"$f":"MAX(C166:I166)","v":0},null,null,null,2,null,null,null,null,null,null,null,null,null,null,"Hides the priest's emotion","Caster","10 minutes","Caster",null,null,{"$f":"IF(AC166=\"\",\"\",IF(AD166<>\"\",6+AE$3,IF(AC166=\"STR\",AE$3-4 &\"+d3\",IF(AC166=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,"X",null,null,"Tome of Magic"]
[{"$f":"IF(J167>0,\"TRUE\",\"FALSE\")","v":"FALSE"},"Emotion Read",null,null,null,null,null,null,null,{"$f":"MAX(C167:I167)","v":0},null,null,null,1,null,null,null,null,null,null,null,null,null,null,"Reveal simple emotions of target (fear, distrust) (Target unaware)","Std","Instantaneous","1 creature",null,null,{"$f":"IF(AC167=\"\",\"\",IF(AD167<>\"\",6+AE$3,IF(AC167=\"STR\",AE$3-4 &\"+d3\",IF(AC167=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,"X",null,null,"Tome of Magic"]
[{"$f":"IF(J168>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Enchanted Weapon",3,null,null,null,null,null,null,{"$f":"MAX(C168:I168)","v":3},null,null,null,null,null,null,null,1,null,2,null,null,null,null,"Weapon acts as a +1/+2/+3 (depending upon level cast at) magic weapon for determining what opponents it can hit. The level determines the weapon's maximum bonus, thus casting at level 3 (+1) will not benefit a weapon that is already at +2. opnly affects to hit and damage rolls.","Touch","3d6 rounds","1 large,\n2 medium\n4 small\n1 quiver…",null,null,{"$f":"IF(AC168=\"\",\"\",IF(AD168<>\"\",6+AE$3,IF(AC168=\"STR\",AE$3-4 &\"+d3\",IF(AC168=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,"X",null,null,null,null,null,"PHB",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,"X",null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,"X","X",null,null,null,null,null,null,null,null,"X"]
[{"$f":"IF(J169>0,\"TRUE\",\"FALSE\")","v":"FALSE"},"Endure Heat and Cold",null,null,null,null,null,null,null,{"$f":"MAX(C169:I169)","v":0},1,1,1,null,null,null,1,null,null,null,1,null,1,null,"-20C to +50C natural temperature with no ill effect, +1save for other","Creature t","3d6 hours","Creature touched",null,null,{"$f":"IF(AC169=\"\",\"\",IF(AD169<>\"\",6+AE$3,IF(AC169=\"STR\",AE$3-4 &\"+d3\",IF(AC169=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Unearthed"]
[null,"Enervation",null,4,null,null,null,null,null,{"$f":"MAX(C170:I170)","v":4},null,null,null,null,null,null,null,null,null,null,null,null,null,3,"Black bolt of crackling energy. Half transfers to caster,  can go above normal maximum.","Std","2d4 hours","1 creature","Dodge","4d8",{"$f":"IF(AC170=\"\",\"\",IF(AD170<>\"\",6+AE$3,IF(AC170=\"STR\",AE$3-4 &\"+d3\",IF(AC170=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,null,null,null,null,null,null,null,"PHB 2","X",null,null,"X",null,"X",null,"X","X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,"X",null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,"X"]
[{"$f":"IF(J171>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Enhance Phyiscal Ability",2,null,null,null,null,null,null,{"$f":"MAX(C171:I171)","v":2},null,null,null,null,null,null,null,2,2,2,null,null,null,null,"Enhances one physical attribute +2 (max = racial +1 ).\nSTR adds to damage and to hit.\nDEX adds to attack and dodge (incl saves)\nCON =  3d6 temporary extra stamina and on Endurance saves.\nRound after = STUNNED and -1SP per STAT point gained (no save).\nCannot only be subject to one variant at a time.","Touch","2d4 rounds","1 creature",null,null,{"$f":"IF(AC171=\"\",\"\",IF(AD171<>\"\",6+AE$3,IF(AC171=\"STR\",AE$3-4 &\"+d3\",IF(AC171=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,"X","X",null,null,null,null,"Homebrew",null,null,null,"X",null,"X"]
[{"$f":"IF(J172>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Enlarge",1,null,null,null,null,null,null,{"$f":"MAX(C172:I172)","v":1},null,null,null,null,null,null,null,null,null,null,null,null,null,2,"Grow/shrink by 1 size category per spell level.\nGain 1 strength per size factor grown, affects damage only. -1 dex per 2 sizes (round down).\nTarget loses 1r of action (if already acted then until end of next round).\nCan be cast at any level from 1st to 6th","Std","10 minutes ongoing","1 creature/object","Endure",null,{"$f":"IF(AC172=\"\",\"\",IF(AD172<>\"\",6+AE$3,IF(AC172=\"STR\",AE$3-4 &\"+d3\",IF(AC172=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X","X","X",null,null,null,null,"PHB","X",null,null,"X","X","X",null,null,null,null,null,null,null,"X",null,"X",null,null,null,null,null,null,"X","X",null,null,"X","X",null,null,null,null,null,null,"X","X","X","X","X",null,"X","X",null,"X",null,null,null,null,"X",null,"X",null,null,null,null,"X",null,null,"X","X"]
[null,"Ensnaring Strike",2,null,null,null,null,null,null,{"$f":"MAX(C173:I173)","v":2},1,1,null,2,null,null,null,null,2,null,null,null,null,2,"Next melee/ranged hit creates a writing mass of spikey vines to ensnare the target. RESTRAINED. \nSTR check (6) ongoing to break free.","Touch","2d4 rounds","1 creature",null,null,{"$f":"IF(AC173=\"\",\"\",IF(AD173<>\"\",6+AE$3,IF(AC173=\"STR\",AE$3-4 &\"+d3\",IF(AC173=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},"B",null,null,null,null,"X",null,null,"Homebrew",null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Entangle",null,null,null,null,null,null,null,{"$f":"MAX(C174:I174)","v":0},1,1,null,null,null,null,null,null,2,null,2,null,null,null,"Outdoors (or appropriate) only, affects STR <= 6\nlose free movement, Save ongoing rising\nSave = 1/2 move ","Std x2","10 minutes","80' diameter","Dodge",null,{"$f":"IF(AC174=\"\",\"\",IF(AD174<>\"\",6+AE$3,IF(AC174=\"STR\",AE$3-4 &\"+d3\",IF(AC174=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,null,null,null,"PHB"]
[{"$f":"IF(J175>0,\"TRUE\",\"FALSE\")","v":"FALSE"},"Enthrall",null,null,null,null,null,null,null,{"$f":"MAX(C175:I175)","v":0},null,null,2,1,null,1,null,null,null,null,2,null,null,null,"Hold spellbound whilst speaking/singing, Disadvantage on perception checks against allies.  Automagically save if attacked.","0","CONCENTRATE up to 1 minute","80' diameter","Will",null,{"$f":"IF(AC175=\"\",\"\",IF(AD175<>\"\",6+AE$3,IF(AC175=\"STR\",AE$3-4 &\"+d3\",IF(AC175=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,"X",null,null,"Unearthed",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null," "]
[{"$f":"IF(J176>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Erase",1,null,null,null,null,null,null,{"$f":"MAX(C176:I176)","v":1},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Wave hand over surface erasing the writings (magic saves)","1 foot","Permanent","2 sq feet","Special",null,{"$f":"IF(AC176=\"\",\"\",IF(AD176<>\"\",6+AE$3,IF(AC176=\"STR\",AE$3-4 &\"+d3\",IF(AC176=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"???"},null,"X","X","B",null,null,null,null,"PHB",null,null,null,null,null,"X",null,null,null,null,null,null,null,"X",null,"B",null,null,null,null,null,null,"X","X",null,null,null,null,null,"X",null,null,null,null,"X",null,"X","X","X",null,"X",null,null,"X",null,"X",null,null,"X",null,null,null,null,null,null,"X"]
[{"$f":"IF(J177>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Explosive Runes",null,null,null,3,null,null,null,{"$f":"MAX(C177:I177)","v":3},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Detonate when read (password protected) No save if you are holding the item.","Touch","Special","18' diameter","Endure","4d8",{"$f":"IF(AC177=\"\",\"\",IF(AD177<>\"\",6+AE$3,IF(AC177=\"STR\",AE$3-4 &\"+d3\",IF(AC177=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},"R",null,null,null,null,null,null,null,"PHB",null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,"X",null,"X","X",null,null,"X",null,null,null,null,null,null,"X",null,null,"X","X",null,null,null,null,null,null,null,null,null,null,"X"]
[{"$f":"IF(J178>0,\"TRUE\",\"FALSE\")","v":"FALSE"},"Extradimensional Detection",null,null,null,null,null,null,null,{"$f":"MAX(C178:I178)","v":0},3,3,3,3,3,3,3,3,3,3,-3,3,3,null,"Detect Ethereal / Astral creatures","0","2d4 rounds","Cone 55' x 30°",null,null,{"$f":"IF(AC178=\"\",\"\",IF(AD178<>\"\",6+AE$3,IF(AC178=\"STR\",AE$3-4 &\"+d3\",IF(AC178=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,"X","Tome of Magic",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null," "]
[null,"Fabricate",5,null,null,null,null,null,null,{"$f":"MAX(C179:I179)","v":5},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Fabricate simple items from raw materials (bridge from wood OK, but not a fine sword). Using metals reduces AOE from cubic yards to feet.","10 feet","Permanent","3d6 cubic yards",null,null,{"$f":"IF(AC179=\"\",\"\",IF(AD179<>\"\",6+AE$3,IF(AC179=\"STR\",AE$3-4 &\"+d3\",IF(AC179=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},"R",null,null,null,null,null,null,null,"Unearthed",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Faerie Fire",null,null,null,null,null,null,null,{"$f":"MAX(C180:I180)","v":0},null,null,null,null,null,null,1,null,null,null,null,1,null,null,"Outlines the target in a glowing band, advantage to hit (even shines through darkness). Spell attack","Std x2","2d4 rounds","1 huge creature,\n2 medium",null,null,{"$f":"IF(AC180=\"\",\"\",IF(AD180<>\"\",6+AE$3,IF(AC180=\"STR\",AE$3-4 &\"+d3\",IF(AC180=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,"X",null,null,null,"PHB",null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"False Vision",null,5,null,null,null,null,null,{"$f":"MAX(C181:I181)","v":5},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Confounds scrying with another vision","0","10 minutes","35' diameter",null,null,{"$f":"IF(AC181=\"\",\"\",IF(AD181<>\"\",6+AE$3,IF(AC181=\"STR\",AE$3-4 &\"+d3\",IF(AC181=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"PHB 2",null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Fear",null,4,null,null,null,null,null,{"$f":"MAX(C182:I182)","v":4},null,null,null,4,null,4,null,null,null,null,4,null,null,3,"A cone of fear spreads outward, opponents flee in panic at full movement rate.  Stop if exhausted or after 2r of running when in clear space.  Save (ongoing) = FRIGHTENED for 1 round.","0","2d4 rounds","Cone 20' x 90°","Will",null,{"$f":"IF(AC182=\"\",\"\",IF(AD182<>\"\",6+AE$3,IF(AC182=\"STR\",AE$3-4 &\"+d3\",IF(AC182=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,"X",null,null,"PHB","X",null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,"X","X",null,null,null,null,null,null,null,null,"X","X",null,null,null,null,null,null,null,null,null,null,"X"]
[{"$f":"IF(J183>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Fear Ward",null,4,null,null,null,null,null,{"$f":"MAX(C183:I183)","v":4},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Immune to fear including undead effects","Self","6d12 minutes","Self",null,null,{"$f":"IF(AC183=\"\",\"\",IF(AD183<>\"\",6+AE$3,IF(AC183=\"STR\",AE$3-4 &\"+d3\",IF(AC183=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Wizards Handbook",null,null,null,"X",null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,"X"]
[null,"Feather Fall",null,null,null,null,null,1,null,{"$f":"MAX(C184:I184)","v":1},null,null,null,null,null,null,null,null,null,null,null,1,null,null,"Reaction: Lets the subject/object drop at 2.5' per second (150' / minute) taking no damage.  Can target collection of objects within a sphere or one creature.","Std","1 fall","1 large creature or 8' diameter up to 3d6 x 10kg",null,null,{"$f":"IF(AC184=\"\",\"\",IF(AD184<>\"\",6+AE$3,IF(AC184=\"STR\",AE$3-4 &\"+d3\",IF(AC184=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},"React",null,"X","X","X",null,null,null,"PHB",null,null,null,"X",null,"X",null,null,null,null,null,"X",null,null,"X","X",null,"X",null,"X",null,"X",null,"X",null,null,"X","X",null,null,null,null,null,"X",null,null,"X","X",null,null,"X","X",null,null,null,null,null,null,"X",null,null,null,"X",null,null,"X",null,"X","X"]
[{"$f":"IF(J185>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Feign Death",null,3,null,null,null,null,null,{"$f":"MAX(C185:I185)","v":3},null,null,null,null,null,3,null,null,null,null,null,null,null,null,"Target appears dead","Touch","2d4 x 10 min","Creature touched",null,null,{"$f":"IF(AC185=\"\",\"\",IF(AD185<>\"\",6+AE$3,IF(AC185=\"STR\",AE$3-4 &\"+d3\",IF(AC185=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Unearthed",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,"X",null,"X",null,null,"X",null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[{"$f":"IF(J186>0,\"TRUE\",\"FALSE\")","v":"FALSE"},"Find the Path",null,null,null,null,null,null,null,{"$f":"MAX(C186:I186)","v":0},2,2,3,3,3,null,null,null,2,2,null,null,null,null,"Determine the path to follow to a given location/out of a maze.  Warns or trip wires/glyphs…","Touch","1 hour","Creature touched",null,null,{"$f":"IF(AC186=\"\",\"\",IF(AD186<>\"\",6+AE$3,IF(AC186=\"STR\",AE$3-4 &\"+d3\",IF(AC186=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"PHB"]
[null,"Find Traps",null,null,null,null,null,null,null,{"$f":"MAX(C187:I187)","v":0},null,null,3,null,null,3,null,null,2,null,-3,null,null,null,"You can sense the general location of (intentional) traps up to range","Std","25 minutes","Eyesight",null,null,{"$f":"IF(AC187=\"\",\"\",IF(AD187<>\"\",6+AE$3,IF(AC187=\"STR\",AE$3-4 &\"+d3\",IF(AC187=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"PHB",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null," "]
[null,"Finger of Death",null,null,null,null,7,null,null,{"$f":"MAX(C188:I188)","v":7},null,null,null,null,null,7,null,null,null,null,null,null,null,null,"Causes one non heroic creature to die removing their soul and become a zombie.  Once targeted a creature has then built up immunity.","Std","Permanent","1 creature","Will",null,{"$f":"IF(AC188=\"\",\"\",IF(AD188<>\"\",6+AE$3,IF(AC188=\"STR\",AE$3-4 &\"+d3\",IF(AC188=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,null,null,null,"PHB",null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Fire Aura",null,null,null,null,4,null,null,{"$f":"MAX(C189:I189)","v":4},null,null,null,null,null,null,4,null,null,null,null,null,null,null,"Immolated in green fire, immune to 20SP fire/round (before save), Melee attackers suffer damaged.","Self","15 rounds","Self","Endure","2d4",{"$f":"IF(AC189=\"\",\"\",IF(AD189<>\"\",6+AE$3,IF(AC189=\"STR\",AE$3-4 &\"+d3\",IF(AC189=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,null,null,"X",null,null,null,null,"Wizards Handbook",null,null,null,null,null,"X",null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,"X",null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,"X","X"]
[null,"Fire Bolt",null,null,null,1,null,null,null,{"$f":"MAX(C190:I190)","v":1},null,null,null,null,null,2,1,null,null,null,null,null,null,1,"Hurl a mote of fire. Spell attack.  Flammable objects not being carried catch on fire.","Std","Instantaneous","1 Target",null,"3d6",{"$f":"IF(AC190=\"\",\"\",IF(AD190<>\"\",6+AE$3,IF(AC190=\"STR\",AE$3-4 &\"+d3\",IF(AC190=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Homebrew","X",null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Fire Burst",null,null,null,1,null,null,null,{"$f":"MAX(C191:I191)","v":1},null,null,null,null,null,null,1,null,null,null,null,null,null,null,"A fire shoots arrows of flame to all in area","Std","Instantaneous","35' diameter","Dodge","2d4",{"$f":"IF(AC191=\"\",\"\",IF(AD191<>\"\",6+AE$3,IF(AC191=\"STR\",AE$3-4 &\"+d3\",IF(AC191=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,null,null,null,null,null,null,null,"Tome of Magic",null,null,null,"X",null,"X",null,null,null,null,null,null,null,"X",null,"X",null,null,null,"X",null,null,null,"X",null,null,"X","X",null,"X","X",null,null,null,"X","X","X",null,null,"X","X",null,null,null,null,null,null,null,null,"X","X"]
[null,"Fire Charm",null,4,null,null,null,null,null,{"$f":"MAX(C192:I192)","v":4},null,null,null,5,null,null,3,null,null,null,null,null,null,null,"Charms creatures viewing the fire, 12 word suggestion","Std","10 rounds","80' diameter from fire","Will",null,{"$f":"IF(AC192=\"\",\"\",IF(AD192<>\"\",6+AE$3,IF(AC192=\"STR\",AE$3-4 &\"+d3\",IF(AC192=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,"X",null,null,"PHB 2",null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,"X","X",null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[{"$f":"IF(J193>0,\"TRUE\",\"FALSE\")","v":"FALSE"},"Fire Seed",null,null,null,null,null,null,null,{"$f":"MAX(C193:I193)","v":0},6,6,null,null,null,null,6,null,null,null,null,null,null,null,"Turn acorns into incendaries.  Spell attack, 1 cast per week","Std","1 week","2d4 acorns x 8'rad",null,"4d8",{"$f":"IF(AC193=\"\",\"\",IF(AD193<>\"\",6+AE$3,IF(AC193=\"STR\",AE$3-4 &\"+d3\",IF(AC193=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"PHB"]
[null,"Fire Shield",null,null,null,4,null,null,null,{"$f":"MAX(C194:I194)","v":4},null,null,null,null,null,null,4,null,null,null,null,null,null,null,"Immolate self, +2 save vs cold. melee attackers suffer damage.","Self","10 rounds","Self",null,"4d8",{"$f":"IF(AC194=\"\",\"\",IF(AD194<>\"\",6+AE$3,IF(AC194=\"STR\",AE$3-4 &\"+d3\",IF(AC194=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"PHB",null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,"X",null,"X",null,null,null,null,null,null,null,null,"X"]
[{"$f":"IF(J195>0,\"TRUE\",\"FALSE\")","v":"FALSE"},"Fire Storm",null,null,null,null,null,null,null,{"$f":"MAX(C195:I195)","v":0},null,null,null,null,null,null,7,null,null,null,null,null,null,null,"Whole area is shot through with sheets of roaring flames","Std x 10","1 round","80' diameter","Endure","7d16",{"$f":"IF(AC195=\"\",\"\",IF(AD195<>\"\",6+AE$3,IF(AC195=\"STR\",AE$3-4 &\"+d3\",IF(AC195=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,null,null,null,null,null,null,null,"PHB"]
[null,"Fire Trap",null,null,null,4,null,null,null,{"$f":"MAX(C196:I196)","v":4},null,null,null,null,null,null,3,null,null,null,null,null,null,null,"Fiery explosion if command word not said","Touch","Until dispelled","Object touched","Endure","4d8",{"$f":"IF(AC196=\"\",\"\",IF(AD196<>\"\",6+AE$3,IF(AC196=\"STR\",AE$3-4 &\"+d3\",IF(AC196=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,null,null,null,null,null,null,null,"PHB",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X","X",null,null,"X",null,null,null,null,null,null,"X",null,"X"]
[null,"Fireball",null,null,null,3,null,null,null,{"$f":"MAX(C197:I197)","v":3},null,null,null,null,null,3,3,null,null,null,null,null,null,3,"Ball of fire flying through the air, creates a (hemi)sphere of fire.  Does not expand","Std","Instantaneous","35' diameter","Endure","3d6",{"$f":"IF(AC197=\"\",\"\",IF(AD197<>\"\",6+AE$3,IF(AC197=\"STR\",AE$3-4 &\"+d3\",IF(AC197=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,null,null,null,null,null,null,null,"PHB","X","X",null,null,null,"X",null,null,null,null,"X",null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,"X","X",null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X","X",null,"X"]
[null,"Fireflow",null,null,null,3,null,null,null,{"$f":"MAX(C198:I198)","v":3},null,null,null,null,null,null,3,null,null,null,null,null,null,null,"Cause fire to move 600 sqft/r over any surface. Damage as original fire (minimum 10' wide flow)","Std x2","2d4 rounds","1 fire source","Endure","4d8",{"$f":"IF(AC198=\"\",\"\",IF(AD198<>\"\",6+AE$3,IF(AC198=\"STR\",AE$3-4 &\"+d3\",IF(AC198=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,null,null,null,null,null,null,null,"Tome of Magic",null,null,null,"X",null,"X",null,null,null,null,null,null,null,null,null,"X",null,"X","X",null,null,"X","X",null,null,null,"X",null,null,null,null,null,null,null,"X",null,null,"X",null,"X",null,"X",null,null,null,null,null,"X","X","X",null,"X"]
[null,"Firewater",1,null,null,null,null,null,null,{"$f":"MAX(C199:I199)","v":1},null,null,null,null,null,null,1,null,null,null,null,null,1,null,"Convert water to volatile liquid.  Miss = splash (2d4 damage)","Touch","1 day","1 bottle","Endure","3d6",{"$f":"IF(AC199=\"\",\"\",IF(AD199<>\"\",6+AE$3,IF(AC199=\"STR\",AE$3-4 &\"+d3\",IF(AC199=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,null,null,"B",null,null,null,null,"Unearthed",null,null,null,null,null,"X",null,null,null,null,null,null,"X","X",null,"X",null,"X","X",null,"X",null,"X","X",null,null,"X","X","X","X",null,null,null,null,"X","X","X","X","X",null,"X","X",null,"X",null,null,null,null,"X","X",null,null,null,null,null,null,null,"X","X"]
[null,"Fists of stone",1,null,null,null,null,null,null,{"$f":"MAX(C200:I200)","v":1},null,null,null,null,null,null,null,1,null,null,null,null,null,1,"Fists turns to stone. Melee Spell attack (Bludgeon).\nMay strike metal armour. Cannot cast spells with stone fists.","Self","2d4 rounds","Self",null,"2d4",{"$f":"IF(AC200=\"\",\"\",IF(AD200<>\"\",6+AE$3,IF(AC200=\"STR\",AE$3-4 &\"+d3\",IF(AC200=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,"X","B",null,null,null,null,"Tome of Magic","X",null,null,"X",null,"X",null,null,null,null,null,null,"X","X",null,"X","X",null,"X",null,"X",null,"X","X",null,null,null,"X","X",null,null,null,null,null,"X",null,"X","X",null,null,"X",null,null,null,null,"X",null,null,"X",null,null,null,null,null,null,"X",null,"X","X","X",null,null,null,"X","X"]
[null,"Flame Arrow",null,null,null,3,null,null,null,{"$f":"MAX(C201:I201)","v":3},null,null,null,null,null,3,1,1,null,null,null,null,null,2,"All arrows… cause additional fire damage","Std","1 round","35' diameter",null,"2d4",{"$f":"IF(AC201=\"\",\"\",IF(AD201<>\"\",6+AE$3,IF(AC201=\"STR\",AE$3-4 &\"+d3\",IF(AC201=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"PHB","X",null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,"X",null,null,null,"X","X","X","X",null,null,null,null,null,null,null,"X",null,null,null,"X",null,"X","X",null,"X","X",null,"X",null,null,null,null,null,null,null,"X"]
[null,"Flame Blade",null,null,null,null,null,null,null,{"$f":"MAX(C202:I202)","v":0},null,null,null,null,null,null,2,2,null,null,null,null,null,2,"Causes weapon to emit flames causing additional damage (no save)","Touch","4 rounds","1 blade weapon",null,"2d4",{"$f":"IF(AC202=\"\",\"\",IF(AD202<>\"\",6+AE$3,IF(AC202=\"STR\",AE$3-4 &\"+d3\",IF(AC202=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Unearthed",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X","X","X","X",null,"X"]
[null,"Flame Strike",null,null,null,null,null,null,null,{"$f":"MAX(C203:I203)","v":0},null,null,5,null,null,null,5,null,null,null,null,null,null,null,"Column of fire","Std","Instantaneous","5' rad x 30' high","Endure","6d12",{"$f":"IF(AC203=\"\",\"\",IF(AD203<>\"\",6+AE$3,IF(AC203=\"STR\",AE$3-4 &\"+d3\",IF(AC203=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,null,null,null,null,null,null,null,"PHB",null,null,"X",null,null,null,null,null,null,null,"X"]
[null,"Flame Walk",null,null,null,null,null,null,null,{"$f":"MAX(C204:I204)","v":0},null,null,3,null,null,null,3,null,null,null,null,null,null,null,"Can walk across lava","Touch","2d4 x10 minutes","Creature touched",null,null,{"$f":"IF(AC204=\"\",\"\",IF(AD204<>\"\",6+AE$3,IF(AC204=\"STR\",AE$3-4 &\"+d3\",IF(AC204=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Unearthed"]
[{"$f":"IF(J205>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Flaming Spear",null,null,null,2,null,null,null,{"$f":"MAX(C205:I205)","v":2},null,null,null,null,null,null,3,null,null,null,null,null,null,3,"Creates a spear of flames. May be used as melee or thrown. If thrown/dropped then another will appear when desired which can be grabbed.\nMinor action to throw. Spell attack","Std","2d4 rounds","Self",null,"3d6",{"$f":"IF(AC205=\"\",\"\",IF(AD205<>\"\",6+AE$3,IF(AC205=\"STR\",AE$3-4 &\"+d3\",IF(AC205=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},"B",null,null,null,null,null,null,null,"Homebrew",null,"X",null,"X",null,"X"]
[null,"Flaming Sphere",null,null,null,2,null,null,null,{"$f":"MAX(C206:I206)","v":2},null,null,null,null,null,null,3,null,null,null,null,null,null,null,"A flaming sphere rolls away from the caster at 50' per round","Std","1 round","3' radius sphere","Dodge","3d6",{"$f":"IF(AC206=\"\",\"\",IF(AD206<>\"\",6+AE$3,IF(AC206=\"STR\",AE$3-4 &\"+d3\",IF(AC206=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,null,null,null,null,null,null,null,"Unearthed",null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,6,null,"X",null,null,"X",null,"X","X",null,null,"X",null,null,null,null,null,null,null,"X","X","X",null,"X",null,null,null,null,null,"X",null,null,"X","X",null,null,"X",null,null,null,null,null,"X",null,"X"]
[null,"Flashbang",null,null,null,1,null,null,null,{"$f":"MAX(C207:I207)","v":1},null,null,null,null,null,null,1,null,null,null,null,1,null,1,"Spell attack. Pellets dart from fingers (Bludgeon). Any creature facing towards the centre must save or be blinded. Creatures within 4' (inner ring) suffer bludgeon damage","Std","1 rounds","18' diameter","Endure","2d4",{"$f":"IF(AC207=\"\",\"\",IF(AD207<>\"\",6+AE$3,IF(AC207=\"STR\",AE$3-4 &\"+d3\",IF(AC207=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},"B",null,null,null,"X",null,null,null,"Homebrew",null,"X",null,"X",null,"X",null,null,null,null,null,"X",null,"X",null,"X",null,"X","X",null,null,null,"X","X",null,null,"X","X",null,null,null,null,null,null,"X","X","X",null,"X",null,null,null,null,null,null,null,null,"X","X",null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,"X",null,"X","X","X","X"]
[{"$f":"IF(J208>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Fly",null,null,null,null,null,3,null,{"$f":"MAX(C208:I208)","v":3},null,null,null,null,null,null,null,null,null,null,null,4,null,null,"25' move, skill checks at -1.  (can move whilst concentratiing, i.e. 75' /round) \n+1 base level = +20' per move","Self","CONCENTRATE up to 3d6 x10min","Self",null,null,{"$f":"IF(AC208=\"\",\"\",IF(AD208<>\"\",6+AE$3,IF(AC208=\"STR\",AE$3-4 &\"+d3\",IF(AC208=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",4,"X","X",null,null,null,"PHB",null,null,null,"X","X","X",null,null,null,null,null,null,null,"X",null,"X",null,null,null,null,null,null,null,"X",null,null,"X","X",null,null,"X",null,null,null,"X",null,null,"X","X",null,"X","X",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,"X"]
[{"$f":"IF(J209>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Fog Cloud",null,null,null,2,null,null,null,{"$f":"MAX(C209:I209)","v":2},2,2,null,null,null,null,null,null,2,null,null,2,1,null,"Billowing vapours from central point.  OBSCURED\nDissipates naturally.\nAt +1 base level it becomes freezing causing 2d4 damage.","Std","3d6 rounds","Up to max 100 yards square",null,null,{"$f":"IF(AC209=\"\",\"\",IF(AD209<>\"\",6+AE$3,IF(AC209=\"STR\",AE$3-4 &\"+d3\",IF(AC209=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,"X","X",null,null,null,"PHB",null,null,null,null,null,"X",null,null,null,null,null,"X",null,null,null,"X",null,null,null,null,null,null,"X",null,null,null,null,"X",null,null,null,null,null,null,null,null,"X","X",null,null,null,null,null,null,null,null,null,null,"X","X",null,null,null,null,"X","X",null,null,null,null,null,null,null,null,"X"]
[null,"Fools' gold",2,null,null,null,null,null,null,{"$f":"MAX(C210:I210)","v":2},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Turn 1 lb metal to gold (1000 coins). \nIf struck by cold iron reverts unless saves dice vs 12+","Touch","4 hours","1lb","Spot",null,{"$f":"IF(AC210=\"\",\"\",IF(AD210<>\"\",6+AE$3,IF(AC210=\"STR\",AE$3-4 &\"+d3\",IF(AC210=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X","B",null,null,null,null,null,"PHB",null,null,null,null,null,"X",null,null,null,null,null,null,null,"X",null,null,null,null,null,null,"X",null,null,null,null,null,null,"X",null,null,null,null,null,null,"X",null,null,"X",null,null,"X","X",null,null,null,"X"]
[null,"Fools' speach",null,2,null,null,null,null,null,{"$f":"MAX(C211:I211)","v":2},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ability to speak an secret unrecognisable language","Touch","3d6 hours","Touching creatures",null,null,{"$f":"IF(AC211=\"\",\"\",IF(AD211<>\"\",6+AE$3,IF(AC211=\"STR\",AE$3-4 &\"+d3\",IF(AC211=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Tome of Magic",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,"X",null,"X",null,null,null,"X"]
[{"$f":"IF(J212>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Force Shapechange",null,null,null,null,5,null,null,{"$f":"MAX(C212:I212)","v":5},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Forces a shapechanged creature back to its natural form","Std","Instantaneous","25' diameter","Endure",null,{"$f":"IF(AC212=\"\",\"\",IF(AD212<>\"\",6+AE$3,IF(AC212=\"STR\",AE$3-4 &\"+d3\",IF(AC212=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,null,null,null,"Wizards Handbook",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[{"$f":"IF(J213>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Forcecage",null,null,null,null,null,6,null,{"$f":"MAX(C213:I213)","v":6},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Creates a cage with bars of pure force 1/2\" apart. Sufficient size to hold a giant.  Magic may pass though the bars.","Std","3 hours","1 creature",null,null,{"$f":"IF(AC213=\"\",\"\",IF(AD213<>\"\",6+AE$3,IF(AC213=\"STR\",AE$3-4 &\"+d3\",IF(AC213=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"Unearthed",null,null,null,null,null,"X"]
[{"$f":"IF(J214>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Foresight",null,null,null,null,null,null,5,{"$f":"MAX(C214:I214)","v":5},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Foresight about bad things and how to avoid","0","1 day","Special",null,null,{"$f":"IF(AC214=\"\",\"\",IF(AD214<>\"\",6+AE$3,IF(AC214=\"STR\",AE$3-4 &\"+d3\",IF(AC214=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"PHB 2",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Forest's Fiery Constrictor",null,null,null,5,null,null,null,{"$f":"MAX(C215:I215)","v":5},null,null,null,null,null,null,5,null,null,null,null,null,null,null,"Causes a tendril of fire to snake out of a  fire source (spell attack) and entangle a creature. \nDodge ongoing: Minor to escape \nFail:  RESTRAINED, damaged each round.\nPass = Escaped\nIf not entangling it may attack again next round (minor action).","Std","4 rounds","35' diameter",null,"5d10",{"$f":"IF(AC215=\"\",\"\",IF(AD215<>\"\",6+AE$3,IF(AC215=\"STR\",AE$3-4 &\"+d3\",IF(AC215=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Tome of Magic"]
[null,"Forgetfullness Aura",null,2,null,null,null,null,null,{"$f":"MAX(C216:I216)","v":2},null,null,null,3,null,null,null,null,null,null,null,null,null,null,"Targeted creatures forget up to the previous 2d4 minutes (save=no effect)",0,"Permanent","35' diameter","Will",null,{"$f":"IF(AC216=\"\",\"\",IF(AD216<>\"\",6+AE$3,IF(AC216=\"STR\",AE$3-4 &\"+d3\",IF(AC216=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,"X",null,null,"PHB",null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,"X",null,null,"X",null,null,null,null,"X",null,null,"X","X","X",null,null,null,null,"X","X",null,"X","X",null,null,"X",null,null,null,null,null,null,null,"X",null,"X",null,null,null,null,null,null,null,"X"]
[{"$f":"IF(J217>0,\"TRUE\",\"FALSE\")","v":"FALSE"},"Forked tongue",null,null,null,null,null,null,null,{"$f":"MAX(C217:I217)","v":0},null,null,null,null,null,4,null,null,3,null,-3,null,null,null,"Enables undetectable lies (by magic) to be told","Touch","4 hours","1 creature",null,null,{"$f":"IF(AC217=\"\",\"\",IF(AD217<>\"\",6+AE$3,IF(AC217=\"STR\",AE$3-4 &\"+d3\",IF(AC217=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"Homebrew"]
[null,"Fortify Armour",null,null,null,null,null,null,null,{"$f":"MAX(C218:I218)","v":0},null,null,null,null,2,null,null,2,null,2,null,null,null,2,"RESISTANCE to choice of cut/pierce/chop (only one at a time)","Touch","2d4 rounds","1 suit",null,null,{"$f":"IF(AC218=\"\",\"\",IF(AD218<>\"\",6+AE$3,IF(AC218=\"STR\",AE$3-4 &\"+d3\",IF(AC218=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},"B",null,null,null,null,null,"X",null,"PHB 2",null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,"X"]
[null,"Free Action",4,null,null,null,null,null,null,{"$f":"MAX(C219:I219)","v":4},null,null,null,4,4,null,null,4,3,null,null,null,4,null,"Slips through constricting effects, spells,ropes, liquids. No somantic component","Touch","2d4 x 10 min","Creature touched",null,null,{"$f":"IF(AC219=\"\",\"\",IF(AD219<>\"\",6+AE$3,IF(AC219=\"STR\",AE$3-4 &\"+d3\",IF(AC219=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"PHB 2","X",null,null,null,null,"X",null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Free mind",null,2,null,null,1,null,null,{"$f":"MAX(C220:I220)","v":2},null,null,2,3,null,null,null,null,null,null,null,null,null,null,"Remove emotion enchantments Cast at emotion (or priest+1) level equal to the original effect.  Against non-magical effects cast >13","Touch","Instantaneous","1 creature",null,null,{"$f":"IF(AC220=\"\",\"\",IF(AD220<>\"\",6+AE$3,IF(AC220=\"STR\",AE$3-4 &\"+d3\",IF(AC220=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,"X",null,null,"Homebrew"]
[null,"Friends",null,1,null,null,null,null,null,{"$f":"MAX(C221:I221)","v":1},null,null,null,1,null,null,null,null,null,null,null,null,null,null,"Targets are at disadvantage on reaction save.","0","2d4 rounds","80' diameter",null,null,{"$f":"IF(AC221=\"\",\"\",IF(AD221<>\"\",6+AE$3,IF(AC221=\"STR\",AE$3-4 &\"+d3\",IF(AC221=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,"X",null,null,"PHB",null,null,null,null,null,"X",null,null,null,null,null,null,"X",null,null,"X",null,null,null,"X","X","X","X",null,null,null,null,"X",null,"X",null,null,null,null,"X",null,"X",null,null,null,"X","X",null,null,null,null,"X",null,"X","X",null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Frost Finger",null,null,null,1,null,null,null,{"$f":"MAX(C222:I222)","v":1},null,null,null,null,null,null,null,null,null,null,null,null,1,null,"Jet of frost from a finger, 1 finger per PP Spell attack","Std","Instantaneous","1\" wide",null,"3d6",{"$f":"IF(AC222=\"\",\"\",IF(AD222<>\"\",6+AE$3,IF(AC222=\"STR\",AE$3-4 &\"+d3\",IF(AC222=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,"X",null,null,null,null,"Homebrew",null,null,null,"X",null,"X",null,null,null,"X",null,null,null,null,null,5,null,"X","X",null,null,null,"X","X",null,null,"X",null,"X","X",null,null,null,"X","X",null,null,"X",null,null,null,"X",null,"X",null,null,"X","X","X","X",null,null,null,null,null,"X",null,null,"X",null,"X",null,null,null,"X"]
[{"$f":"IF(J223>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Fumble",null,4,null,null,null,null,null,{"$f":"MAX(C223:I223)","v":4},null,null,null,4,null,null,null,null,null,null,null,null,null,null,"All creatures fumble, drop weapons… Save each round in the area.\nMinor action to retrieve, Initiative disadvantage.","Std","6 rounds","35' diameter","Will",null,{"$f":"IF(AC223=\"\",\"\",IF(AD223<>\"\",6+AE$3,IF(AC223=\"STR\",AE$3-4 &\"+d3\",IF(AC223=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,null,null,null,"PHB",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,"X",null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Fuse",null,null,null,null,null,null,null,{"$f":"MAX(C224:I224)","v":0},null,null,null,null,null,null,5,null,null,5,null,null,null,null,"Joins two non-living items together.  If they are the same material then the fuse is invisible","Touch","Permanent","1 item 6\" line",null,null,{"$f":"IF(AC224=\"\",\"\",IF(AD224<>\"\",6+AE$3,IF(AC224=\"STR\",AE$3-4 &\"+d3\",IF(AC224=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"Homebrew"]
[null,"Gaseous Form",5,null,null,null,null,null,null,{"$f":"MAX(C225:I225)","v":5},null,null,null,null,null,null,null,null,6,null,null,5,null,null,"Assume a gaseous form","Touch","2 hours","1 creature","Endure",null,{"$f":"IF(AC225=\"\",\"\",IF(AD225<>\"\",6+AE$3,IF(AC225=\"STR\",AE$3-4 &\"+d3\",IF(AC225=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,null,null,null,"Homebrew",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,"X",null,null,null,null,null,null,null,"X","X",null,null,null,null,null,null,null,null,null,"X"]
[null,"Gate",null,null,null,null,9,null,null,{"$f":"MAX(C226:I226)","v":9},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Name the entity and something will step through the interdimensional rift.","10'","Instantaneous","8' diameter","Endure",null,{"$f":"IF(AC226=\"\",\"\",IF(AD226<>\"\",6+AE$3,IF(AC226=\"STR\",AE$3-4 &\"+d3\",IF(AC226=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},"R","X",null,null,null,null,null,null,"PHB"]
[null,"Gaze Reflection",null,null,1,null,null,null,null,{"$f":"MAX(C227:I227)","v":1},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Shimmering mirror like air reflects gaze attacks","0","3d6 rounds","special",null,null,{"$f":"IF(AC227=\"\",\"\",IF(AD227<>\"\",6+AE$3,IF(AC227=\"STR\",AE$3-4 &\"+d3\",IF(AC227=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,"X",null,null,null,null,null,"PHB",null,null,null,null,null,"X",null,null,null,null,null,null,"X","X","X","X",null,null,"X","X",null,null,null,null,null,null,"X",null,null,"X",null,null,null,"X","X",null,null,null,"X",null,"X","X",null,null,"X",null,"X","X","X",null,"X","X","X"]
[null,"Ghoul Touch",2,null,null,null,null,null,null,{"$f":"MAX(C228:I228)","v":2},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Slows target. Save ongoing =no effect","Touch","d4 rounds","1 creature","Endure",null,{"$f":"IF(AC228=\"\",\"\",IF(AD228<>\"\",6+AE$3,IF(AC228=\"STR\",AE$3-4 &\"+d3\",IF(AC228=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X","X","X",null,null,null,null,"Wizards Handbook",null,null,null,null,null,"X",null,null,null,null,null,null,null,"X",null,"B",null,null,"X",null,null,null,"X","X",null,null,null,"X",null,"X",null,null,null,null,"X",null,null,"X","X",null,null,null,null,null,null,null,null,null,"X",null,"X"]
[null,"Giant Insects",null,null,null,null,null,null,null,{"$f":"MAX(C229:I229)","v":0},4,4,null,null,null,null,null,null,null,null,null,null,null,null,"Turn normal insects into giant ones 2HD. Simple comands (attack/defend…)","Std","10 minutes","2d4 insects",null,null,{"$f":"IF(AC229=\"\",\"\",IF(AD229<>\"\",6+AE$3,IF(AC229=\"STR\",AE$3-4 &\"+d3\",IF(AC229=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Unearthed"]
[null,"Glassee",6,null,null,null,null,null,null,{"$f":"MAX(C230:I230)","v":6},null,null,null,null,null,null,null,null,null,6,null,null,null,null,"Make a section of metal/stone/wood transparent. At higher levels it can be one way transparent.\n2\" metal 1' stone, 3' wood (increase with extra levels)  ","Touch","Permanent","6 sq feet",null,null,{"$f":"IF(AC230=\"\",\"\",IF(AD230<>\"\",6+AE$3,IF(AC230=\"STR\",AE$3-4 &\"+d3\",IF(AC230=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"PHB",null,null,null,null,null,"X",null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,"X",null,null,null,null,null,null,null,"X"]
[null,"Globe of Invulnerability",null,null,null,null,6,null,null,{"$f":"MAX(C231:I231)","v":6},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Faint shimmering sphere that repels spells, prayers and their effects of 1-4th level. Spells can be cast out.  Dispel magic will affect it.","0","3d6 rounds","8' diameter",null,null,{"$f":"IF(AC231=\"\",\"\",IF(AD231<>\"\",6+AE$3,IF(AC231=\"STR\",AE$3-4 &\"+d3\",IF(AC231=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"PHB",null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[{"$f":"IF(J232>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Gloom",null,null,1,null,null,null,null,{"$f":"MAX(C232:I232)","v":1},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Makes the area gloomy.  Disadvantage for sight based skills",0,"3d6 rounds","35' diameter",null,null,{"$f":"IF(AC232=\"\",\"\",IF(AD232<>\"\",6+AE$3,IF(AC232=\"STR\",AE$3-4 &\"+d3\",IF(AC232=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,"X",null,null,null,null,null,"Homebrew",null,null,null,null,null,"X","X","X","X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,"X","X","X","X",null,"X",null,null,null,null,null,null,null,null,null,"X","X",null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Glue",1,null,null,null,null,null,null,{"$f":"MAX(C233:I233)","v":1},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Covers area with glue holds creatures fast\nSTR <= Level        RESTRAINED Save = All actions for 5' move\nSTR <= Level +3  1/2 speed: Save = Lose 1st movement action\nSTR   > Level+3    Lose 1st movement action: Save = No effect","Std","10 minutes","10' square",null,null,{"$f":"IF(AC233=\"\",\"\",IF(AD233<>\"\",6+AE$3,IF(AC233=\"STR\",AE$3-4 &\"+d3\",IF(AC233=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",2,null,null,null,null,null,"Homebrew",null,null,null,null,null,"X",null,null,null,null,null,null,null,"X",null,"X",null,"X","X",null,null,null,null,"X",null,null,"X","X","X","X",null,null,"X",null,"X",null,"X","X","X","X","X","X",null,null,null,null,null,null,"X",null,"X",null,"X",null,null,"X",null,"X","X",null,null,null,null,null,"X"]
[null,"Glyph of Warding",null,null,null,null,null,null,null,{"$f":"MAX(C234:I234)","v":0},3,3,3,3,null,3,3,3,3,3,3,3,3,null,"Damage to all within 10' (acid, fire, cold… or up to 3rd level spell)","Touch","3 discharges","1 glyph","Endure","5d10",{"$f":"IF(AC234=\"\",\"\",IF(AD234<>\"\",6+AE$3,IF(AC234=\"STR\",AE$3-4 &\"+d3\",IF(AC234=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,null,null,null,"X","X",null,"X","PHB",null,null,null,null,null,null,null,null,null,"X",null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,"X","X"]
[{"$f":"IF(J235>0,\"TRUE\",\"FALSE\")","v":"FALSE"},"Goodberry",null,null,null,null,null,null,null,{"$f":"MAX(C235:I235)","v":0},1,1,1,2,2,2,2,2,2,2,2,2,null,null,"Acts as a full days meal.","Touch","1 week","2d4 berries",null,null,{"$f":"IF(AC235=\"\",\"\",IF(AD235<>\"\",6+AE$3,IF(AC235=\"STR\",AE$3-4 &\"+d3\",IF(AC235=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,"X","X","X",null,"Unearthed",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null," "]
[{"$f":"IF(J236>0,\"TRUE\",\"FALSE\")","v":"FALSE"},"Gossamer Wire",null,null,null,null,null,null,null,{"$f":"MAX(C236:I236)","v":0},null,null,null,null,null,null,null,null,null,6,null,null,null,null,"Creates an extremely thin but strong thread","0","1 hour","25 feet of wire",null,null,{"$f":"IF(AC236=\"\",\"\",IF(AD236<>\"\",6+AE$3,IF(AC236=\"STR\",AE$3-4 &\"+d3\",IF(AC236=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"Homebrew",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Grasping Vine",null,null,null,null,3,null,null,{"$f":"MAX(C237:I237)","v":3},3,3,null,null,null,null,null,null,null,null,null,null,null,null,"Conjure a vine that sprouts from the ground.  if it hits spell attack vs dodge then it pulls the target 20'/round towards the centre. Can direct it each round as a minor action.  \nThe target is RESTRAINED and takes constriction (bludgeon).damage on subsequent rounds. STR / DEX (6) ongoing to escape.","Std","CONCENTRATE up to 1 minute","80' diameter",null,"4d8",{"$f":"IF(AC237=\"\",\"\",IF(AD237<>\"\",6+AE$3,IF(AC237=\"STR\",AE$3-4 &\"+d3\",IF(AC237=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Homebrew",null,null,null,null,null,"X"]
[{"$f":"IF(J238>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Grease",1,null,null,null,null,null,null,{"$f":"MAX(C238:I238)","v":1},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Covered by greasy slippery substance, save or slip. Permanent but loses effectiveness, save at advantage after duration and < 1 day","Std","2d4 rounds","10' square","Dodge",null,{"$f":"IF(AC238=\"\",\"\",IF(AD238<>\"\",6+AE$3,IF(AC238=\"STR\",AE$3-4 &\"+d3\",IF(AC238=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X","X","X",null,null,null,null,"Unearthed",null,null,null,null,null,"X",null,null,null,null,null,null,"X","X",null,"X",null,null,null,null,null,null,"X","X",null,null,"X","X","X","X","X",null,null,"X",null,"X","X","X","X","X",null,"X",null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,"X","X","X",null,null,null,"X","X"]
[{"$f":"IF(J239>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Guard",null,null,null,null,null,3,null,{"$f":"MAX(C239:I239)","v":3},null,null,null,null,null,3,null,2,null,null,null,null,null,2,"Creates a weapon of force to block 1 melee attack per round the caster is aware of. Parry defence = 16","Self","CONCENTRATE up to 2d4 rounds","Self",null,null,{"$f":"IF(AC239=\"\",\"\",IF(AD239<>\"\",6+AE$3,IF(AC239=\"STR\",AE$3-4 &\"+d3\",IF(AC239=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},"B",null,"B","X",null,null,null,null,"Homebrew","X",null,null,"X","X","X",null,null,null,null,null,null,null,null,null,"X","X",null,null,null,null,null,"X",null,null,null,null,"X",null,null,null,null,null,null,null,null,"X","X",null,null,"X",null,null,null,null,null,null,"X","X",null,null,null,null,null,null,"X",null,null,null,null,null,null,null,"X","X"]
[null,"Guardian of Faith",null,null,null,null,null,null,null,{"$f":"MAX(C240:I240)","v":0},4,4,4,4,4,4,4,4,4,4,4,4,4,null,"Huge spectral guardian with sword & shield emblazened with diety's symbol. Enemies within area during your turn take 4d8 Radiant damage.  Slowly disappears as damage is dealt. Vanishes after dealing 60SP",0,"3d6 hours","18' diameter","Will",null,{"$f":"IF(AC240=\"\",\"\",IF(AD240<>\"\",6+AE$3,IF(AC240=\"STR\",AE$3-4 &\"+d3\",IF(AC240=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,null,null,null,"X",null,null,null,"Homebrew",null,null,"X"]
[null,"Guards and Wards",null,null,null,null,5,null,null,{"$f":"MAX(C241:I241)","v":5},5,5,5,5,5,5,5,5,5,5,5,5,5,null,"Defends a building misting coridors, wizardlocking all doors, web stairs , confusion at junctions, whole area radiates magic equally, 10x doors become secret, 2x stinking clouds, 1x suggestion, 4x dancing lights. Effects removed reappear in 2 minutes.","0","4d8 hours","Special",null,null,{"$f":"IF(AC241=\"\",\"\",IF(AD241<>\"\",6+AE$3,IF(AC241=\"STR\",AE$3-4 &\"+d3\",IF(AC241=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"PHB",null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X","X"]
[{"$f":"IF(J242>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Gunther's Kaleidoscopic strike",null,8,null,null,null,null,null,{"$f":"MAX(C242:I242)","v":8},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"A pulse of pure magic flies towards the target. Spell attack. Short circuits the power in a mage/priest causing them to lose power.  INT or Will save (HP will reduce damage as normal)","Std","Instantaneous","1 creature","Special","4d8",{"$f":"IF(AC242=\"\",\"\",IF(AD242<>\"\",6+AE$3,IF(AC242=\"STR\",AE$3-4 &\"+d3\",IF(AC242=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,null,null,null,null,null,null,null,"Tome of Magic",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Gust of Wind",null,null,null,2,null,null,null,{"$f":"MAX(C243:I243)","v":2},null,null,null,null,null,null,null,null,null,null,null,2,null,null,"30 mph gust away from mage, disperses vapours.","0","1 round","10' wide x 30' long",null,null,{"$f":"IF(AC243=\"\",\"\",IF(AD243<>\"\",6+AE$3,IF(AC243=\"STR\",AE$3-4 &\"+d3\",IF(AC243=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,"X",null,null,null,"PHB",null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,"X",null,null,null,null,null,null,null,null,"X",null,"X",null,null,null,"X","X",null,"X",null,null,"X",null,"X",null,null,null,null,null,null,"X",null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Hallucinatory Terrain",null,null,4,null,null,null,null,{"$f":"MAX(C244:I244)","v":4},4,4,null,null,null,null,null,null,null,null,null,null,null,null,"Make fields look like swamp…",0,"1 month","10 yds sq/PP",null,null,{"$f":"IF(AC244=\"\",\"\",IF(AD244<>\"\",6+AE$3,IF(AC244=\"STR\",AE$3-4 &\"+d3\",IF(AC244=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"PHB",null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,"X",null,"X",null,null,null,"X",null,null,null,null,null,"X"]
[null,"Halo of Eyes",null,null,null,null,4,null,1,{"$f":"MAX(C245:I245)","v":4},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Creates a halo of 9 eyes, 3 normal, 3 IR and 3 UV which can rotate around. Prevents surprise.","Self","1 hour","Self",null,null,{"$f":"IF(AC245=\"\",\"\",IF(AD245<>\"\",6+AE$3,IF(AC245=\"STR\",AE$3-4 &\"+d3\",IF(AC245=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"Wizards Handbook",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,"X",null,null,null,null,null,null,null,null,"X",null,"X","X",null,null,"X"]
[{"$f":"IF(J246>0,\"TRUE\",\"FALSE\")","v":"FALSE"},"Harden Metal",null,null,null,null,null,null,null,{"$f":"MAX(C246:I246)","v":0},null,null,null,null,null,null,null,null,null,3,null,null,null,null,"Metal become extremely tough","Touch","10 minutes","1 item",null,null,{"$f":"IF(AC246=\"\",\"\",IF(AD246<>\"\",6+AE$3,IF(AC246=\"STR\",AE$3-4 &\"+d3\",IF(AC246=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"Homebrew"]
[null,"Haste",3,null,null,null,null,null,null,{"$f":"MAX(C247:I247)","v":3},null,null,null,null,null,null,null,3,null,null,null,null,null,3,"Move at double speed.  Granted advantage (skills, initiative, damage and dodge saves). Suffers lethargy afterwards for 1 round during which time it cannot take actions, is VULNERABLE to all attack forms and attackers are at advantage.","Touch","2d4 rounds","1 creature",null,null,{"$f":"IF(AC247=\"\",\"\",IF(AD247<>\"\",6+AE$3,IF(AC247=\"STR\",AE$3-4 &\"+d3\",IF(AC247=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,"X",null,null,null,null,"PHB","X",null,null,"X",null,"X",null,null,null,null,"X",null,null,"X",null,null,null,null,null,null,null,null,null,"X",null,null,"X","X",null,null,null,null,null,null,null,null,"X","X",null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Heal",null,null,null,null,null,null,null,{"$f":"MAX(C248:I248)","v":0},1,1,1,1,1,1,1,1,1,1,1,1,1,1,"Recover stamina,  starting from easiest to recover.\n+1 base level = Hour points (3d6)\n+2 base levels = Day points (4d8)","Touch","Permanent","Creature touched",null,"2d4",{"$f":"IF(AC248=\"\",\"\",IF(AD248<>\"\",6+AE$3,IF(AC248=\"STR\",AE$3-4 &\"+d3\",IF(AC248=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,"X","X","X","X","PHB",null,"X","X",null,null,null,null,null,null,null,null,"X",null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X","X",null,null,null,null,null,"X","X","X",null,null,"X"]
[{"$f":"IF(J249>0,\"TRUE\",\"FALSE\")","v":"FALSE"},"Heat/Chill Metal",null,null,null,null,null,null,null,{"$f":"MAX(C249:I249)","v":0},null,null,null,null,null,null,2,null,null,2,null,null,2,2,"Heats / chills (dependent upon god) metal causing damage 1d4, 2d4, 3d6, 2d4","Std","4 rounds","1 item","Endure",null,{"$f":"IF(AC249=\"\",\"\",IF(AD249<>\"\",6+AE$3,IF(AC249=\"STR\",AE$3-4 &\"+d3\",IF(AC249=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,null,null,null,null,null,null,null,"PHB",null,null,null,null,null,null,null,null,null,null,"X"]
[{"$f":"IF(J250>0,\"TRUE\",\"FALSE\")","v":"FALSE"},"Henly's Digit of Disruption",null,null,null,null,null,null,null,{"$f":"MAX(C250:I250)","v":0},3,3,2,3,3,3,null,3,3,null,null,null,null,null,"Blast of radient energy damages undead","Std","Instantaneous","1 creature","Endure","5d10",{"$f":"IF(AC250=\"\",\"\",IF(AD250<>\"\",6+AE$3,IF(AC250=\"STR\",AE$3-4 &\"+d3\",IF(AC250=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,null,null,null,null,null,null,"X","Homebrew",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Hesitation",null,null,null,null,null,null,null,{"$f":"MAX(C251:I251)","v":0},null,null,null,3,3,3,null,3,3,null,3,null,null,2,"Causes enemies to act on the last segment of each round. Hero point will normalise.  No minor actions.\nSave ongoing. First save = disadvantage on Initiative.","Std","5 rounds","35' diameter","Will",null,{"$f":"IF(AC251=\"\",\"\",IF(AD251<>\"\",6+AE$3,IF(AC251=\"STR\",AE$3-4 &\"+d3\",IF(AC251=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,"X",null,null,"Homebrew",null,"X",null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X","X",null,null,null,null,null,null," ",null,null,null,null,null,"X","X","X"]
[null,"Hex",null,3,null,null,null,null,null,{"$f":"MAX(C252:I252)","v":3},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Full disadvantage to their attacks (Save=Skill disadvantage)","Std","10 hours","1 creature","Will",null,{"$f":"IF(AC252=\"\",\"\",IF(AD252<>\"\",6+AE$3,IF(AC252=\"STR\",AE$3-4 &\"+d3\",IF(AC252=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,null,null,null,"Mythus Magic",null,null,null,null,"X","X",null,null,null,null,null,null,"X",null,null,"B",null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,"X",null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,"X"]
[{"$f":"IF(J253>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Hidden Portal",null,null,null,null,null,null,3,{"$f":"MAX(C253:I253)","v":3},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"All openings (incl. secret doors but not magically hidden) glow with blue outline in 1 room",0,"1 round","80' diameter",null,null,{"$f":"IF(AC253=\"\",\"\",IF(AD253<>\"\",6+AE$3,IF(AC253=\"STR\",AE$3-4 &\"+d3\",IF(AC253=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Homebrew",null,null,null,null,null,"X",null,null,null,null,null,null,null,"X",null,"X",null,null,null,null,null,null,"X","X",null,null,null,"X",null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,"X","X",null,null,null,null,null,"X"]
[null,"Hide Portal",null,null,3,null,null,null,null,{"$f":"MAX(C254:I254)","v":3},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Turns a door into a secret door (radiates magic though)","Touch","Permanent","1 portal <4d8sq ft",null,null,{"$f":"IF(AC254=\"\",\"\",IF(AD254<>\"\",6+AE$3,IF(AC254=\"STR\",AE$3-4 &\"+d3\",IF(AC254=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Homebrew",null,null,null,null,null,"X",null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Hold",null,4,null,null,null,null,null,{"$f":"MAX(C255:I255)","v":4},4,4,4,3,4,4,4,4,4,4,4,4,4,4,"Targeted creatures are held motionless. \nFreezes 1 Big ... creature in place.  +2 save per creature\nAny damage will let them save again at +2 per attempt.\nSave ongoing. Pass = slowed : Pass +3 = no effect.\nAt base level affects humanoids and animals. \n+1 base level for each 2 size increases (Uruk/Trolls/ small giants)\n+1 base level for monsters.\n+2 base levels for (monstrous) plants (Ki & Corellion only)","Std","5 rounds\nOngoing","35' diameter\n1 Immense (<14')\n2 Large (<9')\n4 Medium (<6'6\")","Will",null,{"$f":"IF(AC255=\"\",\"\",IF(AD255<>\"\",6+AE$3,IF(AC255=\"STR\",AE$3-4 &\"+d3\",IF(AC255=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,"X",null,null,"PHB","X",null,null,"X",null,null,null,"X",null,"X","X",null,null,null,null,"X",null,"X","X",null,null,null,null,"X",null,null,"X",null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,"X",null,null,null,null,null,null,null,null,"X"]
[{"$f":"IF(J256>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Hold Portal",null,null,null,null,null,1,null,{"$f":"MAX(C256:I256)","v":1},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Keep a door jammed shut, Basic knock does not open as it is physically jammed to break.\n+1 base level = +1 Strength","Std x2","4d8 rounds","20 sq feet","Str",null,{"$f":"IF(AC256=\"\",\"\",IF(AD256<>\"\",6+AE$3,IF(AC256=\"STR\",AE$3-4 &\"+d3\",IF(AC256=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"5+d3"},null,null,"X","X",null,null,null,null,"PHB",null,null,null,null,null,"X",null,null,null,null,null,null,null,"X","X","X",null,"X","X",null,null,null,"X",null,null,null,"X",null,"X",null,null,null,null,"X","X",null,"X","X",null,null,"X","X",null,"X","X",null,"X","X","X",null,null,null,null,null,null,"X",null,"X","X",null,null,null,null,null,"X"]
[null,"Hold undead",null,null,null,null,null,null,null,{"$f":"MAX(C257:I257)","v":0},null,null,3,null,null,null,null,null,null,null,null,null,null,null,"Holds undead. Use skill generated vs Turning chart","Std","6 rounds","15' diameter",null,null,{"$f":"IF(AC257=\"\",\"\",IF(AD257<>\"\",6+AE$3,IF(AC257=\"STR\",AE$3-4 &\"+d3\",IF(AC257=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"PHB 2",null,null,null,null,null,"X",null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,"X",null,"X","X","X",null,null,null,null,null,null,null,"X",null,null,null,null,null,"X"]
[null,"Holy Word",null,null,null,null,null,null,null,{"$f":"MAX(C258:I258)","v":0},7,7,7,7,7,7,7,7,7,7,7,7,7,null,"Forces creatures to their own plane.\n< 10 SP Killed\n< 20 SP Blinded\n< 30 SP Stunned\n< 40 SP Deafened\n>= 40 SP Slowed","0","Special","35' diameter","Will",null,{"$f":"IF(AC258=\"\",\"\",IF(AD258<>\"\",6+AE$3,IF(AC258=\"STR\",AE$3-4 &\"+d3\",IF(AC258=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,null,null,null,"PHB"]
[null,"Homunculus Shield",null,null,null,null,8,null,null,{"$f":"MAX(C259:I259)","v":8},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Conjure an invisible homonculus sitting on the shoulder that can cast the wizards protective spells up to 4th level.","Self","4d8 rounds","Self",null,null,{"$f":"IF(AC259=\"\",\"\",IF(AD259<>\"\",6+AE$3,IF(AC259=\"STR\",AE$3-4 &\"+d3\",IF(AC259=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Tome of Magic",null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[{"$f":"IF(J260>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Hopelessness",null,4,null,null,null,null,null,{"$f":"MAX(C260:I260)","v":4},null,null,null,3,null,null,null,4,null,null,null,null,null,null,"Project hopelessness, morale fails",0,"CONCENTRATE up to 2d4 rounds","20' x 90°","Will",null,{"$f":"IF(AC260=\"\",\"\",IF(AD260<>\"\",6+AE$3,IF(AC260=\"STR\",AE$3-4 &\"+d3\",IF(AC260=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,null,null,null,"PHB",null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Hornung's Baneful Deflector",null,null,null,null,null,2,null,{"$f":"MAX(C261:I261)","v":2},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Force field moves with caster +1 defence. Light missiles deflect to random near target","Touch","2d4 rounds","1 creature",null,null,{"$f":"IF(AC261=\"\",\"\",IF(AD261<>\"\",6+AE$3,IF(AC261=\"STR\",AE$3-4 &\"+d3\",IF(AC261=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,"B",null,null,null,null,null,"Tome of Magic",null,null,null,null,null,"X",null,null,null,null,null,null,null,"X",null,"B",null,null,"X",null,null,null,null,null,null,null,null,"X","X",null,null,null,null,"X","X","X","X","X","X","X","X","X",null,"X",null,"X",null,null,null,null,null,null,"X",null,null,null,null,null,"X"]
[null,"Hornung's Surge Selector",null,null,null,null,5,null,null,{"$f":"MAX(C262:I262)","v":5},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Can modify the result of a wild surge.  Roll an additional number of times on the surge table according to the success level.","Self","24 hours","Self",null,null,{"$f":"IF(AC262=\"\",\"\",IF(AD262<>\"\",6+AE$3,IF(AC262=\"STR\",AE$3-4 &\"+d3\",IF(AC262=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"Tome of Magic",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Hovering Road",null,null,null,null,null,null,null,{"$f":"MAX(C263:I263)","v":0},5,5,null,null,null,null,null,null,null,5,null,null,null,null,"A 10' wide granite road grows 10' in front of the priest and 20' behind as they move  hovering above the ground.  It will support the weight of a horse and cart.",0,"3d6 x 10 minutes","1 road",null,null,{"$f":"IF(AC263=\"\",\"\",IF(AD263<>\"\",6+AE$3,IF(AC263=\"STR\",AE$3-4 &\"+d3\",IF(AC263=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"Tome of Magic"]
[null,"Hovering Skull",null,null,null,null,3,null,null,{"$f":"MAX(C264:I264)","v":3},null,null,null,null,null,null,null,null,null,null,null,null,null,3,"See through eyes of a glowing, hovering, fanged skull. \nSpells can cast from skull position. Move 25' as move action.\nBite (spell attack) ,  Damage 3d6, SP3, Armour = 1/3  dodge 19, \nCan be thrown when cast (up to range).","Std","3d6 minutes","1 skull",null,null,{"$f":"IF(AC264=\"\",\"\",IF(AD264<>\"\",6+AE$3,IF(AC264=\"STR\",AE$3-4 &\"+d3\",IF(AC264=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,"X",null,null,null,null,"Wizards Handbook","X",null,null,null,null,"X",null,null,null,null,"X",null,null,"X",null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,"X",null,null,"X",null,"X",null,null,null,null,null,null,null,null,"X",null,"X",null,null,null,null,null,null,null,"X"]
[null,"Hypnotic Pattern",null,2,null,null,null,null,null,{"$f":"MAX(C265:I265)","v":2},null,null,null,null,null,null,null,null,null,null,2,null,null,null,"Creatures watching are fascinated. Autosave if damaged or shaken out of it.","Std","CONCENTRATE up to 1 minute","35' diameter","Will",null,{"$f":"IF(AC265=\"\",\"\",IF(AD265<>\"\",6+AE$3,IF(AC265=\"STR\",AE$3-4 &\"+d3\",IF(AC265=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,null,null,null,"PHB",null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,"X",null,"X",null,null,"X",null,null,null,null,null,null,null,null,"X",null,null,null,null,"X",null,"X"]
[null,"Hypnotism",null,1,null,null,null,null,null,{"$f":"MAX(C266:I266)","v":1},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Susceptible to a brief and reasonable request","10'","1 round","1 creature","Will",null,{"$f":"IF(AC266=\"\",\"\",IF(AD266<>\"\",6+AE$3,IF(AC266=\"STR\",AE$3-4 &\"+d3\",IF(AC266=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,null,null,null,"PHB",null,null,null,null,null,"X",null,null,null,null,null,null,"X",null,null,"X",null,null,"X",null,null,null,null,"X",null,null,"X",null,"X",null,null,null,"X","X",null,null,null,"X","X",null,"X","X",null,null,null,null,null,null,"X",null,"X",null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Ice",null,null,null,null,null,null,null,{"$f":"MAX(C267:I267)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,2,null,"Turns a water surface into ice 3\" thick (250lbs)","0","7d16 minutes","80' diameter",null,null,{"$f":"IF(AC267=\"\",\"\",IF(AD267<>\"\",6+AE$3,IF(AC267=\"STR\",AE$3-4 &\"+d3\",IF(AC267=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Homebrew",null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,"X","X","X","X",null,"X"]
[{"$f":"IF(J268>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Ice Knives",2,null,null,null,null,null,null,{"$f":"MAX(C268:I268)","v":2},null,null,null,null,null,null,null,null,null,null,null,null,2,2,"Flying ice dagger 2d4 damage (Pierce) lets out a blast of cold 2d4 (no save) when it hits. Save or FROZEN, 1/2 damage & advantage to splash (adjacent <= medium) targets. 1 spell attack per round, subsequent rounds requires a minor action. Fixed damage level.","Std","1 dagger / PP","8' diameter","Endure","2d4",{"$f":"IF(AC268=\"\",\"\",IF(AD268<>\"\",6+AE$3,IF(AC268=\"STR\",AE$3-4 &\"+d3\",IF(AC268=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,null,"B","X",null,null,null,null,"Wizards Handbook",null,"X",null,"X",null,"X",null,null,null,"X",null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,"X",null,null,null,null,null,null,null,null,null,"X",null,"X",null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,"X","X",null,null,null,null,null,"X"]
[null,"Ice Shield",null,null,null,null,null,null,null,{"$f":"MAX(C269:I269)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,4,null,"All over shield causing damage to any successful melee attacker. +2 save vs fire.","Self","10 rounds","Self",null,"3d6",{"$f":"IF(AC269=\"\",\"\",IF(AD269<>\"\",6+AE$3,IF(AC269=\"STR\",AE$3-4 &\"+d3\",IF(AC269=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Homebrew",null,null,null,null,null,null,null,null,null,"X"]
[null,"Ice Storm",null,null,null,4,null,null,null,{"$f":"MAX(C270:I270)","v":4},null,null,null,null,null,null,null,null,null,null,null,null,4,null,"Hailstones (DIFFICULT GROUND)","Std","Instantaneous","25' diameter","Endure","4d8",{"$f":"IF(AC270=\"\",\"\",IF(AD270<>\"\",6+AE$3,IF(AC270=\"STR\",AE$3-4 &\"+d3\",IF(AC270=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,null,null,null,null,null,null,null,"PHB",null,null,null,"X",null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,"X",null,null,"X",null,null,null,null,"X",null,"X","X",null,"X",null,null,null,null,null,null,null,null,null,"X",null,"X"]
[null,"Identify",null,null,null,null,null,null,3,{"$f":"MAX(C271:I271)","v":3},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Can identify function/command words/charges/rechargeability of 1 magic item","0","1 item","1d3 functions",null,null,{"$f":"IF(AC271=\"\",\"\",IF(AD271<>\"\",6+AE$3,IF(AC271=\"STR\",AE$3-4 &\"+d3\",IF(AC271=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"PHB",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,"X","X",null,"X",null,null,null,"X",null,null,null,"X","X",null,"X",null,null,null,null,"X",null,null,null,null,"X"]
[null,"Illusionary Wall",null,null,4,null,null,null,null,{"$f":"MAX(C272:I272)","v":4},null,null,null,null,null,null,null,null,4,null,null,null,null,null,"Absolutely real looking wall / floor / ceiling even with magic","Std","1 week","10' square",null,null,{"$f":"IF(AC272=\"\",\"\",IF(AD272<>\"\",6+AE$3,IF(AC272=\"STR\",AE$3-4 &\"+d3\",IF(AC272=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"PHB 2",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Illusiory Script",null,null,3,null,null,null,null,{"$f":"MAX(C273:I273)","v":3},null,null,null,null,null,null,null,null,3,null,null,null,null,null,"Writing only decipherable by target, others become confused for 1 turn","Touch","Permanent","1 item","Will",null,{"$f":"IF(AC273=\"\",\"\",IF(AD273<>\"\",6+AE$3,IF(AC273=\"STR\",AE$3-4 &\"+d3\",IF(AC273=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,null,null,null,"PHB",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,"X",null,null,null,null,null,"X",null,"X",null,"X",null,null,null,null,"X","X","X",null,"X",null,"X",null,"X",null,null,null,null,null,"X"]
[{"$f":"IF(J274>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Incendiary Cloud",null,null,null,8,null,null,null,{"$f":"MAX(C274:I274)","v":8},null,null,null,null,null,null,7,null,null,null,null,null,null,null,"Swirling cloud of smoke with white hot embers. Each turn or part of creatures take the fire damage. Cloud can move 10' in  any direction as a minor action. Area is heavily obscured.","Std","6 rounds","80' diameter","Endure","7d16",{"$f":"IF(AC274=\"\",\"\",IF(AD274<>\"\",6+AE$3,IF(AC274=\"STR\",AE$3-4 &\"+d3\",IF(AC274=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,null,null,null,null,null,null,null,"PHB"]
[null,"Inflict wounds",null,null,null,null,null,null,null,{"$f":"MAX(C275:I275)","v":0},null,null,null,null,null,1,null,null,1,null,null,null,null,null,"Target takes necrotic damage. spell attack","Touch","Instantaneous","1 creature",null,"3d6",{"$f":"IF(AC275=\"\",\"\",IF(AD275<>\"\",6+AE$3,IF(AC275=\"STR\",AE$3-4 &\"+d3\",IF(AC275=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Homebrew"]
[null,"Infravision",null,null,3,null,null,null,null,{"$f":"MAX(C276:I276)","v":3},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"See in the infrared","Touch","2d4 hours","1 creature",null,null,{"$f":"IF(AC276=\"\",\"\",IF(AD276<>\"\",6+AE$3,IF(AC276=\"STR\",AE$3-4 &\"+d3\",IF(AC276=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"PHB",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,"X",null,null,null,null,null,null,null,null,"X",null,"X",null,null,null,null,null,null,null,"X","X","X",null,null,null,null,null,null,null,null,"X"]
[null,"Invisibility",null,null,4,null,null,null,null,{"$f":"MAX(C277:I277)","v":4},null,null,null,null,null,null,null,null,5,null,null,null,null,null,"Renders invisible.  Adding 1 base level makes it an area  centred on the caster but divides the duration by the number affected.","Touch","5 minutes","1 creature","Spot",null,{"$f":"IF(AC277=\"\",\"\",IF(AD277<>\"\",6+AE$3,IF(AC277=\"STR\",AE$3-4 &\"+d3\",IF(AC277=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,null,null,null,"PHB",null,null,null,"X","X","X",null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,"X",null,null,null,"X",null,"X",null,"X","X",null,"X",null,null,null,null,null,null,null,"X",null,null,null,"X",null,"X",null,null,"X",null,null,null,null,null,null,"X"]
[null,"Invisibility Aura",null,null,5,null,null,null,null,{"$f":"MAX(C278:I278)","v":5},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Invisible as long as you stay within the area.","Touch","3d6 minutes","15' diameter",null,null,{"$f":"IF(AC278=\"\",\"\",IF(AD278<>\"\",6+AE$3,IF(AC278=\"STR\",AE$3-4 &\"+d3\",IF(AC278=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"PHB",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,"X",null,null,null,null,null,null,null,null,"X",null,"X",null,null,null,null,null,null,"X",null,null,"X",null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Invisibility Purge",null,null,null,null,null,null,null,{"$f":"MAX(C279:I279)","v":0},null,null,null,3,null,null,null,3,null,null,null,null,null,null,"Removes invisibility from area / creatures","0","1 day","15' diameter",null,null,{"$f":"IF(AC279=\"\",\"\",IF(AD279<>\"\",6+AE$3,IF(AC279=\"STR\",AE$3-4 &\"+d3\",IF(AC279=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,"X",null,null,"Tome of Magic"]
[null,"Invisibility to Animals",null,null,null,null,null,null,null,{"$f":"MAX(C280:I280)","v":0},1,1,null,null,null,null,null,null,null,null,3,null,null,null,"Totally undetectable to normal animals (including giant varieties)","Touch","10 minutes","1 creature",null,null,{"$f":"IF(AC280=\"\",\"\",IF(AD280<>\"\",6+AE$3,IF(AC280=\"STR\",AE$3-4 &\"+d3\",IF(AC280=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"Unearthed"]
[null,"Invisibility to One",null,3,null,null,null,null,null,{"$f":"MAX(C281:I281)","v":3},null,null,null,4,null,null,null,null,4,null,null,null,null,null,"Makes the target creature look right through you/ignore you.  If you cause it harm it wears off.","Std","5 minutes","Self","Spot",null,{"$f":"IF(AC281=\"\",\"\",IF(AD281<>\"\",6+AE$3,IF(AC281=\"STR\",AE$3-4 &\"+d3\",IF(AC281=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,"X",null,null,"PHB",null,null,null,"X",null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,"X",null,null,null,"X",null,"X",null,"X","X",null,"X",null,null,null,null,null,null,null,"X",null,null,null,"X",null,"X",null,null,"X",null,null,null,null,null,null,"X"]
[null,"Invisibility to Undead",null,null,null,null,null,null,null,{"$f":"MAX(C282:I282)","v":0},null,null,3,null,null,null,null,null,null,null,null,null,null,null,"Undead will ignore the target. May not attack","Touch","6 rounds","1 creature","Will",null,{"$f":"IF(AC282=\"\",\"\",IF(AD282<>\"\",6+AE$3,IF(AC282=\"STR\",AE$3-4 &\"+d3\",IF(AC282=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,null,null,null,"Unearthed"]
[null,"Invisible Armour",null,null,null,null,null,3,null,{"$f":"MAX(C283:I283)","v":3},null,null,null,null,3,null,null,3,null,null,null,null,null,null,"Invisible coat of plates over whole body (Absorbs 1/2, 1/2, 1/2)","Self","3d6 rounds","Self",null,null,{"$f":"IF(AC283=\"\",\"\",IF(AD283<>\"\",6+AE$3,IF(AC283=\"STR\",AE$3-4 &\"+d3\",IF(AC283=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,"X","X",null,null,null,null,"Wizards Handbook",null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,6,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X","X",null,"X","X",null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Invisible Stalker",null,null,null,null,6,null,null,{"$f":"MAX(C284:I284)","v":6},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Summon an invisible stalker whichare perfect trackers within one day of a targets passing.   The creature is bound and will obey commands to the letter.","10'","1 task","1 stalker",null,null,{"$f":"IF(AC284=\"\",\"\",IF(AD284<>\"\",6+AE$3,IF(AC284=\"STR\",AE$3-4 &\"+d3\",IF(AC284=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"PHB",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X","X","X","X"]
[null,"Iron Mind",null,null,null,null,3,null,null,{"$f":"MAX(C285:I285)","v":3},null,null,null,3,null,3,null,null,null,null,null,null,null,null,"Immune to charm & hold spells. Illusions with only 2 components (save +2 vs others)","Touch","2d4 hours","1 creature",null,null,{"$f":"IF(AC285=\"\",\"\",IF(AD285<>\"\",6+AE$3,IF(AC285=\"STR\",AE$3-4 &\"+d3\",IF(AC285=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Wizards Handbook",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,"X",null,null,null,null,null,null,null,"X","X"]
[null,"Irritation",null,2,null,null,null,null,null,{"$f":"MAX(C286:I286)","v":2},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Targets scratches. d6+4 init or skills are at disadvantage.\nFirst save (ongoing) = Initiative disadvantage (1 action max)\nWild surge/fumble chance = +1","Std","4 rounds","5 creatures","Will",null,{"$f":"IF(AC286=\"\",\"\",IF(AD286<>\"\",6+AE$3,IF(AC286=\"STR\",AE$3-4 &\"+d3\",IF(AC286=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,null,null,null,"Unearthed",null,null,null,null,null,"X",null,null,null,null,null,null,"X","X",null,"X",null,null,null,null,null,null,null,"X",null,null,null,"X",null,null,null,"X",null,null,"X",null,"X","X",null,null,null,null,null,null,null,"X",null,null,null,null,"X",null,null,null,null,null,null,null,"X",null,null,null,null,null,"X"]
[null,"Item",3,null,null,null,null,null,null,{"$f":"MAX(C287:I287)","v":3},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Reduce a non-living item to 1/12 size. Return to normal size by tossing on a solid surface or by command when touched. Only one item per level of alteration may be had at a time.","Touch","1 month","10 cubic feet",null,null,{"$f":"IF(AC287=\"\",\"\",IF(AD287<>\"\",6+AE$3,IF(AC287=\"STR\",AE$3-4 &\"+d3\",IF(AC287=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,"X",null,null,null,null,"Unearthed",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,"X",null,"X","X",null,null,null,"X",null,"X",null,null,null,null,"X",null,null,"X",null,null,"X",null,null,null,null,null,null,null,"X",null,"X","X"]
[null,"Jebansalf's Eye of Back Seeing",null,null,null,null,null,null,3,{"$f":"MAX(C288:I288)","v":3},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Additional eye in the back of the head, prevents surprise","Self","2d4 days","Self",null,null,{"$f":"IF(AC288=\"\",\"\",IF(AD288<>\"\",6+AE$3,IF(AC288=\"STR\",AE$3-4 &\"+d3\",IF(AC288=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},"R",null,null,null,null,null,null,null,"Homebrew",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,"X",null,null,null,"X",null,null,null,null,null,null,null,null,null,"X",null,null,"X",null,null,null,null,null,null,null,"X",null,null,"X",null,null,null,null,null,null,"X"]
[null,"Jump",null,null,null,null,null,1,null,{"$f":"MAX(C289:I289)","v":1},null,null,null,null,null,null,null,null,1,null,null,null,null,2,"Leap 40' forward or 20' vertical (Increase level to add 50%), 1 jump","Touch","2d4 rounds","1 creature",null,null,{"$f":"IF(AC289=\"\",\"\",IF(AD289<>\"\",6+AE$3,IF(AC289=\"STR\",AE$3-4 &\"+d3\",IF(AC289=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,"X","X",null,null,null,null,"PHB","X",null,null,"X",null,"X",null,null,null,null,"X",null,"X","X",null,"X",null,null,null,null,null,null,"X","X",null,null,"X",null,"X","X",null,"X","X",null,"X","X","X","X",null,null,"X","X",null,null,null,null,null,"X",null,"X",null,null,null,null,"X","X",null,"X","X",null,null,null,null,null,"X",null,"X","X","X","X"]
[null,"Knock",null,null,null,null,null,2,null,{"$f":"MAX(C290:I290)","v":2},null,null,null,null,null,null,null,null,3,null,null,null,null,null,"Unlocks all simple locks, secret doors and items with mechanisms.\n\nCast at ≥ Wizard lock level  :  Opposed roll \nCast at ≥ Hold Portal level +2  :  Opposed roll ","Std","Permanent","1 lock",null,null,{"$f":"IF(AC290=\"\",\"\",IF(AD290<>\"\",6+AE$3,IF(AC290=\"STR\",AE$3-4 &\"+d3\",IF(AC290=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X","X","X",null,null,null,null,"PHB",null,null,null,"X",null,"X",null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,"X",null,"X",null,null,"X",null,null,null,null,"X",null,null,null,"X","X","X","X","X","X","X",null,"X",null,null,null,null,"X",null,null,"X",null,null,"X","X",null,null,null,"X"]
[null,"Know value",null,null,null,null,null,null,2,{"$f":"MAX(C291:I291)","v":2},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Know the value that you can sell items in the area for","Touch","Instantaneous","10' cube",null,null,{"$f":"IF(AC291=\"\",\"\",IF(AD291<>\"\",6+AE$3,IF(AC291=\"STR\",AE$3-4 &\"+d3\",IF(AC291=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"Wizards Handbook",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,"X",null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Lasting Breath",1,null,null,null,null,null,null,{"$f":"MAX(C292:I292)","v":1},null,null,null,null,null,null,null,null,null,null,1,null,null,null,"May hold their breath, no verbal component.","10'","2d4 minutes","1 creature",null,null,{"$f":"IF(AC292=\"\",\"\",IF(AD292<>\"\",6+AE$3,IF(AC292=\"STR\",AE$3-4 &\"+d3\",IF(AC292=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},"React",null,3,"X",null,null,null,null,"Tome of Magic",null,null,null,null,null,"X",null,null,null,null,null,null,"X","X",null,"B",null,null,null,null,"X",null,null,"X",null,null,"X","X",null,"X",null,"X",null,"X","X","X","X","X",null,null,"X","X",null,"X",null,null,null,null,"X",null,"X",null,null,null,null,null,null,null,"X","X",null,null,null,null,"X"]
[null,"Leafskin",null,null,null,null,null,null,null,{"$f":"MAX(C293:I293)","v":0},3,3,null,null,null,null,null,null,null,null,null,null,null,null,"Provides invisibility in natural surroundings. Druid's skin takes on a green tint which provides photosynthasis. In sun this will sustain the druid wihout food (but not without water)","Self","6d12 hours","Self",null,null,{"$f":"IF(AC293=\"\",\"\",IF(AD293<>\"\",6+AE$3,IF(AC293=\"STR\",AE$3-4 &\"+d3\",IF(AC293=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"PHB 2"]
[null,"Legend Lore",null,null,null,null,null,null,5,{"$f":"MAX(C294:I294)","v":5},null,null,null,5,null,null,null,null,null,null,null,null,null,null,"Reveals information about a legendry person, place or item, easier if at location.  Will probably be cryptic and incomplete","0","Special","1 item / creature",null,null,{"$f":"IF(AC294=\"\",\"\",IF(AD294<>\"\",6+AE$3,IF(AC294=\"STR\",AE$3-4 &\"+d3\",IF(AC294=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"PHB",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Leomand's Secret Chest",null,null,null,null,5,null,null,{"$f":"MAX(C295:I295)","v":5},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Hide a specially constructed chest in the ethereal plane (5,000gold minimum cost). Have a miniature replica chest which when opened calls the main chest back.  The chest disappears again when closed.","Special","60 days","1 chest of 1cb foot/level",null,null,{"$f":"IF(AC295=\"\",\"\",IF(AD295<>\"\",6+AE$3,IF(AC295=\"STR\",AE$3-4 &\"+d3\",IF(AC295=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},"R","X",null,null,null,null,null,null,"PHB",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,"X","X",null,null,null,null,null,null,null,null,null,null,"X",null,null,"X"]
[null,"Leomand's Tiny Hut",null,null,null,null,3,null,null,{"$f":"MAX(C296:I296)","v":3},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"6 person hut (looks appropriate e.g. wood/cloth but windows don't open) at normal temp. Caster cannot leave.\n+1 base level = sturdy cottage,  doors wizard locked, chimney grated and alarmed, crude furniture","0","3d6 hours","15' diameter",null,null,{"$f":"IF(AC296=\"\",\"\",IF(AD296<>\"\",6+AE$3,IF(AC296=\"STR\",AE$3-4 &\"+d3\",IF(AC296=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,"X",null,null,null,null,"PHB",null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,"B",null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,"X","X","X",null,null,"X",null,null,null,null,null,"X"]
[{"$f":"IF(J297>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Leomands Trap",null,null,2,null,null,null,null,{"$f":"MAX(C297:I297)","v":2},null,null,null,null,null,null,null,null,3,null,null,null,null,null,"False trap 8 to detect (20 detects as false), 18 to remove ","Touch","Permanent","Object touched",null,null,{"$f":"IF(AC297=\"\",\"\",IF(AD297<>\"\",6+AE$3,IF(AC297=\"STR\",AE$3-4 &\"+d3\",IF(AC297=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X","B",null,null,null,null,null,"PHB",null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,"X",null,"X",null,"X",null,null,null,null,"X",null,"X",null,null,null,null,null,"X",null,null,null,null,null,null,null,null,"X",null,null,null,"X",null,null,"X",null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Leprosy",null,null,3,null,null,null,null,{"$f":"MAX(C298:I298)","v":3},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Willing target appears to be suffering from wet leprosy","Touch","Whilst in range","5 / PP",null,null,{"$f":"IF(AC298=\"\",\"\",IF(AD298<>\"\",6+AE$3,IF(AC298=\"STR\",AE$3-4 &\"+d3\",IF(AC298=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"Homebrew",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,"X","X",null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,"X",null,"X",null,"X"]
[{"$f":"IF(J299>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Levitate",null,null,null,null,null,2,null,{"$f":"MAX(C299:I299)","v":2},null,null,null,null,null,null,null,null,null,null,null,2,null,null,"Levitates one creature/object 20' per round. Minor action to change altitude of target.  They float gently to the ground when it ends.  If they move out of range the spell wears off.\nOngoing save","Std","3d6 rounds","250 lbs","Will",null,{"$f":"IF(AC299=\"\",\"\",IF(AD299<>\"\",6+AE$3,IF(AC299=\"STR\",AE$3-4 &\"+d3\",IF(AC299=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X","X","X","X",null,null,null,"PHB",null,null,null,"X",null,"X",null,null,null,null,null,"X",null,"X",null,"X",null,"X","X",null,null,"X","X",null,null,null,"X","X",null,null,"X",null,"X","X","X","X",null,"X","X",null,null,"X",null,null,null,null,"X",null,"X","X",null,null,null,null,null,null,null,"X",null,"X"]
[null,"Light",null,null,2,null,null,null,null,{"$f":"MAX(C300:I300)","v":2},2,2,2,3,3,3,2,3,4,3,2,2,3,null,"Create a light, 3 possible effects\nBlinding on one target (disadvantage) Spell attack\nLight an area 35' diameter\nSpotlight 200' from hand\n+2 levels = 1 month duration 18' diameter","Std","2d4 rounds","35' diameter",null,null,{"$f":"IF(AC300=\"\",\"\",IF(AD300<>\"\",6+AE$3,IF(AC300=\"STR\",AE$3-4 &\"+d3\",IF(AC300=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X","X",null,"X",null,null,"X","PHB","X","X",null,"X",null,"X",null,null,null,"X","X","X",null,"X","X","X","X",null,"X",null,null,null,null,null,null,null,"X",null,null,null,null,null,"X","X",null,"X","X","X","X","X",null,null,null,null,null,"X","X",null,"X",null,null,null,null,"X","X","X","X","X",null,"X",null,"X",null,"X"]
[null,"Light Shield",null,null,null,null,null,null,null,{"$f":"MAX(C301:I301)","v":0},null,null,6,null,null,null,null,6,null,null,null,6,null,null,"Aura of dazzling light (attacked at -2) Undead touching take damage.","Self","10 minutes","Self","Endure","6d12",{"$f":"IF(AC301=\"\",\"\",IF(AD301<>\"\",6+AE$3,IF(AC301=\"STR\",AE$3-4 &\"+d3\",IF(AC301=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,"X",null,null,null,null,null,null,"PHB 2"]
[{"$f":"IF(J302>0,\"TRUE\",\"FALSE\")","v":"FALSE"},"Lighten Load",null,null,null,null,null,null,null,{"$f":"MAX(C302:I302)","v":0},null,null,2,null,null,null,null,null,2,null,null,null,null,null,"Ligtens the effective weight of items by 2d4 x10%","Touch","1 hour","10' cube",null,null,{"$f":"IF(AC302=\"\",\"\",IF(AD302<>\"\",6+AE$3,IF(AC302=\"STR\",AE$3-4 &\"+d3\",IF(AC302=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Tome of Magic"]
[null,"Lightning Arrow",null,null,3,null,null,null,null,{"$f":"MAX(C303:I303)","v":3},null,null,null,null,null,null,null,null,null,null,null,3,null,null,"The missile turns into a lightning bolt when it hits.  Normal ranged attack.  The target takes the missile damage as well.  Creatures within 5' share 1/2 the lightning damage as it sparke around.","Touch","1 attack within 5 rounds","1 missile",null,"5d10",{"$f":"IF(AC303=\"\",\"\",IF(AD303<>\"\",6+AE$3,IF(AC303=\"STR\",AE$3-4 &\"+d3\",IF(AC303=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Homebrew"]
[null,"Lightning Bolt",null,null,3,null,null,null,null,{"$f":"MAX(C304:I304)","v":3},null,null,null,null,null,4,null,null,null,null,null,3,null,null,"Bolt of Lightning from casters hands.","0","Instantaneous","80'x5' or 40'x10'","Endure","4d8",{"$f":"IF(AC304=\"\",\"\",IF(AD304<>\"\",6+AE$3,IF(AC304=\"STR\",AE$3-4 &\"+d3\",IF(AC304=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,null,null,null,"X",null,null,null,"PHB",null,null,null,null,null,"X",null,null,null,null,"X",null,null,null,"X",null,null,null,"X",null,null,null,"X",null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,"X",null,"X",null,null,null,"X",null,null,null,"X",null,"X","X",null,null,null,null,null,null,"X","X"]
[null,"Lightning Hands",null,null,4,null,null,null,null,{"$f":"MAX(C305:I305)","v":4},null,null,null,null,null,null,null,null,null,null,null,4,null,null,"Blue tendrils, thrown to floor (PRONE & SLOWED). Save= SLOWED).  Major action to sustain for 1 round at 1/2 damage (Deflection / HP also sustained). ","Std/2","2 rounds","1 creature","Endure","5d10",{"$f":"IF(AC305=\"\",\"\",IF(AD305<>\"\",6+AE$3,IF(AC305=\"STR\",AE$3-4 &\"+d3\",IF(AC305=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,null,null,null,"X",null,null,null,"Homebrew",null,null,null,null,null,null,null,null,"X",null,null,null,null,null,"X",null,null,null,null,null,null,null,"X",null,null,null,null,null,null,"X",null,null,null,null,null,"X",null,null,null,null,null,"X",null,null,"X",null,"X",null,"X",null,null,"X",null,null,null,null,null,null,null,"X"]
[null,"Line of Protection",null,null,null,null,null,null,null,{"$f":"MAX(C306:I306)","v":0},null,null,3,null,3,3,null,3,null,null,3,null,null,null,"Subjects may not cross or suffer damage","0","6 rounds","75' line / 18' dia ring","Endure","4d8",{"$f":"IF(AC306=\"\",\"\",IF(AD306<>\"\",6+AE$3,IF(AC306=\"STR\",AE$3-4 &\"+d3\",IF(AC306=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,null,null,null,null,null,null,"X","Tome of Magic",null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Liveoak",null,null,null,null,null,null,null,{"$f":"MAX(C307:I307)","v":0},6,6,null,null,null,null,null,null,null,null,null,null,null,null,"Causes an oak tree to become a treant under trigger conditions","Touch","Permanent","1 tree",null,null,{"$f":"IF(AC307=\"\",\"\",IF(AD307<>\"\",6+AE$3,IF(AC307=\"STR\",AE$3-4 &\"+d3\",IF(AC307=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"Unearthed",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Locate Animals",null,null,null,null,null,null,1,{"$f":"MAX(C308:I308)","v":1},1,1,null,null,null,null,null,null,null,null,-2,null,null,null,"Locate a specific animal type",0,"1 round","1 mile diameter",null,null,{"$f":"IF(AC308=\"\",\"\",IF(AD308<>\"\",6+AE$3,IF(AC308=\"STR\",AE$3-4 &\"+d3\",IF(AC308=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"PHB"]
[null,"Locate Creature",null,null,null,null,null,null,3,{"$f":"MAX(C309:I309)","v":3},4,4,null,null,null,null,null,null,null,null,4,null,null,null,"Determine direction of known creature/individual, Running water blocks",0,"3d6 x 10 minutes","1 creature",null,null,{"$f":"IF(AC309=\"\",\"\",IF(AD309<>\"\",6+AE$3,IF(AC309=\"STR\",AE$3-4 &\"+d3\",IF(AC309=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Tome of Magic",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,"X",null,null,null,null,null,null,null,null,null,"X",null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Locate North",null,null,null,null,null,null,1,{"$f":"MAX(C310:I310)","v":1},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Locates North and depth","Self","2d4 hours","Self",null,null,{"$f":"IF(AC310=\"\",\"\",IF(AD310<>\"\",6+AE$3,IF(AC310=\"STR\",AE$3-4 &\"+d3\",IF(AC310=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},"R",null,null,null,null,null,null,null,"Homebrew",null,null,null,null,null,null,null,null,null,null,null,null,"X","X",null,null,null,null,null,"X",null,null,"X",null,null,null,"X","X","X","X",null,null,null,"X",null,null,null,"X",null,null,null,null,null,null,null,null,null,null,"X",null,null,null,"X",null,null,null,null,null,"X"]
[{"$f":"IF(J311>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Locate Object",null,null,null,null,null,null,3,{"$f":"MAX(C311:I311)","v":3},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Locate or obscure a familiar object (not  living)",0,"1 round","1 mile diameter",null,null,{"$f":"IF(AC311=\"\",\"\",IF(AD311<>\"\",6+AE$3,IF(AC311=\"STR\",AE$3-4 &\"+d3\",IF(AC311=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},"R","X",null,null,null,null,null,"X","PHB",null,null,null,null,null,"X",null,null,null,null,null,null,"X",null,null,null,null,null,"X","X",null,null,null,"X",null,null,"X",null,null,null,null,null,null,null,"X",null,null,null,"X","X",null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,"X"]
[null,"Locate Plants",null,null,null,null,null,null,2,{"$f":"MAX(C312:I312)","v":2},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Locate a specific plant type",0,"1 round","1 mile diameter",null,null,{"$f":"IF(AC312=\"\",\"\",IF(AD312<>\"\",6+AE$3,IF(AC312=\"STR\",AE$3-4 &\"+d3\",IF(AC312=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},"R","X",null,null,null,null,null,null,"PHB"]
[null,"Locate Water",null,null,null,null,null,null,2,{"$f":"MAX(C313:I313)","v":2},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Locates water direction and distance","0","2 rounds","1 mile diameter",null,null,{"$f":"IF(AC313=\"\",\"\",IF(AD313<>\"\",6+AE$3,IF(AC313=\"STR\",AE$3-4 &\"+d3\",IF(AC313=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},"R","X",null,null,null,null,null,null,"Homebrew",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X","X","X","X"]
[{"$f":"IF(J314>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Lorlovelm's Creeping Shadow",null,null,3,null,null,null,null,{"$f":"MAX(C314:I314)","v":3},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Shadow extends, caster can see through its eyes","Self","3d6 rounds","60 yard shadow",null,null,{"$f":"IF(AC314=\"\",\"\",IF(AD314<>\"\",6+AE$3,IF(AC314=\"STR\",AE$3-4 &\"+d3\",IF(AC314=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Tome of Magic",null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,"X","X",null,"X",null,"X","X",null,null,null,null,null,null,"X",null,null,"X"]
[{"$f":"IF(J315>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Lorlovelm's Shadowy Transformation",6,null,null,null,null,null,null,{"$f":"MAX(C315:I315)","v":6},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Turn a creature/object into Shadow stuff.  Canot attack on prime material plane. Can move through small openings.  Ignored by most undead","Touch","4d8 rounds","1 Huge/10' creature/object","Will",null,{"$f":"IF(AC315=\"\",\"\",IF(AD315<>\"\",6+AE$3,IF(AC315=\"STR\",AE$3-4 &\"+d3\",IF(AC315=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},"R","X",null,null,null,null,null,null,"Tome of Magic",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Lower Water",null,null,null,6,null,null,null,{"$f":"MAX(C316:I316)","v":6},null,null,null,null,null,null,null,null,null,null,null,null,4,null,"Lower or raise the water level","Std x10","1 hour","1,000 sq feet x 30'",null,null,{"$f":"IF(AC316=\"\",\"\",IF(AD316<>\"\",6+AE$3,IF(AC316=\"STR\",AE$3-4 &\"+d3\",IF(AC316=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"PHB",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Magic Circle",null,null,null,null,3,null,null,{"$f":"MAX(C317:I317)","v":3},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Glowing runes appear on the floor in a circle.  A creature of a specific type (celestial, elemental, fey, fiend, undead) cannot enter/exit by non-magical means without a save.  The creature has disadvantage whilst inside; charms, frightenings or possessions cannot take place through the boundary.","Touch","2d4 x10 minutes","10' diameter","Will",null,{"$f":"IF(AC317=\"\",\"\",IF(AD317<>\"\",6+AE$3,IF(AC317=\"STR\",AE$3-4 &\"+d3\",IF(AC317=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,null,null,null,null,null,null,null,"Homebrew"]
[{"$f":"IF(J318>0,\"TRUE\",\"FALSE\")","v":"FALSE"},"Magic Font",null,null,null,null,null,null,null,{"$f":"MAX(C318:I318)","v":0},null,null,5,null,null,null,null,null,null,null,null,null,5,null,"Creates a scrying device (See crystal ball p 141 of DMG). Target may notice Spot(18). Dispel magic causes 2d8 to the caster.","Touch","5 minutes","1 location/creature",null,null,{"$f":"IF(AC318=\"\",\"\",IF(AD318<>\"\",6+AE$3,IF(AC318=\"STR\",AE$3-4 &\"+d3\",IF(AC318=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"Unearthed"]
[{"$f":"IF(J319>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Magic Missile",null,null,null,null,null,1,null,{"$f":"MAX(C319:I319)","v":1},null,null,null,null,null,1,null,null,null,null,null,null,null,null,"Auto hit, 1 missile per PP. (Bludgeon) Init disadvantage","Std","Instantaneous","1 missile/creature",null,"2d4",{"$f":"IF(AC319=\"\",\"\",IF(AD319<>\"\",6+AE$3,IF(AC319=\"STR\",AE$3-4 &\"+d3\",IF(AC319=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,"B","X",null,null,null,null,"PHB",null,null,null,"X",null,"X",null,null,null,null,null,null,"X","X","X","X",null,"X","X","X",null,null,"X","X",null,null,"X","X",null,"X","X",null,null,"X",null,"X","X","X","X","X",null,"X",null,null,null,null,"X","X",null,null,"X",null,"X",null,null,"X",null,"X","X",null,null,"X"]
[null,"Magic Mouth",2,null,null,null,null,null,null,{"$f":"MAX(C320:I320)","v":2},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"25 word message triggered on a set of circumstances. Will repeat every time the circumstances occur, or may be selected to occur a certain number of times.","Touch","Lots","1 object",null,null,{"$f":"IF(AC320=\"\",\"\",IF(AD320<>\"\",6+AE$3,IF(AC320=\"STR\",AE$3-4 &\"+d3\",IF(AC320=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"PHB",null,null,null,null,null,"X",null,null,null,null,null,null,null,"X",null,null,null,"X","X",null,null,null,"X","X",null,null,null,"X",null,"X",null,null,null,null,null,null,"X","X",null,null,"X","X",null,null,null,"X",null,null,"X",null,null,"X"]
[null,"Magic trail",1,null,null,null,null,null,null,{"$f":"MAX(C321:I321)","v":1},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Leaves a detectable magical trail.",0,"3d6 x 10 minutes","400 yards of trail",null,null,{"$f":"IF(AC321=\"\",\"\",IF(AD321<>\"\",6+AE$3,IF(AC321=\"STR\",AE$3-4 &\"+d3\",IF(AC321=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,"B",null,null,null,null,null,"Mythus Magic",null,null,null,null,null,"X",null,null,null,null,null,null,null,"X",null,"B",null,null,null,null,null,null,null,"X",null,null,"X","X",null,"X",null,null,null,"X","X",null,null,"X","X","X",null,null,null,null,null,"X",null,null,"X","X"]
[null,"Magical Stone",null,null,null,null,null,null,null,{"$f":"MAX(C322:I322)","v":0},null,null,null,null,null,null,null,1,null,1,null,null,null,null,"Stone becomes magical.  Spell attack (Bludgeon). Can throw 2 per round without disadvantage.","Std","1r / 2 pebbles","1 pebble / PP",null,"3d6",{"$f":"IF(AC322=\"\",\"\",IF(AD322<>\"\",6+AE$3,IF(AC322=\"STR\",AE$3-4 &\"+d3\",IF(AC322=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Unearthed",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Magnetise",null,null,2,null,null,null,null,{"$f":"MAX(C323:I323)","v":2},null,null,null,null,null,null,null,null,null,1,null,null,null,null,"Object becomes extremely magnetic, Pulls iron from <=15' diameter, 15-35' diameter save at advantage.  Disadvantage to use if keep hold.","Std","1 hour","1 object","Str",null,{"$f":"IF(AC323=\"\",\"\",IF(AD323<>\"\",6+AE$3,IF(AC323=\"STR\",AE$3-4 &\"+d3\",IF(AC323=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"5+d3"},null,"X",null,null,null,null,null,null,"Homebrew",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Major Creation",4,null,null,null,null,null,null,{"$f":"MAX(C324:I324)","v":4},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"The caster can mold organic and inorganic small items out of the elemental planes. Compnents = some of the material\nOrganic lasts 5d10 hours,\nRock=3d6 hours, \nMetals=3d6 turns, \nCrystal=3d6 mins. ","Touch","Special","3d6 cubic feet",null,null,{"$f":"IF(AC324=\"\",\"\",IF(AD324<>\"\",6+AE$3,IF(AC324=\"STR\",AE$3-4 &\"+d3\",IF(AC324=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},"R",null,null,null,null,null,null,null,"PHB",null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Malec-Keth's Flame Fist",null,null,null,7,null,null,null,{"$f":"MAX(C325:I325)","v":7},null,null,null,null,null,null,7,null,null,null,null,null,null,null,"The caster's hand bursts into flame.  Melee spell attack. Also affects objects.\nThe target bursts into flame suffering damage reducing by 1 level each round down to 2d4 before exinguishing. No effect if already on  fire.  Save = damage starts one level lower.","Self","3d6 rounds","Self","Endure","6d12",{"$f":"IF(AC325=\"\",\"\",IF(AD325<>\"\",6+AE$3,IF(AC325=\"STR\",AE$3-4 &\"+d3\",IF(AC325=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,null,null,null,null,null,null,null,"Tome of Magic",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Mask of death",4,null,null,null,null,null,null,{"$f":"MAX(C326:I326)","v":4},null,null,null,null,null,4,null,null,null,null,null,null,null,null,"Change face of corpse to resemble someone they know","Touch","6 hours","1 creature",null,null,{"$f":"IF(AC326=\"\",\"\",IF(AD326<>\"\",6+AE$3,IF(AC326=\"STR\",AE$3-4 &\"+d3\",IF(AC326=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"Tome of Magic",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,"X"]
[{"$f":"IF(J327>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Masochistic Fit",null,6,null,null,null,null,null,{"$f":"MAX(C327:I327)","v":6},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Great desire to cause non-fatal pain to themselves","Std","10 minutes","1 creature","Will",null,{"$f":"IF(AC327=\"\",\"\",IF(AD327<>\"\",6+AE$3,IF(AC327=\"STR\",AE$3-4 &\"+d3\",IF(AC327=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,null,null,null,"Homebrew"]
[null,"Mass Invisibility",null,null,7,null,null,null,null,{"$f":"MAX(C328:I328)","v":7},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Invisibility on all creatures within the area, they are treated as a single unit.  Individuals leaving the unit become visible. Any attack negates it.  The effect is mobile with the unit",0,"Special","80' diameter",null,null,{"$f":"IF(AC328=\"\",\"\",IF(AD328<>\"\",6+AE$3,IF(AC328=\"STR\",AE$3-4 &\"+d3\",IF(AC328=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"PHB",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Massmorph",4,null,null,null,null,null,null,{"$f":"MAX(C329:I329)","v":4},4,4,null,null,null,null,null,null,null,null,null,null,null,null,"Cast upon willing creatures, turns them into trees, they can see, feel, hear, weather, rot....","Std","Special","80' diameter",null,null,{"$f":"IF(AC329=\"\",\"\",IF(AD329<>\"\",6+AE$3,IF(AC329=\"STR\",AE$3-4 &\"+d3\",IF(AC329=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"PHB",null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[{"$f":"IF(J330>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Maximillian's Stony Grasp",null,null,null,2,null,null,null,{"$f":"MAX(C330:I330)","v":2},null,null,null,null,null,null,null,null,null,2,null,null,null,null,"Arm rises from ground and attempts to grab and hold target.  If misses it controls a 5' radius.  Legs RESTRAINED\nMelee spell attack vs dodge each round (minor action)\nBludgeon damage to location 1 each round held (no save)\nSTR (3) save to escape. \nSP = 80 Bludgeon = x2\n+1 base level = +2 strength,  +20 SP, +1 level damage","Std","2d4 rounds","1 creature",null,"3d6",{"$f":"IF(AC330=\"\",\"\",IF(AD330<>\"\",6+AE$3,IF(AC330=\"STR\",AE$3-4 &\"+d3\",IF(AC330=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"Tome of Magic",null,null,null,"X",null,"X",null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,"X","X",null,null,null,null,null,"X",null,null,null,null,null,"X","X",null,null,null,"X",null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,"X"]
[null,"Meld into Stone",null,null,null,null,null,null,null,{"$f":"MAX(C331:I331)","v":0},null,null,null,null,null,null,null,null,null,3,null,null,null,null,"Absorb yourself into rock. You can't see what is happening outside and any hearing checks are at disadvantage. Minor damage to the stone has no effect but major damage expels you and causes damage.","Self","10 minutes","Self",null,null,{"$f":"IF(AC331=\"\",\"\",IF(AD331<>\"\",6+AE$3,IF(AC331=\"STR\",AE$3-4 &\"+d3\",IF(AC331=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"Unearthed"]
[{"$f":"IF(J332>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Melf's Acid Arrow",3,null,null,null,null,null,null,{"$f":"MAX(C332:I332)","v":3},null,null,null,null,null,null,null,null,null,null,null,null,3,null,"1 Arrow from fingers/hand each round. Acid damage, spell attack. Subsequent arrows can be directed as a minor action (including the round cast). Fixed damage level","Std x2","1+1 arrow / PP","1 target/round",null,"3d6",{"$f":"IF(AC332=\"\",\"\",IF(AD332<>\"\",6+AE$3,IF(AC332=\"STR\",AE$3-4 &\"+d3\",IF(AC332=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,"X","X",null,null,null,null,"Unearthed",null,null,null,"X",null,"X",null,null,null,"X",null,null,null,"X",null,null,null,null,"X","X","X",null,null,"X",null,null,"X","X",null,"X","X",null,null,"X","X",null,null,null,null,"X",null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,"X","X",null,null,null,null,null,"X"]
[{"$f":"IF(J333>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Melt",null,null,null,1,null,null,null,{"$f":"MAX(C333:I333)","v":1},null,null,null,null,null,null,1,null,null,null,null,null,null,null,"Melt ice (x10 if snow) (Half if magical)","Std","1 round","1 sq yard x 6\" thick",null,null,{"$f":"IF(AC333=\"\",\"\",IF(AD333<>\"\",6+AE$3,IF(AC333=\"STR\",AE$3-4 &\"+d3\",IF(AC333=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,"B",null,null,null,null,"Unearthed",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,"B",null,null,null,"X","X","X",null,"X",null,null,"X","X","X","X",null,null,null,null,"X",null,null,"X",null,"X","X",null,null,"X",null,null,null,null,"X","X",null,null,null,null,null,null,null,null,"X"]
[null,"Mending",1,null,null,null,null,null,null,{"$f":"MAX(C334:I334)","v":1},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Repairs small non-magical item, by manipulating existing material, will add stitches, glue... where necessary. e.g. leaky (not holed) boat where tar filler has seeped out , dented (not badly damaged) armour.  See also Reconstruct and Rebuild. Expensive/decorated items will have obvious repair marks, you cannot reconstruct the skill of the original artisan.","Touch","Permanent","1 object",null,null,{"$f":"IF(AC334=\"\",\"\",IF(AD334<>\"\",6+AE$3,IF(AC334=\"STR\",AE$3-4 &\"+d3\",IF(AC334=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X","X",null,null,null,null,null,"PHB",null,null,null,null,null,"X",null,null,null,null,null,null,null,"X",null,"B",null,null,null,null,"X",null,"X","X",null,null,null,"X","X","X",null,null,null,"X","X",null,null,"X","X","X","X",null,null,null,null,"X",null,null,"X","X",null,null,"X",null,null,null,null,null,"X"]
[null,"Mental Block",null,4,null,null,null,null,null,{"$f":"MAX(C335:I335)","v":4},null,null,null,3,null,null,null,null,null,null,null,null,null,null,"Prevent target from carrying out a specific conscious action (not just cast a spell/ hit anyone).\nPass = Skills for that action at -1.","Touch","25 minutes","1 creature","Will",null,{"$f":"IF(AC335=\"\",\"\",IF(AD335<>\"\",6+AE$3,IF(AC335=\"STR\",AE$3-4 &\"+d3\",IF(AC335=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,"A",null,null,"Homebrew",null,null,null,null,null,"X"]
[{"$f":"IF(J336>0,\"TRUE\",\"FALSE\")","v":"FALSE"},"Messenger",null,null,null,null,null,null,null,{"$f":"MAX(C336:I336)","v":0},2,2,2,2,2,2,2,2,2,2,-2,2,2,null,"Tiny creature will act as a messenger.  Will go to a previously visited location, and recipient who matches general description (e.g guard) will speak up to 25 words or can attach a note. Travel 20 miles/day","Std","4 days","1 creature","Will",null,{"$f":"IF(AC336=\"\",\"\",IF(AD336<>\"\",6+AE$3,IF(AC336=\"STR\",AE$3-4 &\"+d3\",IF(AC336=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,"X","X",null,"X","Unearthed",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null," "]
[null,"Metamorphose Liquids",1,null,null,null,null,null,null,{"$f":"MAX(C337:I337)","v":1},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Transmute non-magical liquid into another (may remove poisons)","Touch","Permanent","1' cube",null,null,{"$f":"IF(AC337=\"\",\"\",IF(AD337<>\"\",6+AE$3,IF(AC337=\"STR\",AE$3-4 &\"+d3\",IF(AC337=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,"X",null,null,null,null,null,"Tome of Magic",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,"X","X","X",null,null,null,"X",null,null,"X",null,null,"X","X","X",null,null,null,null,null,null,"X",null,null,null,"X",null,null,null,null,null,"X"]
[null,"Meteor Swarm",null,null,null,9,null,null,null,{"$f":"MAX(C338:I338)","v":9},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Blazing meteors pummel the area. Takes equal bludgeon and fire damage. I.e. twice listed damage.  Flammable objects are ignited","250 yards","Instantaneous","80' diameter","Endure","9d30",{"$f":"IF(AC338=\"\",\"\",IF(AD338<>\"\",6+AE$3,IF(AC338=\"STR\",AE$3-4 &\"+d3\",IF(AC338=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,null,null,null,null,null,null,null,"PHB"]
[null,"Mind Blank",null,4,null,null,null,null,null,{"$f":"MAX(C339:I339)","v":4},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Your mind appears empty.  Immune to charm/emotion spells, thought read, divination and psychic damage.","Touch","1 day","1 creature",null,null,{"$f":"IF(AC339=\"\",\"\",IF(AD339<>\"\",6+AE$3,IF(AC339=\"STR\",AE$3-4 &\"+d3\",IF(AC339=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"PHB",null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[{"$f":"IF(J340>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Mind over body",null,4,null,null,null,null,null,{"$f":"MAX(C340:I340)","v":4},null,null,null,4,null,null,null,null,null,null,null,null,null,null,"Corrupts the mind's control of the body, save = -1 to actions. No fine control (fingers/eyes) but can attempt normal movement, opening standard door (just)…  Skill actions at disadvantage","Std","4 rounds","1 creature","Will",null,{"$f":"IF(AC340=\"\",\"\",IF(AD340<>\"\",6+AE$3,IF(AC340=\"STR\",AE$3-4 &\"+d3\",IF(AC340=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,null,null,null,"Homebrew"]
[null,"Mind Read",null,3,null,null,null,null,null,{"$f":"MAX(C341:I341)","v":3},null,null,null,2,null,null,null,null,null,null,null,null,null,null,"Read the current thoughts of any creature.  (Save = base emotions)\nSurface thoughts = not detected by target\n+1 base level = Deeper thoughts & target realises.  \nINT (opposed) to reject you & end spell.  \nTouch grants disadvantage to the save.\nCan shift targets as a minor action (lose 1r while shifting)","Std","CONCENTRATE up to 1 minute","1 creature/round","Will",null,{"$f":"IF(AC341=\"\",\"\",IF(AD341<>\"\",6+AE$3,IF(AC341=\"STR\",AE$3-4 &\"+d3\",IF(AC341=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,"X",null,null,"Tome of Magic"]
[null,"Minor Creation",4,null,null,null,null,null,null,{"$f":"MAX(C342:I342)","v":4},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Create vegtable matter, soft goods, rope…need a tiny bit to copy.","Touch","6 hours","1cubic foot/PP",null,null,{"$f":"IF(AC342=\"\",\"\",IF(AD342<>\"\",6+AE$3,IF(AC342=\"STR\",AE$3-4 &\"+d3\",IF(AC342=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"PHB",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Minor Globe of Invulnerability",null,null,null,null,4,null,null,{"$f":"MAX(C343:I343)","v":4},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"1 way barrier to 1st-3rd level spells (not their effects) (priest & mage)","0","10 rounds","10' diameter",null,null,{"$f":"IF(AC343=\"\",\"\",IF(AD343<>\"\",6+AE$3,IF(AC343=\"STR\",AE$3-4 &\"+d3\",IF(AC343=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"PHB",null,null,null,null,null,null,null,null,null,null,null,null,"X","X",null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,"X",null,null,"X"]
[null,"Mirage Arcana",null,null,6,null,null,null,null,{"$f":"MAX(C344:I344)","v":6},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Terrain appears as something different.  General shape remains but a precipace can appear as a slope, swamp as fields.  Inclures tactile, audible, visual, thermal and olfactory elements.  Can impede movement.",0,"Special","1 mile diameter",null,null,{"$f":"IF(AC344=\"\",\"\",IF(AD344<>\"\",6+AE$3,IF(AC344=\"STR\",AE$3-4 &\"+d3\",IF(AC344=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"Unearthed",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[{"$f":"IF(J345>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Mirror Image",null,null,2,null,null,null,null,{"$f":"MAX(C345:I345)","v":2},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Duplicates of the caster appear.  Determine which is attacked before the attack roll.  Attacks against duplicates are at advantage.  A duplicate is destroyed when it takes any damage.",0,"1 minute","2d4 duplicates",null,null,{"$f":"IF(AC345=\"\",\"\",IF(AD345<>\"\",6+AE$3,IF(AC345=\"STR\",AE$3-4 &\"+d3\",IF(AC345=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X","X",null,null,null,null,null,"PHB",null,null,null,"X",null,"X",null,null,null,null,null,null,null,"X","X",null,null,"X","X",null,null,null,"X",null,null,null,"X","X",null,"X",null,null,null,null,null,"X","X",null,null,"X",null,null,null,"X","X",null,null,null,"X",null,null,null,"X",null,null,null,null,null,null,"X",null,null,null,"X"]
[{"$f":"IF(J346>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Misdirection",null,2,null,null,null,null,null,{"$f":"MAX(C346:I346)","v":2},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Causes det spells (Invis, magic, lie, charm) to give the wrong result, excl scrying","Std","1 day","1 creature/object","Will",null,{"$f":"IF(AC346=\"\",\"\",IF(AD346<>\"\",6+AE$3,IF(AC346=\"STR\",AE$3-4 &\"+d3\",IF(AC346=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,null,null,null,"PHB",null,null,null,null,null,"X",null,null,null,null,null,null,"X",null,null,"B",null,null,null,null,null,null,null,null,null,null,null,"X","X","X",null,"X",null,null,null,"X","X","X"]
[{"$f":"IF(J347>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Mistaken Missive",2,null,null,null,null,null,null,{"$f":"MAX(C347:I347)","v":2},null,null,null,null,null,null,null,null,2,null,null,null,null,null,"Moves the letters on a page to read something else (Password protected)","Touch","Permanent","2d4 pages",null,null,{"$f":"IF(AC347=\"\",\"\",IF(AD347<>\"\",6+AE$3,IF(AC347=\"STR\",AE$3-4 &\"+d3\",IF(AC347=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,"B",null,null,null,null,null,"Tome of Magic",null,null,null,null,null,"X",null,null,null,null,null,null,null,"X",null,null,null,"X","X",null,"X",null,"X",null,null,null,null,null,null,"X",null,null,null,null,null,null,"X",null,null,null,"X",null,null,null,null,null,null,null,null,"X","X",null,"X",null,null,null,null,null,"X"]
[{"$f":"IF(J348>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Mockery",null,1,null,null,null,null,null,{"$f":"MAX(C348:I348)","v":1},null,null,null,1,null,null,null,null,null,null,null,null,null,null,"Unleash a string of insults causing psychic damage and giving the target disadvantage on next skill roll. (Save negates disadvantage)","Std","Instantaneous","1 creature","Will","2d4",{"$f":"IF(AC348=\"\",\"\",IF(AD348<>\"\",6+AE$3,IF(AC348=\"STR\",AE$3-4 &\"+d3\",IF(AC348=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,null,null,null,null,"X",null,null,"Homebrew"]
[null,"Modify Memory",null,null,null,null,null,null,null,{"$f":"MAX(C349:I349)","v":0},null,null,null,4,null,null,null,null,null,null,null,null,null,null,"Modify up to 5 minutes of memory (cannot negate charm…)","Std","Permanent","1 creature","Will",null,{"$f":"IF(AC349=\"\",\"\",IF(AD349<>\"\",6+AE$3,IF(AC349=\"STR\",AE$3-4 &\"+d3\",IF(AC349=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,null,null,null,"Tome of Magic"]
[null,"Moment",null,null,null,null,null,null,null,{"$f":"MAX(C350:I350)","v":0},null,null,null,1,null,1,null,null,1,null,null,null,null,null,"Determine the best moment to act in the next round. Roll at advantage for a time dependent 1st action","Std","1 round","1 creature",null,null,{"$f":"IF(AC350=\"\",\"\",IF(AD350<>\"\",6+AE$3,IF(AC350=\"STR\",AE$3-4 &\"+d3\",IF(AC350=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},"B",null,null,null,null,"X",null,null,"Tome of Magic",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null," "]
[null,"Mordenkainen's Faithful Hound",null,null,null,null,5,null,null,{"$f":"MAX(C351:I351)","v":5},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Phantom watchdog only the mage can see. Barks if anything larger than a cat approaches without saying the password. It can see invisible/ethereal but ignores illusions.  Spell attack (pierce).  It cannot be attacked but can be dispelled. Caster must stay within 100'.  Lasts 1 round per remaining hour once activated.",0,"3d6 hours/rounds","80' diameter",null,"4d8",{"$f":"IF(AC351=\"\",\"\",IF(AD351<>\"\",6+AE$3,IF(AC351=\"STR\",AE$3-4 &\"+d3\",IF(AC351=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"PHB",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,"X","X",null,null,null,null,null,null,null,null,null,null,null,"X",null,"X"]
[null,"Mordenkainen's Magnificent Mansion",null,null,null,null,7,null,null,{"$f":"MAX(C352:I352)","v":7},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Extradimensional dwelling with one entrance that shimmers faintly when open.  You can close the portal if within 30'. Contains enough food for a banquet with translucent staff (can't attack)","Std","1 day","1 mansion",null,null,{"$f":"IF(AC352=\"\",\"\",IF(AD352<>\"\",6+AE$3,IF(AC352=\"STR\",AE$3-4 &\"+d3\",IF(AC352=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},"R","X",null,null,null,null,null,null,"Unearthed",null,null,null,null,null,"X",null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Mordenkainen's Private sanctum",null,null,null,null,5,null,null,{"$f":"MAX(C353:I353)","v":5},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Private room, windows go cloudy.\nNo sound passes the barrier\nArea may apear dark & foggy\nDivination prevented across the barrier.\nTeleporting prevented across the barrier\nPlanar travel impossible inside the barrier\nBecomes permanent if cast everyday for a year","0","1 day","1 room ~400 sq ft",null,null,{"$f":"IF(AC353=\"\",\"\",IF(AD353<>\"\",6+AE$3,IF(AC353=\"STR\",AE$3-4 &\"+d3\",IF(AC353=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},"R","X",null,null,null,null,null,null,"Wizards Handbook",null,null,null,null,null,"X",null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[{"$f":"IF(J354>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Mordenkainen's Sword",null,null,null,null,null,7,null,{"$f":"MAX(C354:I354)","v":7},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Sword of force. Minor action to attack each round as a spell attack doing slashing damage.  Can move anywhere within range","Std","3d6 rounds","1 sword",null,"6d12",{"$f":"IF(AC354=\"\",\"\",IF(AD354<>\"\",6+AE$3,IF(AC354=\"STR\",AE$3-4 &\"+d3\",IF(AC354=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Unearthed",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Mount",null,4,null,null,null,null,null,{"$f":"MAX(C355:I355)","v":4},3,3,null,3,null,null,null,3,3,null,-3,3,3,null,"Force unintelligent animals within the gods realm to become willing mounts/pack animals\n+1 base level for monsters","Touch","10 hours","2d4 creatures within 35' diameter","Will",null,{"$f":"IF(AC355=\"\",\"\",IF(AD355<>\"\",6+AE$3,IF(AC355=\"STR\",AE$3-4 &\"+d3\",IF(AC355=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,null,null,null,"Tome of Magic",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X","X","X","X"]
[null,"Move Earth",null,null,null,null,null,6,null,{"$f":"MAX(C356:I356)","v":6},null,null,null,null,null,null,null,null,null,5,null,null,null,null,"Moves earth in waves to change topography (not tunnel)","Std x 5","Permanent","50 yards sq / level",null,null,{"$f":"IF(AC356=\"\",\"\",IF(AD356<>\"\",6+AE$3,IF(AC356=\"STR\",AE$3-4 &\"+d3\",IF(AC356=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"PHB",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Murdock's Feathery Flyer",1,null,null,null,null,null,null,{"$f":"MAX(C357:I357)","v":1},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Grows wings and may glide at ~5:1 (normal weight allowance), 4SP on landing save vs acrobatics.  Speed/angle =4d8' along, 4' down per second","Self","1 glide","Self",null,null,{"$f":"IF(AC357=\"\",\"\",IF(AD357<>\"\",6+AE$3,IF(AC357=\"STR\",AE$3-4 &\"+d3\",IF(AC357=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X","X","X",null,null,null,null,"Tome of Magic",null,null,null,null,null,"X",null,null,null,null,null,null,"X","X",null,"X",null,null,null,null,"X",null,null,"X",null,null,null,"X",null,"X","X",null,null,null,"X",null,"X","X","X","X","X",null,null,"X",null,null,null,null,"X","X",null,"X",null,null,null,null,null,null,"X"]
[null,"Negative Plane Protection",null,null,null,null,null,null,null,{"$f":"MAX(C358:I358)","v":0},null,null,3,null,null,3,null,3,null,null,null,null,null,null,"+4 save vs drain attacks from negative plane creatures. Damages attacker.","Touch","3d6 rounds","1 creature",null,"3d6",{"$f":"IF(AC358=\"\",\"\",IF(AD358<>\"\",6+AE$3,IF(AC358=\"STR\",AE$3-4 &\"+d3\",IF(AC358=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Unearthed",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null," "]
[null,"Neutralise Poison",null,null,null,null,null,null,null,{"$f":"MAX(C359:I359)","v":0},4,4,3,null,4,null,null,null,null,null,3,null,null,null,"Removes 1 poison type","Touch","Permanent","Creature touched",null,null,{"$f":"IF(AC359=\"\",\"\",IF(AD359<>\"\",6+AE$3,IF(AC359=\"STR\",AE$3-4 &\"+d3\",IF(AC359=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"PHB"]
[null,"Nezabar's Olfactory Delight",1,null,null,null,null,null,null,{"$f":"MAX(C360:I360)","v":1},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Invisible globe of pleasing aromas. Disperses normally","Std","Permanent","35' diameter",null,null,{"$f":"IF(AC360=\"\",\"\",IF(AD360<>\"\",6+AE$3,IF(AC360=\"STR\",AE$3-4 &\"+d3\",IF(AC360=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,"X","B",null,null,null,null,"Homebrew",null,null,null,null,"X",null,null,null,null,null,null,null,"X","X",null,null,null,null,"X",null,"X",null,null,null,null,null,null,null,null,null,null,null,null,"X","X","X","X","X","X","X","X","X",null,"X",null,null,null,null,"X","X","X","X","X",null,null,null,null,null,"X"]
[null,"Non-Detection",null,null,null,null,3,null,null,{"$f":"MAX(C361:I361)","v":3},null,null,null,4,null,null,null,null,4,null,null,null,null,null,"Invisible to divination spells (including scrying) and magic items ","Touch","5d10 hours","1 creature",null,null,{"$f":"IF(AC361=\"\",\"\",IF(AD361<>\"\",6+AE$3,IF(AC361=\"STR\",AE$3-4 &\"+d3\",IF(AC361=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"PHB",null,null,null,null,null,"X",null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,"X","X",null,null,"X",null,null,"X",null,null,null,null,null,"X","X","X",null,null,null,"X",null,null,null,null,null,null,"X",null,null,null,null,null,"X",null,null,null,"X"]
[null,"Nystul's Magic Area",2,null,null,null,null,null,null,{"$f":"MAX(C362:I362)","v":2},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Area gets a magical aura of a specific or patchwork types","Touch","Permanent","1 room <3d6x100sq ft",null,null,{"$f":"IF(AC362=\"\",\"\",IF(AD362<>\"\",6+AE$3,IF(AC362=\"STR\",AE$3-4 &\"+d3\",IF(AC362=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},"R",null,"B",null,null,null,null,null,"PHB",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,"X",null,null,"X","X","X","X","X",null,null,"X",null,null,"X",null,null,null,"X",null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[{"$f":"IF(J363>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Nystul's Magic Aura",1,null,null,null,null,null,null,{"$f":"MAX(C363:I363)","v":1},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Object gets a magical aura of a specific type","Touch","Permanent","1 object",null,null,{"$f":"IF(AC363=\"\",\"\",IF(AD363<>\"\",6+AE$3,IF(AC363=\"STR\",AE$3-4 &\"+d3\",IF(AC363=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X","X","B",null,null,null,null,"PHB",null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,"B",null,null,null,null,null,null,null,"X",null,null,"X","X","X","X",null,null,null,"X","X",null,"X",null,null,null,"X",null,null,null,null,null,null,null,"X","X",null,"X",null,null,null,null,null,null,"X",null,null,null,null,"X"]
[null,"Oath",null,null,null,null,null,null,null,{"$f":"MAX(C364:I364)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Bond between willing participants.  Wound damage if broken.","Touch","Special","Creatures touched","Endure","3d6",{"$f":"IF(AC364=\"\",\"\",IF(AD364<>\"\",6+AE$3,IF(AC364=\"STR\",AE$3-4 &\"+d3\",IF(AC364=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},"R",null,null,null,null,null,null,null,"PHB 2",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X","X","X","X"]
[null,"One Way Mirror",null,null,2,null,null,null,null,{"$f":"MAX(C365:I365)","v":2},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Creates a reflective surface that acts in only one direction","Touch","1 month","2d4 feet square",null,null,{"$f":"IF(AC365=\"\",\"\",IF(AD365<>\"\",6+AE$3,IF(AC365=\"STR\",AE$3-4 &\"+d3\",IF(AC365=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,"B",null,null,null,null,null,"Homebrew",null,null,null,null,null,null,null,null,null,null,null,null,"X","X",null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,"X",null,null,"X",null,null,"X",null,null,null,null,null,null,"X"]
[null,"Opportune Moment",null,null,null,null,null,null,1,{"$f":"MAX(C366:I366)","v":1},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"The mage spots an unexpected opening and has initiative of 1. (Expires if asleep)","Self","1 action / 1 day","Self",null,null,{"$f":"IF(AC366=\"\",\"\",IF(AD366<>\"\",6+AE$3,IF(AC366=\"STR\",AE$3-4 &\"+d3\",IF(AC366=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Homebrew"]
[null,"Otiluke's Dispelling Screen",null,null,null,null,4,null,null,{"$f":"MAX(C367:I367)","v":4},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Dispels magic on items that pass through.  Dispels at level cast. Save = 12\nMajor items count as level 7 and are rendered inoperative for 1d4 rounds","10'","4 hours","20' square",null,null,{"$f":"IF(AC367=\"\",\"\",IF(AD367<>\"\",6+AE$3,IF(AC367=\"STR\",AE$3-4 &\"+d3\",IF(AC367=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"Wizards Handbook",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,"X"]
[{"$f":"IF(J368>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Otiluke's Freezing Sphere",null,null,null,6,null,null,null,{"$f":"MAX(C368:I368)","v":6},null,null,null,null,null,null,null,null,null,null,null,null,6,null,"Creates a small sphere of ice. Can be passed to another creature to hurl, sling...  When it impacts it shatters on impact causing a wave of cold to spread out\nWater will freeze to 6\" depth for 1 minute (sufficient for 5000lb creatures to walk on). Swimming creatures failing a DEX save are trapped until they make a STR (6) save.",0,"1 round","80' diameter","Endure","6d12",{"$f":"IF(AC368=\"\",\"\",IF(AD368<>\"\",6+AE$3,IF(AC368=\"STR\",AE$3-4 &\"+d3\",IF(AC368=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,"X",null,null,null,null,null,null,"PHB"]
[{"$f":"IF(J369>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Otiluke's Resiliant Sphere",null,null,null,null,null,4,null,{"$f":"MAX(C369:I369)","v":4},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Globe of force to capture a small enough target. Nothing can pass through. Can be rolled/moved by inside/outside characters.  If not large enough to encompass a target it fails.","Std","2d4 rounds","2'+1' diameter/PP","Dodge",null,{"$f":"IF(AC369=\"\",\"\",IF(AD369<>\"\",6+AE$3,IF(AC369=\"STR\",AE$3-4 &\"+d3\",IF(AC369=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,null,null,null,"Unearthed",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,"X",null,null,"X",null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Pain Touch",null,3,null,null,null,null,null,{"$f":"MAX(C370:I370)","v":3},null,null,null,null,null,3,null,null,null,null,null,null,null,null,"Instant pain on touch (spell attack). WILL save (ongoing) or disadvantage on skills. Save also ends damage. Damage reduces by 1 level each round (4d8, 3d6, 2d4)","Touch","3 rounds","1 creature",null,"4d8",{"$f":"IF(AC370=\"\",\"\",IF(AD370<>\"\",6+AE$3,IF(AC370=\"STR\",AE$3-4 &\"+d3\",IF(AC370=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Wizards Handbook",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,"X",null,null,null,null,"X",null,null,null,null,null,"X",null,null,null,null,null,null,"X",null,null,"X",null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,"X"]
[{"$f":"IF(J371>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Painblast",null,6,null,null,null,null,null,{"$f":"MAX(C371:I371)","v":6},null,null,null,null,null,6,null,null,null,null,null,null,null,null,"Wracked by psychic pain and unable to move. If save (ongoing) then damage stops but full disadvantage.  2nd save = OK","0","3d6 rounds","35' diameter","Will","4d8",{"$f":"IF(AC371=\"\",\"\",IF(AD371<>\"\",6+AE$3,IF(AC371=\"STR\",AE$3-4 &\"+d3\",IF(AC371=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,null,null,null,null,null,null,null,"Homebrew",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,"X"]
[null,"Part Water",null,null,null,null,null,6,null,{"$f":"MAX(C372:I372)","v":6},null,null,null,null,null,null,null,null,null,null,null,null,5,null,"Parts the sea or river","Std","3d6 minutes","50yds wide x \n1/2 mile long",null,null,{"$f":"IF(AC372=\"\",\"\",IF(AD372<>\"\",6+AE$3,IF(AC372=\"STR\",AE$3-4 &\"+d3\",IF(AC372=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"PHB"]
[{"$f":"IF(J373>0,\"TRUE\",\"FALSE\")","v":"FALSE"},"Pass Through Stone",null,null,null,null,null,null,null,{"$f":"MAX(C373:I373)","v":0},null,null,null,null,null,null,null,null,null,5,0,null,null,null,"Walk through stone","Touch","1 round","5 feet thick",null,null,{"$f":"IF(AC373=\"\",\"\",IF(AD373<>\"\",6+AE$3,IF(AC373=\"STR\",AE$3-4 &\"+d3\",IF(AC373=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"Homebrew"]
[null,"Pass without Trace",null,null,null,null,null,null,null,{"$f":"MAX(C374:I374)","v":0},1,1,null,null,null,null,null,null,null,null,2,null,null,null,"Creatures within the area leave no tracks, including scent over snow, mud or other terrain.",0,"CONCENTRATE up to 10 minutes","80' diameter",null,null,{"$f":"IF(AC374=\"\",\"\",IF(AD374<>\"\",6+AE$3,IF(AC374=\"STR\",AE$3-4 &\"+d3\",IF(AC374=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"PHB"]
[null,"Passwall",5,null,null,null,null,null,null,{"$f":"MAX(C375:I375)","v":5},null,null,null,null,null,null,null,null,6,null,null,null,null,null,"5' widex8' high passage in stone/wood walls.","Touch","1 hour","3d6 feet long",null,null,{"$f":"IF(AC375=\"\",\"\",IF(AD375<>\"\",6+AE$3,IF(AC375=\"STR\",AE$3-4 &\"+d3\",IF(AC375=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"PHB",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,"X"]
[{"$f":"IF(J376>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Past life",null,null,null,null,null,null,2,{"$f":"MAX(C376:I376)","v":2},null,null,null,null,null,2,null,null,null,null,null,null,null,null,"Mental image of target","Touch","Special","1 creature",null,null,{"$f":"IF(AC376=\"\",\"\",IF(AD376<>\"\",6+AE$3,IF(AC376=\"STR\",AE$3-4 &\"+d3\",IF(AC376=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"Tome of Magic",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,"X",null,"X",null,null,"X",null,null,null,null,null,null,"X","X",null,null,null,null,"X","X",null,null,null,null,"X",null,"X",null,null,null,"X"]
[{"$f":"IF(J377>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Patternweave",null,null,null,null,null,null,1,{"$f":"MAX(C377:I377)","v":1},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Make sense of chaos, broken items","Std","1 minute","35' diameter","Spot",null,{"$f":"IF(AC377=\"\",\"\",IF(AD377<>\"\",6+AE$3,IF(AC377=\"STR\",AE$3-4 &\"+d3\",IF(AC377=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,null,null,null,"Tome of Magic",null,null,null,null,null,"X",null,null,null,null,null,null,null,"X",null,"B",null,null,null,"X",null,"X",null,"X",null,null,null,null,null,null,null,null,null,null,"X","X","X","X",null,"X","X","X",null,null,null,"X",null,null,null,null,null,"X",null,null,null,null,null,null,"X"]
[{"$f":"IF(J378>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Permanent Illusion",null,null,6,null,null,null,null,{"$f":"MAX(C378:I378)","v":6},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Permanent illusion","100'","Permanent","15 off 10' cubes","Spot",null,{"$f":"IF(AC378=\"\",\"\",IF(AD378<>\"\",6+AE$3,IF(AC378=\"STR\",AE$3-4 &\"+d3\",IF(AC378=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},"R","X",null,null,null,null,null,null,"PHB",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Phantasmal Force",null,null,1,null,null,null,null,{"$f":"MAX(C379:I379)","v":1},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Create Illusions.  Illusions can move as long as they stay within range.  Creatures can use a Minor action for an additional save.\nSave means illusions are translucent, you can still make out the outline but they have no effect.","120'","CONCENTRATE up to 10 minutes","35' diameter","Spot",null,{"$f":"IF(AC379=\"\",\"\",IF(AD379<>\"\",6+AE$3,IF(AC379=\"STR\",AE$3-4 &\"+d3\",IF(AC379=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X","X",null,null,null,null,null,"PHB",null,null,null,null,null,null,null,null,null,null,null,null,null,"X","X","X",null,null,"X",null,"X",null,null,"X",null,null,null,"X",null,null,null,null,"X",null,null,"X","X",null,null,"X","X","X",null,"X",null,"X","X",null,"X","X",null,"X",null,null,null,null,null,null,null,null,null,null,null,"X"]
[{"$f":"IF(J380>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Phantasmal Killer",null,4,null,null,null,null,null,{"$f":"MAX(C380:I380)","v":4},null,null,null,null,null,4,null,null,null,null,null,null,null,null,"Create victims most feared creature in his mind. Atk 8 vs dodge, if it hits fail = KO, save = disadvantage for remaining duration. Creature is invulnerable","Std /2","4 rounds","1 creature","Spot",null,{"$f":"IF(AC380=\"\",\"\",IF(AD380<>\"\",6+AE$3,IF(AC380=\"STR\",AE$3-4 &\"+d3\",IF(AC380=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,null,null,null,"PHB",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,"X",null,"X","X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Phantom Steed",null,null,3,null,null,null,null,{"$f":"MAX(C381:I381)","v":3},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Quasi real black horse, ridable by caster only, no saddlebags.","Touch","2d4 hours","1 creature",null,null,{"$f":"IF(AC381=\"\",\"\",IF(AD381<>\"\",6+AE$3,IF(AC381=\"STR\",AE$3-4 &\"+d3\",IF(AC381=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Unearthed",null,null,null,"X",null,"X",null,null,null,null,null,null,"X",null,null,null,null,"X",null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X","X",null,null,null,null,null,null,null,null,null,null,"X",null,null,null,"X",null,null,null,null,null,"X"]
[null,"Phase Door",7,null,null,null,null,null,null,{"$f":"MAX(C382:I382)","v":7},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"The caster & target can move out of phase with the surroundings and therefore move through non-magical substances at will.","Touch","3 uses within 10 minutes","Creature touched + caster",null,null,{"$f":"IF(AC382=\"\",\"\",IF(AD382<>\"\",6+AE$3,IF(AC382=\"STR\",AE$3-4 &\"+d3\",IF(AC382=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"PHB"]
[null,"Piercing Shriek",null,null,null,null,null,null,null,{"$f":"MAX(C383:I383)","v":0},null,null,null,4,null,null,null,null,null,null,null,null,null,null,"All creatures stop what they are doing to put their hands over their ears.  DAZED. Save = FROZEN",0,"1 round","Cone 20' x 90°","Endure","4d8",{"$f":"IF(AC383=\"\",\"\",IF(AD383<>\"\",6+AE$3,IF(AC383=\"STR\",AE$3-4 &\"+d3\",IF(AC383=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,null,null,null,null,"X",null,null,"Homebrew"]
[{"$f":"IF(J384>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Planar Binding",null,null,null,null,5,null,null,{"$f":"MAX(C384:I384)","v":5},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Bind a planar creature to your service. Follow, guard… It obeys the letter of the binding but may well be hostile and attempot to subvert the binding.  When the task is complete it reports to you if it can otherwise it returns to the point of binding where it remains until the spell ends.  When the spell ends it returns to its own plane","10'","2d4 days","1 creature","Will",null,{"$f":"IF(AC384=\"\",\"\",IF(AD384<>\"\",6+AE$3,IF(AC384=\"STR\",AE$3-4 &\"+d3\",IF(AC384=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},"R",null,null,null,null,null,null,null,"Homebrew",null,null,null,null,null,"X"]
[null,"Plant Growth",4,null,null,null,null,null,null,{"$f":"MAX(C385:I385)","v":4},3,3,null,null,null,null,null,null,null,null,null,null,null,null,"Causes a rapid growth in plants to cause a thicket, speed = 1/4.  may exclude any number of areas.","30'","Permanent","Square sides 2d4x10yds",null,null,{"$f":"IF(AC385=\"\",\"\",IF(AD385<>\"\",6+AE$3,IF(AC385=\"STR\",AE$3-4 &\"+d3\",IF(AC385=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,"B",null,null,null,null,null,"PHB",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,"X",null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,"X"]
[null,"Poison food and drink (Purify)",null,null,null,null,null,null,null,{"$f":"MAX(C386:I386)","v":0},null,null,null,null,null,3,null,null,null,null,null,null,null,null,"Poisons food. If ingested then no save","Touch","Permanent","1 cubic foot","Endure","4d8",{"$f":"IF(AC386=\"\",\"\",IF(AD386<>\"\",6+AE$3,IF(AC386=\"STR\",AE$3-4 &\"+d3\",IF(AC386=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,null,null,null,null,null,null,null,"Homebrew",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null," "]
[null,"Poison Spray",null,null,null,null,4,null,null,{"$f":"MAX(C387:I387)","v":4},3,3,null,null,null,null,null,null,null,null,null,null,null,4,"Spray poison gas from your palm. Also suffer random poison effect.",0,"Instantaneous","Cone 35' x 20°","Endure","3d6",{"$f":"IF(AC387=\"\",\"\",IF(AD387<>\"\",6+AE$3,IF(AC387=\"STR\",AE$3-4 &\"+d3\",IF(AC387=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,null,null,null,null,null,null,null,"Homebrew",null,"X"]
[null,"Poison Touch",null,null,null,null,null,null,null,{"$f":"MAX(C388:I388)","v":0},null,null,null,null,null,3,null,null,null,null,3,null,null,null,"Poison blade/food.  Also suffer random poison effect. 2 saves (damage & effect)","Touch","8 hours","1 weapon/attack","Endure","5d10",{"$f":"IF(AC388=\"\",\"\",IF(AD388<>\"\",6+AE$3,IF(AC388=\"STR\",AE$3-4 &\"+d3\",IF(AC388=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,null,null,null,null,null,null,null,"PHB"]
[{"$f":"IF(J389>0,\"TRUE\",\"FALSE\")","v":"FALSE"},"Poisonous Touch",null,null,null,null,null,null,null,{"$f":"MAX(C389:I389)","v":0},3,3,null,null,null,3,null,null,null,null,3,null,null,null,"Poisons the targeted creature.  If saved then the poison did not transfer and the druid may attempt again for 5 rounds","Touch","5 rounds","Creature touched","Endure",null,{"$f":"IF(AC389=\"\",\"\",IF(AD389<>\"\",6+AE$3,IF(AC389=\"STR\",AE$3-4 &\"+d3\",IF(AC389=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,null,null,null,null,null,null,null,"Homebrew",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Polymorph",4,null,null,null,null,null,null,{"$f":"MAX(C390:I390)","v":4},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Target takes on physical non-magical properties of new creature up to 2 sizes different. A fit but injured giant > a fit but injured chicken.\nInnate magical abilities are retained.  Mind is retained unless fumbled save)\nWhen killed, return to original form at original stamina.\nSave daily, fumble = permanent.  \nNo save if cast on oneself (cannot  fumble either).\n+1 base level for each 2 sizes (e.g. tiny > medium, huge > giant)\n+1 base level between class  Mammal / bird / demon / planar...","Std /2","d3 weeks\nOngoing daily","1 creature","Endure",null,{"$f":"IF(AC390=\"\",\"\",IF(AD390<>\"\",6+AE$3,IF(AC390=\"STR\",AE$3-4 &\"+d3\",IF(AC390=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X","X",null,null,null,null,null,"PHB",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,"X",null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,"X","X",null,"X","X"]
[null,"Power Word Blind",null,8,null,null,null,null,null,{"$f":"MAX(C391:I391)","v":8},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Blinds all in the area weakest first up to 200SP total.  BLINDED\nOngoing save","Std","Permanent","35' diameter","Will",null,{"$f":"IF(AC391=\"\",\"\",IF(AD391<>\"\",6+AE$3,IF(AC391=\"STR\",AE$3-4 &\"+d3\",IF(AC391=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,null,null,null,"PHB",null,null,null,null,null,"X"]
[{"$f":"IF(J392>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Power Word Deaf",null,3,null,null,null,null,null,{"$f":"MAX(C392:I392)","v":3},null,null,null,null,null,3,null,null,null,null,null,null,null,null,"Target cannot hear anything -2 Alertness (-2 defence). Ongoing\n1st save = -1 Alert/defence","Std","5 rounds","35' diameter","Will",null,{"$f":"IF(AC392=\"\",\"\",IF(AD392<>\"\",6+AE$3,IF(AC392=\"STR\",AE$3-4 &\"+d3\",IF(AC392=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,null,null,null,"PHB",null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,"X","X","X",null,null,null,"X",null,"X","X",null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,"X",null,null,"X"]
[null,"Power Word Kill",null,9,null,null,null,null,null,{"$f":"MAX(C393:I393)","v":9},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Slays creatures up to 200SP weakest first.  Use of an HP grants a saving throw.","Std","Permanent","18' diameter",null,null,{"$f":"IF(AC393=\"\",\"\",IF(AD393<>\"\",6+AE$3,IF(AC393=\"STR\",AE$3-4 &\"+d3\",IF(AC393=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"PHB"]
[null,"Power Word Stun",null,7,null,null,null,null,null,{"$f":"MAX(C394:I394)","v":7},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Mental attack stuns all creatures within the area.  The save level of success reduces the effect.","Std","Instantaneous","35' diameter",null,null,{"$f":"IF(AC394=\"\",\"\",IF(AD394<>\"\",6+AE$3,IF(AC394=\"STR\",AE$3-4 &\"+d3\",IF(AC394=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"PHB",null,null,null,null,null,"X"]
[{"$f":"IF(J395>0,\"TRUE\",\"FALSE\")","v":"FALSE"},"Prayer",null,null,null,null,null,null,null,{"$f":"MAX(C395:I395)","v":0},3,3,3,3,3,3,3,3,3,3,3,3,3,null,"+1 to all actions +1 damage","0","3d6 rounds","80' diameter",null,null,{"$f":"IF(AC395=\"\",\"\",IF(AD395<>\"\",6+AE$3,IF(AC395=\"STR\",AE$3-4 &\"+d3\",IF(AC395=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,"X","X",null,"X","PHB",null,null,null,null,null,null,null,null,null,"X",null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X","X",null,null,null,null,null,"X","X",null,null,null,null,null,null,null,null,null,"X"]
[null,"Precipitation",null,null,null,1,null,null,null,{"$f":"MAX(C396:I396)","v":1},1,1,null,null,null,null,null,null,null,null,null,1,1,null,"Causes it to Rain/snow…depending upon the temperature","0","1 hour","2d4 miles dia",null,null,{"$f":"IF(AC396=\"\",\"\",IF(AD396<>\"\",6+AE$3,IF(AC396=\"STR\",AE$3-4 &\"+d3\",IF(AC396=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,"X",null,null,null,"Unearthed",null,null,null,null,null,"X",null,null,null,null,null,null,null,"X",null,"X",null,null,null,null,"X",null,"X",null,null,null,"X","X","X",null,null,null,null,"X",null,null,"X","X","X","X","X",null,null,"X","X",null,"X",null,"X",null,null,"X",null,null,null,null,null,null,"X"]
[null,"Predict weather",null,null,null,null,null,null,null,{"$f":"MAX(C397:I397)","v":0},1,1,null,null,null,null,null,null,null,null,null,null,null,null,"Determines the weather in the locale","Sight","2d4 days","10 mile radius",null,null,{"$f":"IF(AC397=\"\",\"\",IF(AD397<>\"\",6+AE$3,IF(AC397=\"STR\",AE$3-4 &\"+d3\",IF(AC397=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"PHB"]
[null,"Preserve",null,null,null,null,2,null,null,{"$f":"MAX(C398:I398)","v":2},2,2,3,null,null,null,null,null,null,null,null,null,null,null,"Preserves material. Soft=1/2 duration, liquid = 1/4","Touch","1 year","2d4 cubic feet",null,null,{"$f":"IF(AC398=\"\",\"\",IF(AD398<>\"\",6+AE$3,IF(AC398=\"STR\",AE$3-4 &\"+d3\",IF(AC398=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,"B","B",null,null,null,null,"Unearthed",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"B",null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,"X","X",null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Prismatic Sphere",null,null,null,null,9,null,null,{"$f":"MAX(C399:I399)","v":9},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Scintillating sphere blinds when looked at (WILL 16)\nOnly the caster can move through the sphere\nColour:  Protect against                     - Removal method : Effect if touched \nRed:     Non-magical missiles            - Cone of cold : 20SP\nOrange:  Magical missiles                  - Gust of  wind : 40SP\nYellow:   Poisons/gasses/petrification - Disentegrate :80SP\nGreen:    Breath weapons                  - Passwall : Poisoned\nBlue:      Scrying and mental attacks - Magic missile : Petrified\nIndigo:    Spells                                 - Continual light : Insane\nViolet:    Force field                           - Dispel magic : Plane travel","0","3 hours","18' diameter","Will",null,{"$f":"IF(AC399=\"\",\"\",IF(AD399<>\"\",6+AE$3,IF(AC399=\"STR\",AE$3-4 &\"+d3\",IF(AC399=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,null,null,null,"PHB"]
[null,"Prismatic Spray",7,null,null,null,null,null,null,{"$f":"MAX(C400:I400)","v":7},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Flickering collection of light beams.  Creatures are struck by 1 or more\nAll creatures save or blinded.\n1. Red:       20SP\n2. Orange:  40SP \n3. Yellow:   80SP\n4. Green:   Poisoned\n5. Blue:     Petrified\n6. Indigo:   Insane\n7. Violet    Sent to another plane\n8. Roll twice","0","Instantaneous","Plane 70 x 15' wide","Endure",null,{"$f":"IF(AC400=\"\",\"\",IF(AD400<>\"\",6+AE$3,IF(AC400=\"STR\",AE$3-4 &\"+d3\",IF(AC400=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,null,null,null,null,null,null,null,"PHB",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Prismatic Wall",null,null,null,null,8,null,null,{"$f":"MAX(C401:I401)","v":8},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Wall at least 5' high or a sphere 35' radius. Designated creatures can pass through.\nWithin 20' = Blinded 1 minute\nEach layer must be destroyed in turn\nRed: Prevents non-magical ranged attacks: 10d6 fire damage (25 cold damage)\nOrange: Prevents magical ranged attacks: 10d6 cold damage (Strong Wind)\nYellow: 10d6 lightning damage (60 force damage)\nGreen: 10d6 poison (passwall or similar)\nBlue: 10d6 Cold damage (25 fire damage)\nIndigo: Prevents spells RESTRAINED (3 save/fails = saved/petrified) (Continual light)\nViolet: Blinded (auto) Save next round or plane shifted (Dispel magic)","Std","2d4 hours","1000 sq feet","Will",null,{"$f":"IF(AC401=\"\",\"\",IF(AD401<>\"\",6+AE$3,IF(AC401=\"STR\",AE$3-4 &\"+d3\",IF(AC401=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,null,null,null,"PHB",null,null,null,null,null,"X"]
[null,"Produce / Quench Fire",null,null,null,null,null,null,null,{"$f":"MAX(C402:I402)","v":0},4,4,null,null,null,null,2,null,null,null,null,null,null,null,"Creates/quenches a large fire, it will continue burning if there are combustibles","Std","1 round","35' diameter",null,null,{"$f":"IF(AC402=\"\",\"\",IF(AD402<>\"\",6+AE$3,IF(AC402=\"STR\",AE$3-4 &\"+d3\",IF(AC402=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"PHB"]
[{"$f":"IF(J403>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Programmed Illusion",null,null,6,null,null,null,null,{"$f":"MAX(C403:I403)","v":6},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Illusion that activates upon a set of circumstances (no limit to number of times).  Dormant for 10 minutes after appearing.\nTrigger based on visual/audible conditions within 30'","Std","Permanent. 5 minute repitition","30' cube",null,null,{"$f":"IF(AC403=\"\",\"\",IF(AD403<>\"\",6+AE$3,IF(AC403=\"STR\",AE$3-4 &\"+d3\",IF(AC403=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"PHB",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Project Image",null,null,6,null,null,null,null,{"$f":"MAX(C404:I404)","v":6},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Illusiory copy of youself at any visited location.  You can see/hear/smell through its eyes/ears/nose.  You are are using  its senses or yours on any round.  Minor action to switch.","500 miles","CONCENTRATE up to 1 day",null,null,null,{"$f":"IF(AC404=\"\",\"\",IF(AD404<>\"\",6+AE$3,IF(AC404=\"STR\",AE$3-4 &\"+d3\",IF(AC404=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"PHB"]
[null,"Protection from Cantrips",null,null,null,null,2,null,null,{"$f":"MAX(C405:I405)","v":2},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Cannot be affected by cantrips","Self","1 month","Self",null,null,{"$f":"IF(AC405=\"\",\"\",IF(AD405<>\"\",6+AE$3,IF(AC405=\"STR\",AE$3-4 &\"+d3\",IF(AC405=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,"B",null,null,null,null,"PHB 2",null,null,null,null,null,"X",null,null,null,null,null,null,"X","X",null,4,null,null,null,null,null,null,"X","X",null,null,null,"X",null,null,null,null,null,null,"X","X",null,"X","X",null,null,"X",null,null,null,null,null,null,"X","X"]
[null,"Protection From Elements",null,null,null,null,3,null,null,{"$f":"MAX(C406:I406)","v":3},4,4,3,4,4,null,3,4,4,null,null,3,3,null,"Absorbs cold/fire/lightning damage. Reaction for caster only for 1 round only.","Touch","1 hour","Creature touched",null,"5d10",{"$f":"IF(AC406=\"\",\"\",IF(AD406<>\"\",6+AE$3,IF(AC406=\"STR\",AE$3-4 &\"+d3\",IF(AC406=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},"React",null,null,null,"X","X",null,null,"PHB",null,null,"X","X",null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Protection from Evil",null,null,null,null,1,null,null,{"$f":"MAX(C407:I407)","v":1},1,1,1,1,null,1,1,1,1,1,1,1,1,null,"+1 defence, +1 save","Touch","3d6 rounds","1 creature",null,null,{"$f":"IF(AC407=\"\",\"\",IF(AD407<>\"\",6+AE$3,IF(AC407=\"STR\",AE$3-4 &\"+d3\",IF(AC407=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,"X","X","X","X",null,null,"PHB",null,null,null,null,null,"X",null,null,null,null,null,null,"X","X",5,"B","X","X","X","X",null,null,"X","X",null,null,"X",null,"X","X",null,null,"X",null,"X","X","X","X",null,null,null,null,null,null,null,null,"X","X",null,null,"X",null,null,null,null,"X","X",null,"X",null,"X"," "]
[{"$f":"IF(J408>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Protection from Hunger & Thirst",1,null,null,null,null,null,null,{"$f":"MAX(C408:I408)","v":1},1,1,1,null,2,null,null,null,null,null,null,null,null,null,"Does not need food or water","Touch","6d12 hours","1 creature",null,null,{"$f":"IF(AC408=\"\",\"\",IF(AD408<>\"\",6+AE$3,IF(AC408=\"STR\",AE$3-4 &\"+d3\",IF(AC408=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,"B","X",null,null,null,null,"Wizards Handbook",null,null,null,null,null,"X",null,null,null,null,null,null,"X","X",null,"X",null,null,null,"X",null,null,"X","X",null,null,"X","X","X",null,null,null,null,"X",null,null,"X","X",null,null,"X",null,null,"X",null,null,null,null,"X","X",null,null,null,null,null,"X",null,null,"X","X"]
[{"$f":"IF(J409>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Protection from normal missiles",null,null,null,null,null,3,null,{"$f":"MAX(C409:I409)","v":3},null,null,null,null,null,null,null,4,null,null,null,null,null,4,"Reaction (caster): Immune to normal non-magical missiles, 1/2 damage from large / magical.","Touch","3d6 minutes","Creature touched",null,null,{"$f":"IF(AC409=\"\",\"\",IF(AD409<>\"\",6+AE$3,IF(AC409=\"STR\",AE$3-4 &\"+d3\",IF(AC409=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},"React",null,"X",null,null,null,null,null,"PHB","X",null,null,"X",null,null,null,null,null,null,"X",null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Protection from Paralysis",null,null,null,null,2,null,null,{"$f":"MAX(C410:I410)","v":2},null,null,2,null,null,2,null,null,null,null,2,null,null,null,"Cannot be paralyzed","Touch","6d12 minutes","1 creature",null,null,{"$f":"IF(AC410=\"\",\"\",IF(AD410<>\"\",6+AE$3,IF(AC410=\"STR\",AE$3-4 &\"+d3\",IF(AC410=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,"X",null,null,null,null,"Tome of Magic",null,null,null,null,null,"X",null,null,null,null,null,null,"X","X",null,5,null,null,null,null,null,"X","X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,"X",null,"X","X","X","X"]
[null,"Purify food and drink",null,null,null,null,null,null,null,{"$f":"MAX(C411:I411)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Purifies  spoiled, rotten or poisonous food or drink.","1 foot","Permanent","2d4 cubic feet",null,null,{"$f":"IF(AC411=\"\",\"\",IF(AD411<>\"\",6+AE$3,IF(AC411=\"STR\",AE$3-4 &\"+d3\",IF(AC411=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},"R",null,null,null,null,null,null,null,"PHB",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null," "]
[{"$f":"IF(J412>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Push",null,null,null,null,null,2,null,{"$f":"MAX(C412:I412)","v":2},null,null,null,null,null,2,null,3,2,null,2,3,null,null,"Pushes objects away/into character.  Spell attack Bludgeon\n+1 base level for medium creatures\n+1 base level per size increase","Std","Instantaneous","1 medium object 100 lb",null,"4d8",{"$f":"IF(AC412=\"\",\"\",IF(AD412<>\"\",6+AE$3,IF(AC412=\"STR\",AE$3-4 &\"+d3\",IF(AC412=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Homebrew",null,null,null,"X"]
[{"$f":"IF(J413>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Pyrotechnics",null,null,null,3,null,null,null,{"$f":"MAX(C413:I413)","v":3},null,null,null,null,null,null,3,null,null,null,null,3,null,null,"Sparks and choking thick black smoke. OBSCURED","Std x10","10 rounds","1 fire source 35' diameter","Endure","3d6",{"$f":"IF(AC413=\"\",\"\",IF(AD413<>\"\",6+AE$3,IF(AC413=\"STR\",AE$3-4 &\"+d3\",IF(AC413=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,"X",null,null,"X",null,null,null,"PHB",null,null,null,"X",null,"X",null,null,null,null,null,null,null,"X",null,"X",null,null,null,null,null,null,null,null,null,null,null,"X","X","X","X",null,null,null,"X","X",null,null,"X","X","X","X",null,"X",null,null,null,"X",null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,"X"]
[null,"Rainbow",null,null,null,null,null,null,null,{"$f":"MAX(C414:I414)","v":0},null,null,5,null,null,null,null,5,null,null,null,5,null,null,"Creates multi-hued bow that fires one arrow of each colour up to 2 per round. Arrows are +3 cause 2d12 with x2 damage against specific creatures.  Uses Magical ranged attack, first fired on round summoned.\nRed      Fire\nOrange Burrowing / earthy\nYellow  Acid / poison using\nGreen   Vegetable\nBlue     Aerial / lightning\nIndigo   Aquatic\nViolet   Constructs / regenerating","as bow","6 rounds","Special",null,null,{"$f":"IF(AC414=\"\",\"\",IF(AD414<>\"\",6+AE$3,IF(AC414=\"STR\",AE$3-4 &\"+d3\",IF(AC414=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,"X",null,null,null,"Unearthed"]
[null,"Rainbow Pattern",null,3,null,null,null,null,null,{"$f":"MAX(C415:I415)","v":3},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Hypnotic rainbow pattern that moves away at 30'/round.  Creatures will follow, not into obvious danger, (e.g. over a cliff). Save if attacked","Std","5 rounds","35' diameter","Will",null,{"$f":"IF(AC415=\"\",\"\",IF(AD415<>\"\",6+AE$3,IF(AC415=\"STR\",AE$3-4 &\"+d3\",IF(AC415=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,null,null,null,"Unearthed",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,"X","X",null,null,null,null,null,null,null,null,"X","X"]
[{"$f":"IF(J416>0,\"TRUE\",\"FALSE\")","v":"FALSE"},"Rally",null,null,null,null,null,null,null,{"$f":"MAX(C416:I416)","v":0},null,null,null,null,null,3,null,2,null,null,null,null,null,null,"Causes a unit of creatures to pass a morale check","250 yards","Instantaneous","1 unit",null,null,{"$f":"IF(AC416=\"\",\"\",IF(AD416<>\"\",6+AE$3,IF(AC416=\"STR\",AE$3-4 &\"+d3\",IF(AC416=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"Tome of Magic",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null," "]
[null,"Rary's Telepathic Bond",null,null,null,null,null,null,4,{"$f":"MAX(C417:I417)","v":4},null,null,null,5,null,null,null,null,null,null,null,null,null,null,"Telepathic bond between upto 8 willing creatures","Touch","4 hours","8 creatures",null,null,{"$f":"IF(AC417=\"\",\"\",IF(AD417<>\"\",6+AE$3,IF(AC417=\"STR\",AE$3-4 &\"+d3\",IF(AC417=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,"X",null,null,"Wizards Handbook",null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,4]
[null,"Ray of Enfeeblement",null,2,null,null,null,null,null,{"$f":"MAX(C418:I418)","v":2},null,null,null,null,null,1,null,null,null,null,null,null,null,2,"Disadvantage to all strength skills/checks (damage disadvantage for dex weapons). First save reduces the effect to -1 STR. ongoing","Std","5 rounds","1 creature","Will",null,{"$f":"IF(AC418=\"\",\"\",IF(AD418<>\"\",6+AE$3,IF(AC418=\"STR\",AE$3-4 &\"+d3\",IF(AC418=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,null,null,null,"PHB","X",null,null,"X",null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,"X",null,null,"X","X",null,null,null,null,null,null,null,"X",null,null,"X","X","X","X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X","X",null,null,"X","X",null,"X"]
[null,"Reconstruct",3,null,null,null,null,null,null,{"$f":"MAX(C419:I419)","v":3},null,null,null,null,null,null,null,5,null,4,null,null,null,null,"Repairs large (wood/cloth) non-magical item, e.g. smashed single door, hole in boat (not a castle wall)\n+1 base level for 10 stone wall, iron bound doors…","Touch","Permanent","1 object",null,null,{"$f":"IF(AC419=\"\",\"\",IF(AD419<>\"\",6+AE$3,IF(AC419=\"STR\",AE$3-4 &\"+d3\",IF(AC419=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X","X",null,null,null,null,null,"PHB",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,"B",null,null,null,null,"X",null,"X","X",null,null,null,"X","X","X",null,null,null,"X","X",null,null,"X","X","X","X",null,null,null,null,"X",null,null,"X","X",null,null,"X",null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[{"$f":"IF(J420>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Reflect",null,null,null,null,7,null,null,{"$f":"MAX(C420:I420)","v":7},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Reaction: Will reflect the effects of a single spell targeted upon the mage up to 1 level below the level cast at back to the caster.","Self","Instantaneous","Self",null,null,{"$f":"IF(AC420=\"\",\"\",IF(AD420<>\"\",6+AE$3,IF(AC420=\"STR\",AE$3-4 &\"+d3\",IF(AC420=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Homebrew",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[{"$f":"IF(J421>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Reinforce",null,null,null,null,null,4,null,{"$f":"MAX(C421:I421)","v":4},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Reinforce walls/doors with an internal force plane (or unmagical rock for Moradin) preventing passwall and similar.","Touch","1 month","100' x 10' high",null,null,{"$f":"IF(AC421=\"\",\"\",IF(AD421<>\"\",6+AE$3,IF(AC421=\"STR\",AE$3-4 &\"+d3\",IF(AC421=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},"R",null,null,null,null,null,null,null,"Homebrew"]
[null,"Remove Charm",null,2,null,null,null,null,null,{"$f":"MAX(C422:I422)","v":2},3,3,1,2,null,3,3,3,3,3,null,3,3,null,"Removes effects of charms. Use PP of level of charm (min=2)","Touch","Permanent","1 creature",null,null,{"$f":"IF(AC422=\"\",\"\",IF(AD422<>\"\",6+AE$3,IF(AC422=\"STR\",AE$3-4 &\"+d3\",IF(AC422=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,"X",null,"X","PHB",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null," "]
[{"$f":"IF(J423>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Remove Hold",null,5,null,null,null,null,null,{"$f":"MAX(C423:I423)","v":5},null,null,null,5,5,null,null,null,null,null,null,null,null,null,"Prepared by painting a slip knot on their boody, command by thought.","Self","1 week","Self",null,null,{"$f":"IF(AC423=\"\",\"\",IF(AD423<>\"\",6+AE$3,IF(AC423=\"STR\",AE$3-4 &\"+d3\",IF(AC423=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"Homebrew",null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X","X",null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Remove Paralysis",null,null,null,null,null,null,null,{"$f":"MAX(C424:I424)","v":0},null,null,3,3,null,null,null,3,null,null,3,null,null,null,"Removes paralysis","Touch","Permanent","1 creature",null,null,{"$f":"IF(AC424=\"\",\"\",IF(AD424<>\"\",6+AE$3,IF(AC424=\"STR\",AE$3-4 &\"+d3\",IF(AC424=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"PHB 2",null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Remove Silence",null,null,null,null,4,null,null,{"$f":"MAX(C425:I425)","v":4},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Remove a silenced area","10'","Permanent","35' diameter",null,null,{"$f":"IF(AC425=\"\",\"\",IF(AD425<>\"\",6+AE$3,IF(AC425=\"STR\",AE$3-4 &\"+d3\",IF(AC425=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,"X",null,null,null,null,"Homebrew",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[{"$f":"IF(J426>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Repulsion",null,null,null,null,3,null,null,{"$f":"MAX(C426:I426)","v":3},null,null,null,3,null,null,null,null,null,null,null,null,null,null,"Creatures do not want to approach the caster. Disadvantage if forced.","Self","2d4 rounds","18' diameter","Will",null,{"$f":"IF(AC426=\"\",\"\",IF(AD426<>\"\",6+AE$3,IF(AC426=\"STR\",AE$3-4 &\"+d3\",IF(AC426=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,null,null,"X",null,null,null,null,"PHB",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,"X"]
[null,"Resist Elements",null,null,null,null,2,null,null,{"$f":"MAX(C427:I427)","v":2},null,null,1,null,1,null,3,null,null,null,3,2,1,null,"Absorbs damage each round, Save @ +1","Touch","3d6 minutes","Creature touched",null,"2d4",{"$f":"IF(AC427=\"\",\"\",IF(AD427<>\"\",6+AE$3,IF(AC427=\"STR\",AE$3-4 &\"+d3\",IF(AC427=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,"B",null,"X",null,"X","X","PHB",null,null,null,"X"]
[null,"Restful Night Aura",null,null,null,null,null,null,null,{"$f":"MAX(C428:I428)","v":0},1,1,1,1,1,1,1,1,1,1,-1,1,1,null,"Get a full night's rest regardless of the discomfort or interuptions.",0,"1 night","2d4 creatures within 35' diameter",null,null,{"$f":"IF(AC428=\"\",\"\",IF(AD428<>\"\",6+AE$3,IF(AC428=\"STR\",AE$3-4 &\"+d3\",IF(AC428=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,"X","X","X","X","Homebrew",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null," "]
[{"$f":"IF(J429>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Restore Magic",4,null,null,null,null,null,null,{"$f":"MAX(C429:I429)","v":4},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Enable charges to be applied to an object. Each charge causes 1WP which only 1 week's rest can heal.","Touch","Permanent","1 object",null,null,{"$f":"IF(AC429=\"\",\"\",IF(AD429<>\"\",6+AE$3,IF(AC429=\"STR\",AE$3-4 &\"+d3\",IF(AC429=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},"R","X","B",null,null,null,null,null,"Homebrew",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,"X",null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,"X"]
[null,"Reverse Gravity",null,null,null,null,7,null,null,{"$f":"MAX(C430:I430)","v":7},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Gravity reversed within the area. Momentum will take objects out of the range to the same distance.","Std","3d6 rounds","30' cube","Dodge",null,{"$f":"IF(AC430=\"\",\"\",IF(AD430<>\"\",6+AE$3,IF(AC430=\"STR\",AE$3-4 &\"+d3\",IF(AC430=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,null,null,null,null,null,null,null,"PHB",null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[{"$f":"IF(J431>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Ride the Wind",2,null,null,null,null,null,null,{"$f":"MAX(C431:I431)","v":2},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Become virtually weightless & blow with the wind.","Std","25 minutes\nOngoing","1d4 medium Creatures within 18' diameter","Dodge",null,{"$f":"IF(AC431=\"\",\"\",IF(AD431<>\"\",6+AE$3,IF(AC431=\"STR\",AE$3-4 &\"+d3\",IF(AC431=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X","X",null,null,null,null,null,"Tome of Magic",null,null,null,null,null,"X",null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,"X",null,null,null,"X",null,null,null,"X",null,null,null,null,"X","X","X",null,null,"X",null,null,null,"X",null,null,"X",null,null,null,"X",null,null,null,null,null,"X","X"]
[{"$f":"IF(J432>0,\"TRUE\",\"FALSE\")","v":"FALSE"},"Rigid Thinking",null,null,null,null,null,null,null,{"$f":"MAX(C432:I432)","v":0},null,null,null,3,null,null,null,null,null,null,null,null,null,null,"Carries on with current action (e.g. continue to attack fighter as priest walks by), Save=no effect","Std","2 rounds","1 creature","Will",null,{"$f":"IF(AC432=\"\",\"\",IF(AD432<>\"\",6+AE$3,IF(AC432=\"STR\",AE$3-4 &\"+d3\",IF(AC432=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,"X",null,null,"Tome of Magic"]
[null,"Ring of Binding",null,null,null,null,6,null,null,{"$f":"MAX(C433:I433)","v":6},null,null,null,null,5,null,null,null,null,6,null,null,null,null,"Steel loop in air above victim, prevents flying, shapechange, gas, movement…","Std","10 minutes","1 creature",null,null,{"$f":"IF(AC433=\"\",\"\",IF(AD433<>\"\",6+AE$3,IF(AC433=\"STR\",AE$3-4 &\"+d3\",IF(AC433=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"Homebrew"]
[{"$f":"IF(J434>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Rope Trick",null,null,null,null,2,null,null,{"$f":"MAX(C434:I434)","v":2},null,null,null,null,null,null,null,null,3,null,null,null,null,null,"Rope rises and leads to an extradimensional space for 6 characters","Touch","2d4 hours","30' rope",null,null,{"$f":"IF(AC434=\"\",\"\",IF(AD434<>\"\",6+AE$3,IF(AC434=\"STR\",AE$3-4 &\"+d3\",IF(AC434=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"PHB",null,null,null,null,null,"X",null,null,null,null,null,null,null,"X",null,8,null,null,"X",null,null,null,"X","X",null,null,null,"X",null,"X",null,"X","X","X","X",null,null,"X","X",null,null,"X",null,null,null,null,"X",null,"X",null,"X",null,"X",null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[{"$f":"IF(J435>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Run",1,null,null,null,null,null,null,{"$f":"MAX(C435:I435)","v":1},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"May run at double walking speed for duration without tiring","Touch","2d4 hours","Creature touched",null,null,{"$f":"IF(AC435=\"\",\"\",IF(AD435<>\"\",6+AE$3,IF(AC435=\"STR\",AE$3-4 &\"+d3\",IF(AC435=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,"X","X",null,null,null,null,"Unearthed",null,null,null,"X",null,"X",null,null,null,null,null,null,"X","X",null,8,null,null,null,null,null,null,null,"X",null,null,"X","X","X",null,"X",null,null,null,"X",null,null,"X","X","X",null,null,null,"X",null,null,null,null,"X",null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[{"$f":"IF(J436>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Rust",7,null,null,null,null,null,null,{"$f":"MAX(C436:I436)","v":7},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Item rusts instantly. Magic gets a save","Touch","Permanent","1 object",null,null,{"$f":"IF(AC436=\"\",\"\",IF(AD436<>\"\",6+AE$3,IF(AC436=\"STR\",AE$3-4 &\"+d3\",IF(AC436=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"Homebrew",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Sacred Flame",null,null,null,null,null,null,null,{"$f":"MAX(C437:I437)","v":0},2,2,2,2,2,2,2,2,2,2,2,2,2,null,"Flame like radiance descends upon the target for radiant damage","Std","Instantaneous","1 creature","Endure","4d8",{"$f":"IF(AC437=\"\",\"\",IF(AD437<>\"\",6+AE$3,IF(AC437=\"STR\",AE$3-4 &\"+d3\",IF(AC437=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,null,null,null,"X","X",null,null,"Homebrew",null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X","X","X","X"]
[null,"Sacred Guardian",null,null,null,null,null,null,null,{"$f":"MAX(C438:I438)","v":0},null,null,1,null,null,null,null,1,null,null,null,null,null,null,"Priest gets a mental image if the target is in danger","Touch","1 day","Creature touched",null,null,{"$f":"IF(AC438=\"\",\"\",IF(AD438<>\"\",6+AE$3,IF(AC438=\"STR\",AE$3-4 &\"+d3\",IF(AC438=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"Tome of Magic",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Safeguarding",null,null,null,null,5,null,null,{"$f":"MAX(C439:I439)","v":5},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Protects up to 7th level against their own spells rebounding or effects entering the area when centred outside. Caster can move and act normally.  If they center a spell in the area the Safeguarding is negated. Does not affect others' spells.","0","3d6 x 10 minutes","35' diameter sphere",null,null,{"$f":"IF(AC439=\"\",\"\",IF(AD439<>\"\",6+AE$3,IF(AC439=\"STR\",AE$3-4 &\"+d3\",IF(AC439=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Tome of Magic",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Sanctury",null,null,null,null,null,null,null,{"$f":"MAX(C440:I440)","v":0},1,1,1,1,1,1,1,1,1,1,1,1,1,null,"Priest is ignored, but can't be offensive. Save @ advantage if inadvertantly targeted. Does not allow passing guarded areas…\nOngoing","Self","2d4 rounds","Self","Will",null,{"$f":"IF(AC440=\"\",\"\",IF(AD440<>\"\",6+AE$3,IF(AC440=\"STR\",AE$3-4 &\"+d3\",IF(AC440=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,null,null,null,"X","X","X","X","PHB",null,null,"X",null,null,null,null,"X",null,"X","X","X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X","X",null,null,null,null,null,"X","X"]
[null,"Screen",null,null,8,null,null,null,null,{"$f":"MAX(C441:I441)","v":8},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Sets a vision in general terms for what scrying will reveal  (Ritual)","0","1 month","15 off 30' cubes","Spot",null,{"$f":"IF(AC441=\"\",\"\",IF(AD441<>\"\",6+AE$3,IF(AC441=\"STR\",AE$3-4 &\"+d3\",IF(AC441=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,null,null,null,"PHB 2"]
[null,"Seal",null,null,null,null,null,5,null,{"$f":"MAX(C442:I442)","v":5},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Creates a magical lock with a difficulty of 6+Int+AK +d4\n\nBreaching a wizard lock requires that knock is cast at an equal or higher level than the original wizard lock.\n\nWizard locks cannot be opened except by breaking, or having a skill/item which circumvents this.","Touch","Permanent","1 lock",null,null,{"$f":"IF(AC442=\"\",\"\",IF(AD442<>\"\",6+AE$3,IF(AC442=\"STR\",AE$3-4 &\"+d3\",IF(AC442=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Homebrew"]
[{"$f":"IF(J443>0,\"TRUE\",\"FALSE\")","v":"FALSE"},"Seclusion",null,null,null,null,null,null,null,{"$f":"MAX(C443:I443)","v":0},5,5,5,5,5,5,5,5,5,5,5,5,5,null,"Puts the priest into an undetectable extradimensional space, may enter and leave at will.  Can see and hear everything but cannot cast spells or affect anyone / anything.","Self","6d12 minutes","Self",null,null,{"$f":"IF(AC443=\"\",\"\",IF(AD443<>\"\",6+AE$3,IF(AC443=\"STR\",AE$3-4 &\"+d3\",IF(AC443=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Tome of Magic"]
[null,"Secret Page",3,null,null,null,null,null,null,{"$f":"MAX(C444:I444)","v":3},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Book/scroll contents appear to be different to what they actually are","Touch","Until dispelled","1 item",null,null,{"$f":"IF(AC444=\"\",\"\",IF(AD444<>\"\",6+AE$3,IF(AC444=\"STR\",AE$3-4 &\"+d3\",IF(AC444=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X","B",null,null,null,null,null,"Unearthed",null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,"X",null,null,null,"X",null,null,null,null,null,null,"X",null,null,"X",null,null,null,"X",null,null,null,null,null,null,"X",null,"X"]
[{"$f":"IF(J445>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"See The Flow",null,null,null,null,null,null,1,{"$f":"MAX(C445:I445)","v":1},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"The mage gets a hint of an ambush so is not surprised","Self","1 day","1 surprise",null,null,{"$f":"IF(AC445=\"\",\"\",IF(AD445<>\"\",6+AE$3,IF(AC445=\"STR\",AE$3-4 &\"+d3\",IF(AC445=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Homebrew"]
[null,"Seeming",5,null,null,null,null,null,null,{"$f":"MAX(C446:I446)","v":5},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Alters appearance to any bipedal of roughly similar size any clothing",0,"12 hours","2d4 people within 15' diameter",null,null,{"$f":"IF(AC446=\"\",\"\",IF(AD446<>\"\",6+AE$3,IF(AC446=\"STR\",AE$3-4 &\"+d3\",IF(AC446=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"PHB 2",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Sending",null,null,null,null,4,null,null,{"$f":"MAX(C447:I447)","v":4},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Send a message up to 25 words to a well known friendly creature.  They hear your voice in their mind and can similarly reply.  If target is on another plane each message has a 10% chance of not being received.","Special","2d4 minutes","1 creature",null,null,{"$f":"IF(AC447=\"\",\"\",IF(AD447<>\"\",6+AE$3,IF(AC447=\"STR\",AE$3-4 &\"+d3\",IF(AC447=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Unearthed",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,"X","X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[{"$f":"IF(J448>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Sequester",null,null,null,null,7,null,null,{"$f":"MAX(C448:I448)","v":7},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"A willing creature/object can be hidden away from detection/scrying until a condition is met.  The target is in suspended animation.  The condition must occur within 1 mile.","Touch","3 weeks","15 off 2' cubes",null,null,{"$f":"IF(AC448=\"\",\"\",IF(AD448<>\"\",6+AE$3,IF(AC448=\"STR\",AE$3-4 &\"+d3\",IF(AC448=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"Unearthed",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Serten's Spell Immunity",null,null,null,null,8,null,null,{"$f":"MAX(C449:I449)","v":8},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Confers immunity and greater resistance to magical abilities\n1-3rd Immune\n4-6 +7 to saves\n7-9 Advantage to saves\nDuration divided between those touched minimum of 1 turn each.","Touch","4d8 x 10 min","Creatures touched",null,null,{"$f":"IF(AC449=\"\",\"\",IF(AD449<>\"\",6+AE$3,IF(AC449=\"STR\",AE$3-4 &\"+d3\",IF(AC449=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"PHB"]
[null,"Shadow Blast",null,null,null,null,null,null,null,{"$f":"MAX(C450:I450)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Blast of shadow plane material.","Std","Instantaneous","1 target","Dodge","3d6",{"$f":"IF(AC450=\"\",\"\",IF(AD450<>\"\",6+AE$3,IF(AC450=\"STR\",AE$3-4 &\"+d3\",IF(AC450=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,null,null,null,null,null,null,null,"Homebrew",null,null,null,null,null,null,"X","X","X"]
[null,"Shadow Crush",null,null,null,null,null,null,null,{"$f":"MAX(C451:I451)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Giant shadow hand rapidly rises and crushes the target","Std","Instantaneous","1 object","Endure","3d6",{"$f":"IF(AC451=\"\",\"\",IF(AD451<>\"\",6+AE$3,IF(AC451=\"STR\",AE$3-4 &\"+d3\",IF(AC451=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,null,null,null,null,null,null,null,"Homebrew",null,null,null,null,null,null,"X","X","X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X","X","X","X","X","X",null,null,"X"]
[{"$f":"IF(J452>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Shadow Door",null,null,2,null,null,null,null,{"$f":"MAX(C452:I452)","v":2},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Create an illusion of a door, illusionist appears to pass through but instead goes invisible for 10s.","Std","10 minutes","Special",null,null,{"$f":"IF(AC452=\"\",\"\",IF(AD452<>\"\",6+AE$3,IF(AC452=\"STR\",AE$3-4 &\"+d3\",IF(AC452=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"PHB",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,"X",null,"X",null,null,null,null,null,null,null,null,"X",null,null,null,null,"X"]
[null,"Shadow Engines",null,null,null,null,null,null,null,{"$f":"MAX(C453:I453)","v":0},null,null,null,null,null,null,null,7,null,null,null,null,null,null,"Create shadow siege engines (caterpaults, siege towers…) plus crew. They cause 1/2 damage.  Multiple castings cannot overlap the areas.  Any damage causes the engines to disappear.","0","10 x 10 min","2d4 engines in 1/2 mile diameter",null,null,{"$f":"IF(AC453=\"\",\"\",IF(AD453<>\"\",6+AE$3,IF(AC453=\"STR\",AE$3-4 &\"+d3\",IF(AC453=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"Tome of Magic"]
[{"$f":"IF(J454>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Shadow Monsters",null,null,4,null,null,null,null,{"$f":"MAX(C454:I454)","v":4},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Quasi-real monster. HP = Level squared. Spell attack\nIf saved then they suffer 10% of the damage per spell level and they appear as translucent shadowy forms.  Ranged attacks can't extend beyond the area.  Attack of shadow stuff can be cut, pierce or bludgeon\n+1 base level =  +1 damage level.","Std","2d4 rounds","18' diameter","Spot","4d8",{"$f":"IF(AC454=\"\",\"\",IF(AD454<>\"\",6+AE$3,IF(AC454=\"STR\",AE$3-4 &\"+d3\",IF(AC454=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,"X",null,null,null,null,null,null,"PHB",null,null,null,null,null,null,null,null,null,null,null,null,"X",null,"X",null,null,null,"X",null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,"X",null,null,null,null,null,"X","X"]
[null,"Shadow Shape",null,null,2,null,null,null,null,{"$f":"MAX(C455:I455)","v":2},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Cause a shadow to rise up and strike (Atk=7, Dmg=d8d6, SP=15)","Std","3d6 rounds","20' cube",null,null,{"$f":"IF(AC455=\"\",\"\",IF(AD455<>\"\",6+AE$3,IF(AC455=\"STR\",AE$3-4 &\"+d3\",IF(AC455=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Homebrew",null,null,null,null,null,null,null,"X"]
[{"$f":"IF(J456>0,\"TRUE\",\"FALSE\")","v":"FALSE"},"Shadow Strength",null,null,null,null,null,null,null,{"$f":"MAX(C456:I456)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Gain 2 strength","Self","3d6 rounds","Self",null,null,{"$f":"IF(AC456=\"\",\"\",IF(AD456<>\"\",6+AE$3,IF(AC456=\"STR\",AE$3-4 &\"+d3\",IF(AC456=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Homebrew",null,null,null,null,null,null,"X","X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X","X","X","X"]
[null,"Shadow stuff",null,null,5,null,null,null,null,{"$f":"MAX(C457:I457)","v":5},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Create temporary items from hard light (vegtable, soft goods, minerals)\nVegtable =4d8 hours\nMineral = 3d6 hours (not gems)\nMetals = 3d6 x10 minutes","Touch","Special","3d6 cubic feet",null,null,{"$f":"IF(AC457=\"\",\"\",IF(AD457<>\"\",6+AE$3,IF(AC457=\"STR\",AE$3-4 &\"+d3\",IF(AC457=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},"R",null,null,null,null,null,null,null,"PHB",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Shadow Walk",5,null,null,null,null,null,null,{"$f":"MAX(C458:I458)","v":5},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Turn into a shadow, can slide along floors and up walls, cannot pass through bright light. Normal speed","Self","4d8 minutes","Self",null,null,{"$f":"IF(AC458=\"\",\"\",IF(AD458<>\"\",6+AE$3,IF(AC458=\"STR\",AE$3-4 &\"+d3\",IF(AC458=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,"X",null,null,null,null,"Wizards Handbook",null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Shadowcat",null,null,null,null,7,null,null,{"$f":"MAX(C459:I459)","v":7},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Shadow cat, can see & speak through it, no attack, no sound, stealth=18, 30' move","Std","2d4 hours","Special",null,null,{"$f":"IF(AC459=\"\",\"\",IF(AD459<>\"\",6+AE$3,IF(AC459=\"STR\",AE$3-4 &\"+d3\",IF(AC459=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Tome of Magic"]
[{"$f":"IF(J460>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Shape Change",9,null,null,null,null,null,null,{"$f":"MAX(C460:I460)","v":9},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Assume the form of any living creature/plant gaining all abilities except magical.  May change form as a minor action","Self","2d4 hours","Self",null,null,{"$f":"IF(AC460=\"\",\"\",IF(AD460<>\"\",6+AE$3,IF(AC460=\"STR\",AE$3-4 &\"+d3\",IF(AC460=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"PHB"]
[null,"Sharp weapon",2,null,null,null,null,null,null,{"$f":"MAX(C461:I461)","v":2},null,null,null,null,null,null,null,2,2,null,null,null,null,null,"Gives a weapon bonus damage levels.  \nBonus levels = Casting level -1.  This does not make it a magic weapon in determining which creatures can be hit.","Touch","3d6 rounds","1 weapon",null,null,{"$f":"IF(AC461=\"\",\"\",IF(AD461<>\"\",6+AE$3,IF(AC461=\"STR\",AE$3-4 &\"+d3\",IF(AC461=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,"B",null,null,null,"X","Homebrew",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[{"$f":"IF(J462>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Shatter",null,null,null,2,null,null,null,{"$f":"MAX(C462:I462)","v":2},null,null,null,2,null,null,null,null,null,null,null,null,null,null,"Loud ringing noise, shatters non-magical brittle items up to 10lb total weight. Stone or similar creatures save at disadvantage.","Std","Instantaneous","18 ' diameter","Endure","3d6",{"$f":"IF(AC462=\"\",\"\",IF(AD462<>\"\",6+AE$3,IF(AC462=\"STR\",AE$3-4 &\"+d3\",IF(AC462=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,"X",null,null,null,"X",null,null,"PHB",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,"X","X",null,null,null,"X","X","X",null,null,null,null,"X","X","X","X",null,null,null,"X",null,null,null,null,"X",null,null,null,null,"X",null,null,null,"X",null,null,"X",null,null,null,null,null,"X",null,"X","X","X","X"]
[{"$f":"IF(J463>0,\"TRUE\",\"FALSE\")","v":"FALSE"},"Shield",null,null,null,null,null,2,null,null,2,2,2,2,2,2,2,2,2,2,2,2,2,2,"Glowing hovering shield +1 defense vs melee & ranged (if not using a shield).  Turns auto-targetting spells into requiring a spell attack","Self","1 encounter","Self",null,null,{"$f":"IF(AC463=\"\",\"\",IF(AD463<>\"\",6+AE$3,IF(AC463=\"STR\",AE$3-4 &\"+d3\",IF(AC463=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,"X","X","X","X","X",null,"Homebrew","X",null,null,null,null,null,null,null,null,null,"X",null,null,null,"X"]
[{"$f":"IF(J464>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Shield of Disintigration",8,null,null,null,null,null,null,{"$f":"MAX(C464:I464)","v":8},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Any weapon striking must save or disintigrate, attacker suffers damage Provides +4 defence. Shield hit if missed by <=4","Self","15 rounds","Self","Special","5d10",{"$f":"IF(AC464=\"\",\"\",IF(AD464<>\"\",6+AE$3,IF(AC464=\"STR\",AE$3-4 &\"+d3\",IF(AC464=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,null,null,null,null,null,null,null,"Homebrew"]
[null,"Shield of Disruption",null,null,null,null,null,null,null,{"$f":"MAX(C465:I465)","v":0},null,null,5,null,5,4,null,6,5,null,null,null,null,null,"Immolated in ghostly flame, prevents undead/lower plane contact, if they attack they are turned at +4","Self","1 round","Self","Will",null,{"$f":"IF(AC465=\"\",\"\",IF(AD465<>\"\",6+AE$3,IF(AC465=\"STR\",AE$3-4 &\"+d3\",IF(AC465=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,null,null,null,"PHB 2"]
[null,"Shield of Faith",null,null,null,null,null,null,null,{"$f":"MAX(C466:I466)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Std","1 encounter","1 creature",null,null,{"$f":"IF(AC466=\"\",\"\",IF(AD466<>\"\",6+AE$3,IF(AC466=\"STR\",AE$3-4 &\"+d3\",IF(AC466=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Homebrew"]
[{"$f":"IF(J467>0,\"TRUE\",\"FALSE\")","v":"FALSE"},"Shield of Righteousness",null,null,null,null,null,null,null,{"$f":"MAX(C467:I467)","v":0},1,1,1,1,1,1,1,1,1,1,1,1,1,1,null,"Self","3d6 rounds","Self",null,null,{"$f":"IF(AC467=\"\",\"\",IF(AD467<>\"\",6+AE$3,IF(AC467=\"STR\",AE$3-4 &\"+d3\",IF(AC467=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Homebrew",null,"X","X",null,null,null,null,null,null,"X",null,"X",null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X","X",null,null,null,null,null,"X",null,null,null,null,"X"]
[null,"Shillelagh",null,null,null,null,null,null,null,{"$f":"MAX(C468:I468)","v":0},1,1,null,null,null,null,null,1,null,null,null,null,null,null,"Turns the druids club/staff into +1 weapon of damage level d12/d8","Touch","4 rounds","1 club",null,null,{"$f":"IF(AC468=\"\",\"\",IF(AD468<>\"\",6+AE$3,IF(AC468=\"STR\",AE$3-4 &\"+d3\",IF(AC468=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"PHB"]
[{"$f":"IF(J469>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Shocking Grasp",null,null,1,null,null,null,null,{"$f":"MAX(C469:I469)","v":1},null,null,null,null,null,null,null,null,null,null,null,1,null,null,"Electrically charged hands & works through a conductor.","Touch","1 touch in 1 min","Creature touched","Endure","3d6",{"$f":"IF(AC469=\"\",\"\",IF(AD469<>\"\",6+AE$3,IF(AC469=\"STR\",AE$3-4 &\"+d3\",IF(AC469=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},"B",null,"X",null,"X",null,null,null,"PHB",null,null,null,"X",null,null,"X","X","X",null,null,"X",null,"X","X",null,null,null,null,null,null,null,"X","X",null,null,null,"X","X","X",null,null,null,"X","X","X","X",null,null,null,null,null,null,null,"X","X",null,null,null,null,"X","X","X",null,null,null,"X","X","X","X",null,null,null,"X"]
[{"$f":"IF(J470>0,\"TRUE\",\"FALSE\")","v":"FALSE"},"Shooting Stars",null,null,null,null,null,null,null,{"$f":"MAX(C470:I470)","v":0},null,null,null,null,null,null,5,null,null,null,null,5,null,null,"Spread of 5 stars shoot out from the priest's hands up to range, over 180 degrees (30° between them). Explode at distance or on contact. Not cumulative if struck by multiple","Std","Instantaneous","8' diameter","Dodge","4d8",{"$f":"IF(AC470=\"\",\"\",IF(AD470<>\"\",6+AE$3,IF(AC470=\"STR\",AE$3-4 &\"+d3\",IF(AC470=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,null,null,null,null,null,null,null,"Homebrew",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Shout",null,null,null,4,null,null,null,{"$f":"MAX(C471:I471)","v":4},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Deafening noise. Damage & DEAFENED","0","10 rounds","Cone 20' x 90°","Endure","4d8",{"$f":"IF(AC471=\"\",\"\",IF(AD471<>\"\",6+AE$3,IF(AC471=\"STR\",AE$3-4 &\"+d3\",IF(AC471=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,null,null,null,null,null,null,null,"Unearthed",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,"X",null,"X",null,null,null,null,null,null,null,"X"]
[{"$f":"IF(J472>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Sigil",null,null,null,null,3,null,null,{"$f":"MAX(C472:I472)","v":3},null,null,null,null,null,null,null,null,null,null,2,null,null,null,"Trace a sign on the floor, air, book...\nSepia Snake :- Summons a large biting poisonous which attacks nearest creature. ","Std","Until dead","1 sigil",null,"Sp",{"$f":"IF(AC472=\"\",\"\",IF(AD472<>\"\",6+AE$3,IF(AC472=\"STR\",AE$3-4 &\"+d3\",IF(AC472=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"Unearthed",null,null,null,null,"X",null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X","X",null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Sigil Creation",4,null,null,null,null,null,null,{"$f":"MAX(C473:I473)","v":4},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Creates a sigil on the target.  Different sigils require different specialisations","Touch","Permanent","1 creature",null,null,{"$f":"IF(AC473=\"\",\"\",IF(AD473<>\"\",6+AE$3,IF(AC473=\"STR\",AE$3-4 &\"+d3\",IF(AC473=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"Homebrew",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,"X"]
[{"$f":"IF(J474>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Silence",null,3,null,null,null,null,null,{"$f":"MAX(C474:I474)","v":3},2,2,2,2,2,2,2,2,1,2,2,2,2,2,"All sound is stopped. Targets an area or single object, bell/shoes...\nSave = Spellcasters at disadvantage whilst in area","Std","2d4 rounds","35' diameter",null,null,{"$f":"IF(AC474=\"\",\"\",IF(AD474<>\"\",6+AE$3,IF(AC474=\"STR\",AE$3-4 &\"+d3\",IF(AC474=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,"X","X",null,"X","PHB","X","X",null,null,null,null,null,null,null,"X","X","X",null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X","X",null,null,null,null,null,"X","X","X"]
[null,"Silver Web",4,null,null,null,null,null,null,{"$f":"MAX(C475:I475)","v":4},null,null,null,null,null,null,null,null,null,4,null,null,null,null,"As normal web but silver wires and non-flammable holds <7 Str. 1'/r per Str>6. Affects non-corporeal affected by silver. RESTRAINED","Std","1 hour","Special","Dodge",null,{"$f":"IF(AC475=\"\",\"\",IF(AD475<>\"\",6+AE$3,IF(AC475=\"STR\",AE$3-4 &\"+d3\",IF(AC475=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,null,null,null,"Homebrew",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X","X","X","X"]
[{"$f":"IF(J476>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Sink",8,null,null,null,null,null,null,{"$f":"MAX(C476:I476)","v":8},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Causes the target to sink into the ground. The target is instantly rooted to the spot. On subsequent turns as a minor action the caster may cause the subject to sink into the ground 1'/round","Std x2","Special","1 creature of 15cbft","Endure",null,{"$f":"IF(AC476=\"\",\"\",IF(AD476<>\"\",6+AE$3,IF(AC476=\"STR\",AE$3-4 &\"+d3\",IF(AC476=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,null,null,null,"Unearthed"]
[null,"Slay Living",null,null,null,null,null,null,null,{"$f":"MAX(C477:I477)","v":0},null,null,null,null,null,5,null,null,null,null,null,null,null,null,"Kill one non-heroic creature with necrotic damage","10'","Permanent","1 creature","Endure","6d12",{"$f":"IF(AC477=\"\",\"\",IF(AD477<>\"\",6+AE$3,IF(AC477=\"STR\",AE$3-4 &\"+d3\",IF(AC477=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,null,null,null,null,null,null,null,"PHB",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X","X","X","X"]
[null,"Sleep",null,2,null,null,null,null,null,{"$f":"MAX(C478:I478)","v":2},null,null,null,1,null,null,null,null,null,null,null,null,null,null,"Creates a soporific field, roll damage as sleep points against current total. Affects weakest (fewest SP) first (Villains/captains... always last)\nSave = -1 to skills (not defence). 2nd save (ongoing) ignores.\nTakes 1 whole round of slapping to wake someone (= 1st save)","Std","2d4 rounds","35' diameter / \nCone 20' x 90°","Will","4d8",{"$f":"IF(AC478=\"\",\"\",IF(AD478<>\"\",6+AE$3,IF(AC478=\"STR\",AE$3-4 &\"+d3\",IF(AC478=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,null,null,null,null,"X",null,null,"PHB",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,5,null,null,null,"X",null,null,null,null,null,null,"X","X",null,"X",null,"X","X",null,"X",null,null,null,"X","X",null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,"X","X",null,null,null,null,null,"X",null,"X","X","X","X"]
[{"$f":"IF(J479>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Sleep on it",null,null,null,null,null,null,2,{"$f":"MAX(C479:I479)","v":2},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Sleep on a specific problem and gain advantage when it is tackled the next day","Self","1 action next day","Self",null,null,{"$f":"IF(AC479=\"\",\"\",IF(AD479<>\"\",6+AE$3,IF(AC479=\"STR\",AE$3-4 &\"+d3\",IF(AC479=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Homebrew"]
[null,"Sleet Storm",null,null,null,3,null,null,null,{"$f":"MAX(C480:I480)","v":3},null,null,null,null,null,null,null,null,null,null,null,null,3,null,"Outdoors only. Freezing rain and sleet falls, creating slippery DIFFICULT GROUND. Concentration is disrupted (ENDURANCE).","Std x2","2d4 rounds","80' diameter","Endure","3d6",{"$f":"IF(AC480=\"\",\"\",IF(AD480<>\"\",6+AE$3,IF(AC480=\"STR\",AE$3-4 &\"+d3\",IF(AC480=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,null,null,null,null,null,null,null,"Homebrew"]
[{"$f":"IF(J481>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Slow",null,3,null,null,null,null,null,{"$f":"MAX(C481:I481)","v":3},null,null,null,3,null,null,null,null,null,null,null,null,null,null,"Defender: ½ move, alternate Minor action / Major action, no feats.  Disadv. to damage & dodge. Attacker: Advantage to hit\nPass = -1 skills & lose minor actions. Affects weakest first.","Std","5 rounds\nOngoing","35' diameter\n1 creature/PP","Will",null,{"$f":"IF(AC481=\"\",\"\",IF(AD481<>\"\",6+AE$3,IF(AC481=\"STR\",AE$3-4 &\"+d3\",IF(AC481=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,null,null,null,"PHB",null,null,null,"X",null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,"X",null,null,"X","X",null,"X",null,null,null,null,"X",null,"X","X",null,null,null,null,null,null,null,null,null,null,"X",null,null,null,"X"]
[null,"Slow Poison",null,null,null,null,null,null,null,{"$f":"MAX(C482:I482)","v":0},2,2,2,3,3,4,3,3,2,3,2,3,3,null,"Advantage on future poison saves. Halves existing poison rate.","Touch","2d4 hours","Creature touched",null,null,{"$f":"IF(AC482=\"\",\"\",IF(AD482<>\"\",6+AE$3,IF(AC482=\"STR\",AE$3-4 &\"+d3\",IF(AC482=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,"X","X",null,"X","PHB",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Snake Arrow / bolt",null,null,null,null,null,null,null,{"$f":"MAX(C483:I483)","v":0},null,null,null,null,null,null,null,null,null,null,3,null,null,null,"A small snake is made rigid and may be fired as a poison arrow (pierce) Random poison effect (Endure save). Turns back to snake on impact","Self","10 rounds","1 snake/round","Endure","3d6",{"$f":"IF(AC483=\"\",\"\",IF(AD483<>\"\",6+AE$3,IF(AC483=\"STR\",AE$3-4 &\"+d3\",IF(AC483=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,null,null,null,null,null,null,null,"Homebrew"]
[{"$f":"IF(J484>0,\"TRUE\",\"FALSE\")","v":"FALSE"},"Snake Charm",null,null,null,null,null,null,null,{"$f":"MAX(C484:I484)","v":0},null,null,null,null,null,null,null,null,null,null,1,null,null,null,"Charms snakes within area","Self","CONCENTRATE","15' diameter",null,null,{"$f":"IF(AC484=\"\",\"\",IF(AD484<>\"\",6+AE$3,IF(AC484=\"STR\",AE$3-4 &\"+d3\",IF(AC484=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"PHB"]
[null,"Snake Head",null,null,null,null,null,null,null,{"$f":"MAX(C485:I485)","v":0},null,null,null,null,null,null,null,null,null,null,6,null,null,null,"Replaces a creatures head with a snake head (Yuan-ti)","Touch","Permanent","1 creature",null,null,{"$f":"IF(AC485=\"\",\"\",IF(AD485<>\"\",6+AE$3,IF(AC485=\"STR\",AE$3-4 &\"+d3\",IF(AC485=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},"R","X",null,null,null,null,null,null,"PHB"]
[{"$f":"IF(J486>0,\"TRUE\",\"FALSE\")","v":"FALSE"},"Snake Pit",null,null,null,null,null,null,null,{"$f":"MAX(C486:I486)","v":0},null,null,null,null,null,null,null,null,null,null,2,null,null,null,"Summons a large number of snakes of all sizes to surround the priest attacking all within melee range Spell attack","Self","Permanent","8' diameter",null,"3d6",{"$f":"IF(AC486=\"\",\"\",IF(AD486<>\"\",6+AE$3,IF(AC486=\"STR\",AE$3-4 &\"+d3\",IF(AC486=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"PHB"]
[{"$f":"IF(J487>0,\"TRUE\",\"FALSE\")","v":"FALSE"},"Snake Spear",null,null,null,null,null,null,null,{"$f":"MAX(C487:I487)","v":0},null,null,null,null,null,null,null,null,null,null,2,null,null,null,"A large bitey snake is made rigid and thrown as a spear (spell attack). Turns back to snake on impact","as spear","Instantaneous","1 creature/object",null,"4d8",{"$f":"IF(AC487=\"\",\"\",IF(AD487<>\"\",6+AE$3,IF(AC487=\"STR\",AE$3-4 &\"+d3\",IF(AC487=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"PHB"]
[null,"Snapping Teeth",null,null,null,null,3,null,null,{"$f":"MAX(C488:I488)","v":3},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"(Pierce) Place on an object, attack any other person that comes within 1' spell attack (at advantage). Auto-hit if touched","Touch","2d4 hours","1 creature/object",null,"5d10",{"$f":"IF(AC488=\"\",\"\",IF(AD488<>\"\",6+AE$3,IF(AC488=\"STR\",AE$3-4 &\"+d3\",IF(AC488=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Wizards Handbook",null,null,null,"X",null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,"X",null,null,null,null,null,null,null,null,"X"]
[null,"Snare",null,null,null,null,null,null,null,{"$f":"MAX(C489:I489)","v":0},3,3,null,null,null,null,null,null,null,null,null,null,null,null,"Snare (spot=15) grabs creature (& hangs upside down if near a tree) \nStr=5 to break  but reduces by 1 per day","Touch","2d4 months","2' diameter",null,null,{"$f":"IF(AC489=\"\",\"\",IF(AD489<>\"\",6+AE$3,IF(AC489=\"STR\",AE$3-4 &\"+d3\",IF(AC489=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"PHB",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Sol's Searing Orb",null,null,null,null,null,null,null,{"$f":"MAX(C490:I490)","v":0},null,null,null,null,null,null,null,null,null,null,null,6,null,null,"Throw a pebble (spell atatck) that explodes with a searing radiant light STUNNING creatures within the area and causing radiant damage (2 saves).","Pebble touched","Instantaneous","80' diameter","Endure","5d10",{"$f":"IF(AC490=\"\",\"\",IF(AD490<>\"\",6+AE$3,IF(AC490=\"STR\",AE$3-4 &\"+d3\",IF(AC490=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,"X",null,null,null,null,null,null,"Tome of Magic",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X","X","X","X"]
[null,"Spark",null,null,2,null,null,null,null,{"$f":"MAX(C491:I491)","v":2},null,null,null,null,null,null,null,null,null,null,null,2,null,null,"Spark leaps from caster's hand.  Spell attack  (Save or FROZEN)","Std","Instantaneous","1 creature",null,"4d8",{"$f":"IF(AC491=\"\",\"\",IF(AD491<>\"\",6+AE$3,IF(AC491=\"STR\",AE$3-4 &\"+d3\",IF(AC491=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,"X",null,"X",null,null,null,"Homebrew",null,null,null,"X",null,null,null,"X",null,null,null,"X","X",null,"X",null,null,"X","X","X",null,null,null,"X",null,null,null,null,null,"X",null,null,"X","X",null,null,null,"X",null,null,null,null,null,null,null,null,"X","X","X","X",null,"X",null,null,null,null,null,"X","X",null,null,null,null,"X","X",null,"X","X","X","X"]
[null,"Speak with Astral Traveller",null,null,null,null,null,null,3,{"$f":"MAX(C492:I492)","v":3},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Allows communication with a creature travelling astrally","Touch","3d6 minutes","1 creature",null,null,{"$f":"IF(AC492=\"\",\"\",IF(AD492<>\"\",6+AE$3,IF(AC492=\"STR\",AE$3-4 &\"+d3\",IF(AC492=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},"R",null,null,null,null,null,null,null,"Tome of Magic",null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,"X",null,"X",null,null,null,null,"X",null,null,"X",null,null,null,null,null,null,null,null,null,null,"X",null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null," "]
[null,"Speak with Dead",null,null,null,null,null,null,null,{"$f":"MAX(C493:I493)","v":0},null,null,2,null,null,2,null,null,null,null,null,null,null,null,"Talk to the dead, but not undead. Once per 10 days max. 2 questions per PP. Will not know anything that happened after death.  May lie if you are an enemy /hostile or because it can.","Touch","2 questions/PP up to 5 minutes.","1 creature",null,null,{"$f":"IF(AC493=\"\",\"\",IF(AD493<>\"\",6+AE$3,IF(AC493=\"STR\",AE$3-4 &\"+d3\",IF(AC493=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"PHB",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null," "]
[null,"Spectral Hand",null,null,null,null,2,null,null,{"$f":"MAX(C494:I494)","v":2},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Glowing hand that can perform touch spells @ +4 to hit","Std/2","2d4 rounds","Caster",null,null,{"$f":"IF(AC494=\"\",\"\",IF(AD494<>\"\",6+AE$3,IF(AC494=\"STR\",AE$3-4 &\"+d3\",IF(AC494=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,"X",null,null,null,null,"PHB 2",null,null,null,null,null,"X",null,null,null,null,null,null,null,"X",null,"B",null,null,"X",null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,"X","X","X","X",null,null,"X",null,null,null,null,null,null,null,null,"X",null,null,"X",null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Spell Store",5,null,null,null,null,null,null,{"$f":"MAX(C495:I495)","v":5},null,null,null,null,null,null,null,null,null,6,null,null,null,null,"Area of effect spell stored in gem, command word or breaking gem destroys gem and releases spell (gem = 100gold)","Touch","5 days","1 gem","Special",null,{"$f":"IF(AC495=\"\",\"\",IF(AD495<>\"\",6+AE$3,IF(AC495=\"STR\",AE$3-4 &\"+d3\",IF(AC495=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"???"},null,"X",null,null,null,null,null,null,"Homebrew",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[{"$f":"IF(J496>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Spell Turning",null,null,null,null,6,null,null,{"$f":"MAX(C496:I496)","v":6},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"The first 3d6 spell levels rebound up to level 4 spells","Self","40 rounds","Self",null,null,{"$f":"IF(AC496=\"\",\"\",IF(AD496<>\"\",6+AE$3,IF(AC496=\"STR\",AE$3-4 &\"+d3\",IF(AC496=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"PHB 2",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Sphere of Death",null,null,null,null,null,null,null,{"$f":"MAX(C497:I497)","v":0},null,null,null,null,null,6,null,null,null,null,null,null,null,null,"A sphere of neagtive energy spreads outwards. Any damage taken heals any undead in the area","Std","Instantaneous","80' diameter","Endure","6d12",{"$f":"IF(AC497=\"\",\"\",IF(AD497<>\"\",6+AE$3,IF(AC497=\"STR\",AE$3-4 &\"+d3\",IF(AC497=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,null,null,null,null,null,null,null,"Homebrew"]
[null,"Spider Climb",1,null,null,null,null,null,null,{"$f":"MAX(C498:I498)","v":1},null,null,null,null,null,2,null,null,1,2,null,null,null,null,"Climb smooth walls without slipping at walking speed. Walk across ceilings.","Touch","10 minutes","1 creature",null,null,{"$f":"IF(AC498=\"\",\"\",IF(AD498<>\"\",6+AE$3,IF(AC498=\"STR\",AE$3-4 &\"+d3\",IF(AC498=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X","X","X",null,null,null,null,"PHB",null,null,null,"X",null,null,null,null,null,null,null,null,"X","X",null,"X",null,null,null,null,null,null,null,null,null,null,"X","X",null,"X",null,null,null,null,"X",null,null,"X",null,null,"X",null,null,"X",null,null,null,null,"X",null,"X","X","X",null,"X","X",null,"X","X","X",null,"X","X",null,"X"]
[null,"Spike Stones",null,null,null,4,null,null,null,{"$f":"MAX(C499:I499)","v":4},4,4,5,null,null,null,null,null,null,3,null,null,null,null,"Creates camoflaged spikes on rocks. Full damage to lead creature, half to others in mined area.  Continuing per 10' damage unless traversed carefully. (DIFFICULT TERRAIN.) \nIf damaged then save (ENDUR) or half movement for 1 day. ","Std x3","1 1/2 hours","80' diameter",null,"4d8",{"$f":"IF(AC499=\"\",\"\",IF(AD499<>\"\",6+AE$3,IF(AC499=\"STR\",AE$3-4 &\"+d3\",IF(AC499=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"Unearthed",null,null,null,null,null,"X"]
[null,"Spirit Guardians",null,null,null,null,null,null,null,{"$f":"MAX(C500:I500)","v":0},3,3,3,3,3,3,3,3,3,3,3,3,3,3,"Demonic guardians flit around you. Adjacent hostile creatures suffer damage whilst in the area.  As a minor action any single target within the area can be targeted instead.",0,"2d4 rounds","18 ' diameter",null,"2d4",{"$f":"IF(AC500=\"\",\"\",IF(AD500<>\"\",6+AE$3,IF(AC500=\"STR\",AE$3-4 &\"+d3\",IF(AC500=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Homebrew","X"]
[{"$f":"IF(J501>0,\"TRUE\",\"FALSE\")","v":"FALSE"},"Spiritual Weapon",null,null,null,null,null,null,null,{"$f":"MAX(C501:I501)","v":0},2,2,2,2,2,2,2,1,2,1,2,2,2,null,"Force weapon (of the deity).  Wield at your combat level +2 (including damage). Can attack the round it is cast.","Std","CONCENTRATE up to 6 rounds","1 weapon",null,null,{"$f":"IF(AC501=\"\",\"\",IF(AD501<>\"\",6+AE$3,IF(AC501=\"STR\",AE$3-4 &\"+d3\",IF(AC501=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,"X","X",null,"X","Unearthed",null,null,null,null,null,null,null,null,null,"X",null,"X",null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X","X",null,null,null,null,null,"X","X","X"]
[null,"Spook",null,1,null,null,null,null,null,{"$f":"MAX(C502:I502)","v":1},null,null,null,2,null,null,null,null,null,null,null,null,null,null,"See the caster as inimical, target is FRIGHTENED. if cornered it falls into a fit of shaking. Items are not dropped","Std /2","5 rounds\nOngoing","1 creature","Will",null,{"$f":"IF(AC502=\"\",\"\",IF(AD502<>\"\",6+AE$3,IF(AC502=\"STR\",AE$3-4 &\"+d3\",IF(AC502=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,"X",null,null,"Unearthed",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X","X",null,null,"X","X",null,null,"X",null,"X",null,null,"X",null,"X","X","X","X",null,"X","X",null,null,null,null,null,null,"X",null,"X",null,"X",null,"X",null,null,null,null,"X"]
[null,"Sprinkler",null,null,null,2,null,null,null,{"$f":"MAX(C503:I503)","v":2},null,null,null,null,null,null,null,null,null,null,null,null,2,null,"Body starts sprinkling water like a fountain.  RESIST fire.","0","2d4 minutes","8' diameter",null,null,{"$f":"IF(AC503=\"\",\"\",IF(AD503<>\"\",6+AE$3,IF(AC503=\"STR\",AE$3-4 &\"+d3\",IF(AC503=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},"B",null,null,null,null,null,null,null,"Tome of Magic"]
[null,"Squeaking Floors",null,null,null,null,null,null,null,{"$f":"MAX(C504:I504)","v":0},null,null,null,null,null,null,null,null,3,null,null,null,null,null,"Makes the floor squeak whenever anyone steps on them","Touch","1 month","200 square feet",null,null,{"$f":"IF(AC504=\"\",\"\",IF(AD504<>\"\",6+AE$3,IF(AC504=\"STR\",AE$3-4 &\"+d3\",IF(AC504=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"Homebrew"]
[{"$f":"IF(J505>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Stabalise",9,null,null,null,null,null,null,{"$f":"MAX(C505:I505)","v":9},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Sucks in magic from surrounding areas to prevent wild surges.  Causes wild surges check to be at -2 within the next 30'.  Moves with caster","0","4 x 10 min","35' diameter",null,null,{"$f":"IF(AC505=\"\",\"\",IF(AD505<>\"\",6+AE$3,IF(AC505=\"STR\",AE$3-4 &\"+d3\",IF(AC505=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"Tome of Magic"]
[null,"Static",null,null,3,null,null,null,null,{"$f":"MAX(C506:I506)","v":3},null,null,null,null,null,null,null,null,null,null,null,3,null,null,"Area of high static, discharges upon contact. Damage to first creature to touch or spread between if already touching.","Touch","1 discharge within 1 hour","10' square","Endure","5d10",{"$f":"IF(AC506=\"\",\"\",IF(AD506<>\"\",6+AE$3,IF(AC506=\"STR\",AE$3-4 &\"+d3\",IF(AC506=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,null,null,null,"X",null,null,null,"Homebrew",null,null,null,"X",null,null,null,null,null,null,null,"X","X",null,"X",null,null,null,null,null,null,null,"X",null,null,null,"X",null,null,"X",null,null,null,null,null,null,null,"X",null,"X",null,"X",null,null,"X",null,"X",null,"X",null,null,"X"]
[null,"Statue",7,null,null,null,null,null,null,{"$f":"MAX(C507:I507)","v":7},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Willing individual apparently turned to solid stone.  Remains faintly magical.  The target can still use all senses.  Initial transformation requires a full round but thereafter the individual can turn back under their own command act and return to stone in a single round (1s for each transformation).","Touch","4d8 hours","Creature touched",null,null,{"$f":"IF(AC507=\"\",\"\",IF(AD507<>\"\",6+AE$3,IF(AC507=\"STR\",AE$3-4 &\"+d3\",IF(AC507=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"PHB",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Sticks to Snakes",null,null,null,null,null,null,null,{"$f":"MAX(C508:I508)","v":0},5,5,null,null,null,4,null,null,null,null,3,null,null,null,"Convert 7 arrow size sticks or 1 branch to snakes\nSmall Snake = Def 20, Rngd Def 20,Atk 5,Armr x1.5,SP=14, Dmg=d8/d6+poison (17) \nLarge Snake = Def 21, Rngd Def 18 Atk 8,Armr x1,SP=37, Dmg=d12/d8+poison (16)","Std","1 day","1 stick / PP",null,null,{"$f":"IF(AC508=\"\",\"\",IF(AD508<>\"\",6+AE$3,IF(AC508=\"STR\",AE$3-4 &\"+d3\",IF(AC508=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"PHB",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[{"$f":"IF(J509>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Stinking Cloud",2,null,null,null,null,null,null,{"$f":"MAX(C509:I509)","v":2},null,2,null,null,null,2,null,null,null,null,null,null,null,null,"Yellow/green poisonous nauseating gas. HEAVILY OBSCURED.\nSave ongoing rising.\nFail = Retching (action), nauseous inside and for 1 round outside.\nSave = Nauseous whilst inside\nWind disperses.","Std","5 rounds","35' diameter","Endure",null,{"$f":"IF(AC509=\"\",\"\",IF(AD509<>\"\",6+AE$3,IF(AC509=\"STR\",AE$3-4 &\"+d3\",IF(AC509=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,"X",null,null,null,null,"PHB",null,null,null,"X",null,"X",null,null,null,null,null,null,null,null,null,"X",null,null,null,null,"X","X","X",null,null,null,null,"X",null,"X",null,null,null,null,null,null,"X","X",null,"X","X",null,null,null,null,null,"X",null,"X",null,null,null,null,null,null,null,null,null,null,null,null,"X","X"]
[{"$f":"IF(J510>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Stone Shape",5,null,null,null,null,null,null,{"$f":"MAX(C510:I510)","v":5},5,5,null,null,null,null,null,null,5,3,null,null,null,null,"Caster can shape stone, but no finesse. ","Touch","Permanent","3d6 cubic feet",null,null,{"$f":"IF(AC510=\"\",\"\",IF(AD510<>\"\",6+AE$3,IF(AC510=\"STR\",AE$3-4 &\"+d3\",IF(AC510=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"PHB",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,"X"]
[{"$f":"IF(J511>0,\"TRUE\",\"FALSE\")","v":"FALSE"},"Stone Tell",null,null,null,null,null,null,null,{"$f":"MAX(C511:I511)","v":0},5,5,null,5,5,null,null,null,null,4,null,null,null,null,"Stones will describe the local area who/what has touched them and what is behind them","Touch","10 minutes","10 cubic yards",null,null,{"$f":"IF(AC511=\"\",\"\",IF(AD511<>\"\",6+AE$3,IF(AC511=\"STR\",AE$3-4 &\"+d3\",IF(AC511=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"PHB",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X","X"]
[{"$f":"IF(J512>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Stone to Flesh",6,null,null,null,null,null,null,{"$f":"MAX(C512:I512)","v":6},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Depetrify a creature,  The creature emerges stunned","Touch","Permanent","1 creature",null,null,{"$f":"IF(AC512=\"\",\"\",IF(AD512<>\"\",6+AE$3,IF(AC512=\"STR\",AE$3-4 &\"+d3\",IF(AC512=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},"R","X",null,null,null,null,null,null,"PHB",null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,"X",null,null,null,null,null,null,null,null,null,"X",null,null,"X",null,null,null,null,null,null,null,"X"]
[null,"Stoneskin",4,null,null,null,null,null,null,{"$f":"MAX(C513:I513)","v":4},null,null,null,null,null,null,null,null,null,4,null,null,null,null,"Turns targets skin to stone, giving RESISTANCE against slashing and pierce attacks, and advantage on endurance saves.","Touch","3d6 minutes","1 creature",null,null,{"$f":"IF(AC513=\"\",\"\",IF(AD513<>\"\",6+AE$3,IF(AC513=\"STR\",AE$3-4 &\"+d3\",IF(AC513=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Unearthed",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,"X",null,"X",null,null,null,null,null,null,"X"]
[null,"Storm",null,null,null,null,null,null,null,{"$f":"MAX(C514:I514)","v":0},null,null,null,null,null,null,null,null,null,null,null,6,6,null,"Create a  storm (Force 10). May sink medium boats. Does stamina to those caught with no shelter and structural damage to boats/buildings. Rowing boat = 6SP, Skiff = 9, transport = 14","Sight < 5 miles","1 hour","1/2 mile diameter","Endure","3d6",{"$f":"IF(AC514=\"\",\"\",IF(AD514<>\"\",6+AE$3,IF(AC514=\"STR\",AE$3-4 &\"+d3\",IF(AC514=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,null,null,null,null,null,null,null,"Homebrew"]
[null,"Storm of Vengence",null,null,9,null,null,null,null,{"$f":"MAX(C515:I515)","v":9},7,7,null,null,null,null,null,null,null,null,null,7,null,null,"A churning storm cloud\nRound 1: ENDURANCE or DEAFENED and 3d6 damage\nRound 2: Acid rain, 3d6 damage\nRound 3: 6 bolts of lightning, max 1 per creature, DODGE 5d10 damage\nRound 4: Hailstones. 3d6 bludgeon\nRound 5: Freezing rain and gusts, DIFFICULT TERRAIN and HEAVILY OBSCURED\nRound 6: Strong winds disperse all weather effects, aerial creatures 3d6 buffeting","Sight","1 minute","1/2 mile diameter","Special","lots",{"$f":"IF(AC515=\"\",\"\",IF(AD515<>\"\",6+AE$3,IF(AC515=\"STR\",AE$3-4 &\"+d3\",IF(AC515=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,null,null,null,null,null,null,null,"Homebrew"]
[null,"Substance to Illusion",null,null,6,null,null,null,null,{"$f":"MAX(C516:I516)","v":6},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Transforms a creature to an illusion","Touch","1 day","1 creature","Endure",null,{"$f":"IF(AC516=\"\",\"\",IF(AD516<>\"\",6+AE$3,IF(AC516=\"STR\",AE$3-4 &\"+d3\",IF(AC516=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,null,null,null,"Homebrew",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[{"$f":"IF(J517>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Suffocate",7,null,null,null,null,null,null,{"$f":"MAX(C517:I517)","v":7},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Breath is drawn out of creatures, Save is Ongoing rising. Disadvantage when they fail, on a second fail they fall unconscious. After falling unconscious they recover as normal KO. Effect carries on even outside the initial area.",null,"3d6 rounds","18' diameter","Endure",null,{"$f":"IF(AC517=\"\",\"\",IF(AD517<>\"\",6+AE$3,IF(AC517=\"STR\",AE$3-4 &\"+d3\",IF(AC517=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,null,null,null,"Tome of Magic",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Summon Creature",null,null,null,null,3,null,null,{"$f":"MAX(C518:I518)","v":3},3,3,null,4,null,3,null,null,null,null,3,null,null,null,"Creature/s arrive this round and can be directed (minor). They act the next round.  Minor action to direct or perform tasks.  Default is to attack the nearest enemy.\nLevel 3 = Swarms (rats, bats, beetles...)\nLevel 4 = Reptiles/snakes...\nLevel 5 = Cats and dogs\nLevel 6 = Bears, giant monster versions...","Std","2d4 rounds","Special",null,null,{"$f":"IF(AC518=\"\",\"\",IF(AD518<>\"\",6+AE$3,IF(AC518=\"STR\",AE$3-4 &\"+d3\",IF(AC518=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,"X",null,null,null,null,"PHB",null,null,null,null,null,null,null,"X","X",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,"X",null,"X",null,"X",null,null,null,null,null,null,null,null,null,"X",null,"X",null,null,null,null,null,null,null,"X","X",null,"X","X"]
[null,"Summon Mount",null,null,null,null,2,null,null,{"$f":"MAX(C519:I519)","v":2},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Summons a mount to serve.","Std","2d4 hours","1 mount",null,null,{"$f":"IF(AC519=\"\",\"\",IF(AD519<>\"\",6+AE$3,IF(AC519=\"STR\",AE$3-4 &\"+d3\",IF(AC519=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,"X",null,null,null,null,"Unearthed",null,null,null,null,null,null,null,null,null,null,null,null,"X","X",null,null,null,"X",null,null,null,"X","X",null,null,null,null,null,null,null,null,"X",null,null,null,"X","X","X",null,null,null,"X",null,null,null,null,null,"X","X",null,"X",null,null,null,null,"X"]
[{"$f":"IF(J520>0,\"TRUE\",\"FALSE\")","v":"FALSE"},"Summon Wind",null,null,null,null,null,null,null,{"$f":"MAX(C520:I520)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Creates a wind of Force equal to the 2x power points used.","0","6d12 minutes","80' diameter",null,null,{"$f":"IF(AC520=\"\",\"\",IF(AD520<>\"\",6+AE$3,IF(AC520=\"STR\",AE$3-4 &\"+d3\",IF(AC520=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},"R",null,null,null,null,null,null,null,"Homebrew"]
[null,"Summon Woodland Beings",null,null,null,null,null,null,null,{"$f":"MAX(C521:I521)","v":0},4,4,null,null,null,null,null,null,null,null,null,null,null,null,"Summons 2d4 woodland creatures from nearest wood. Brownies, Centaurs, Dryads, Pixies, Satyrs, Sprites, or a single Ent.  Only works outdoors.  Will be favourably disposed.  Additional save if combat is requested.","10 miles","1 task","35' diameter","Will",null,{"$f":"IF(AC521=\"\",\"\",IF(AD521<>\"\",6+AE$3,IF(AC521=\"STR\",AE$3-4 &\"+d3\",IF(AC521=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,null,null,null,"PHB"]
[null,"Sunburst",null,null,8,null,null,null,null,{"$f":"MAX(C522:I522)","v":8},7,7,null,null,7,null,null,null,null,null,null,7,null,null,"Burst of light\nFail: damage & blind (ongoing)\nSave: Damage only","Std x2","Instantaneous","80' diameter","Endure","6d12",{"$f":"IF(AC522=\"\",\"\",IF(AD522<>\"\",6+AE$3,IF(AC522=\"STR\",AE$3-4 &\"+d3\",IF(AC522=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,null,null,null,null,null,null,null,"Homebrew"]
[null,"Sunray",null,null,null,null,null,null,null,{"$f":"MAX(C523:I523)","v":0},6,6,null,null,6,null,null,null,null,null,null,6,null,null,"Beam of light from your hand causing radiant damage and blindness\nUndead have disadvantage\nMay change direction each round.\nEach creature can only be affected once",0,"CONCENTRATE up to 5 rounds","80' x 1'","Endure","5d10",{"$f":"IF(AC523=\"\",\"\",IF(AD523<>\"\",6+AE$3,IF(AC523=\"STR\",AE$3-4 &\"+d3\",IF(AC523=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,"X",null,null,null,null,null,null,"Unearthed"]
[null,"Superheroism",null,null,null,null,null,null,null,{"$f":"MAX(C524:I524)","v":0},null,null,null,null,null,null,null,7,null,null,null,null,null,null,"Add 2d4 to all physical skills & 6d12 temporary stamina","Self","10 minutes","Self",null,"6d12",{"$f":"IF(AC524=\"\",\"\",IF(AD524<>\"\",6+AE$3,IF(AC524=\"STR\",AE$3-4 &\"+d3\",IF(AC524=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Homebrew"]
[null,"Swift Quiver",4,null,null,null,null,null,null,{"$f":"MAX(C525:I525)","v":4},null,null,null,null,null,null,null,4,4,null,null,null,null,null,"Arrows leap from the quiver to the bow/Xbow enabling 2 attacks per round (normal rules)","Touch","2d4 rounds","1 quiver",null,null,{"$f":"IF(AC525=\"\",\"\",IF(AD525<>\"\",6+AE$3,IF(AC525=\"STR\",AE$3-4 &\"+d3\",IF(AC525=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Homebrew"]
[{"$f":"IF(J526>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Swim",null,null,null,null,null,1,null,{"$f":"MAX(C526:I526)","v":1},null,null,null,null,null,null,null,null,null,null,null,null,1,null,"Enables a character to swim at half walking rate, normal,double rate for level 1,2,3","Touch","7d16 minutes","Creature touched",null,null,{"$f":"IF(AC526=\"\",\"\",IF(AD526<>\"\",6+AE$3,IF(AC526=\"STR\",AE$3-4 &\"+d3\",IF(AC526=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Homebrew",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,6,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X","X",null,null,null,null,null,null,"X"]
[{"$f":"IF(J527>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Symbol",null,8,null,null,null,null,null,{"$f":"MAX(C527:I527)","v":8},7,7,7,7,7,7,7,7,7,7,null,7,7,null,"Create a glyph that triggers on a condition. See PHB5 for effects","Touch","Once","1 glyph","Will",null,{"$f":"IF(AC527=\"\",\"\",IF(AD527<>\"\",6+AE$3,IF(AC527=\"STR\",AE$3-4 &\"+d3\",IF(AC527=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,null,null,null,"PHB"]
[null,"Tanglefoot",null,1,null,null,null,null,null,{"$f":"MAX(C528:I528)","v":1},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Trip if move faster than a 1/2 speed.","Std","6 rounds","1 creature","Spot",null,{"$f":"IF(AC528=\"\",\"\",IF(AD528<>\"\",6+AE$3,IF(AC528=\"STR\",AE$3-4 &\"+d3\",IF(AC528=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,null,null,null,"Homebrew",null,null,null,null,null,"X",null,null,null,null,null,null,"X",null,null,"X",null,"X","X","X","X","X",null,"X",null,null,"X","X","X","X",null,null,"X",null,null,null,"X","X",null,null,"X",null,null,null,null,"X",null,null,"X","X",null,null,"X",null,null,null,null,null,"X"]
[null,"Tasha's Uncontrollable Laughter",null,1,null,null,null,null,null,{"$f":"MAX(C529:I529)","v":1},null,null,null,1,null,null,null,null,null,null,null,null,null,null,"Target finds everything funny (disadvantage) ongoing.","Std","4 rounds","1 creature","Will",null,{"$f":"IF(AC529=\"\",\"\",IF(AD529<>\"\",6+AE$3,IF(AC529=\"STR\",AE$3-4 &\"+d3\",IF(AC529=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,"X",null,null,"Unearthed",null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,"X",null,"X","X",null,null,"X",null,null,null,null,null,null,null,"X","X",null,null,null,null,null,null,null,null,"X"]
[null,"Taunt",null,1,null,null,null,null,null,{"$f":"MAX(C530:I530)","v":1},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Makes the mages words insulting so melee attack instead of ranged will occur","Earshot","d3 rounds\nOngoing","35' diameter","Will",null,{"$f":"IF(AC530=\"\",\"\",IF(AD530<>\"\",6+AE$3,IF(AC530=\"STR\",AE$3-4 &\"+d3\",IF(AC530=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,null,null,null,"Unearthed",null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,"B",null,"X","X",null,"X",null,null,"X",null,null,"X","X","X","X",null,null,"X",null,"X",null,"X","X","X","X","X",null,null,null,null,"X",null,null,"X","X","X"]
[{"$f":"IF(J531>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Telekinesis",null,null,null,null,null,5,null,{"$f":"MAX(C531:I531)","v":5},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Can manipulate and move objects & creatures with a wave of 1 hand. 30'/round vertically or horizontally.\nSave = Disadvantage on physical skills (STR save)\nMust attempt to control each round.\nHurl an object/creature directly away up 30' beyond spell range for damage (5d10) or hurl loose  objects into a creature spell attack","Std","CONCENTRATE up to 2d4 rounds","1 huge Creature / 1000lbs","Str",null,{"$f":"IF(AC531=\"\",\"\",IF(AD531<>\"\",6+AE$3,IF(AC531=\"STR\",AE$3-4 &\"+d3\",IF(AC531=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"5+d3"},null,"X",null,null,null,null,null,null,"PHB",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Telepathy",null,null,5,null,null,null,null,{"$f":"MAX(C532:I532)","v":5},null,null,null,4,null,null,null,null,null,null,null,null,null,null,"Telepathy with a single willing subject\n+1 base level for standard range.\n+1 base level for full rapport (see/hear/feel everything)","Touch","CONCENTRATE up to 10 minutes","1 creature","Will",null,{"$f":"IF(AC532=\"\",\"\",IF(AD532<>\"\",6+AE$3,IF(AC532=\"STR\",AE$3-4 &\"+d3\",IF(AC532=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,"X",null,null,"Tome of Magic"]
[{"$f":"IF(J533>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Teleport",null,null,null,null,5,null,null,{"$f":"MAX(C533:I533)","v":5},null,null,null,null,null,null,null,null,7,null,null,null,null,null,"Distance is not a factor. The spell won't materialise you in rock but you will take damage if it has to relocate you.  The caster makes a Arcane Knowledge save (once per location).\nPermanent circle: Auto (both ends)\n                          Save\nVisible:               Auto\nVery Familiar:      Not a fumble\nFamiliar:              8\nVisited                13\nSeen casually      16  (scryed)\nDescribed:           18\nFailure = off target (d10 x 10% of range). Damage = d6 per 10%\n+1 base level for other creatures","Touch","Instantaneous","1 creature (+ self if desired)",null,null,{"$f":"IF(AC533=\"\",\"\",IF(AD533<>\"\",6+AE$3,IF(AC533=\"STR\",AE$3-4 &\"+d3\",IF(AC533=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"PHB",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,"X"]
[{"$f":"IF(J534>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Teleportation circle",null,null,null,null,5,null,null,{"$f":"MAX(C534:I534)","v":5},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ritual: Create a temporary circle that links to another known circle. \nCast in the same place every day for a year to make a permanent one (No using it to teleport when doing this)","Touch","1 round","5' diameter",null,null,{"$f":"IF(AC534=\"\",\"\",IF(AD534<>\"\",6+AE$3,IF(AC534=\"STR\",AE$3-4 &\"+d3\",IF(AC534=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Homebrew"]
[null,"Temporal Stasis",9,null,null,null,null,null,null,{"$f":"MAX(C535:I535)","v":9},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Target is in stasis and cannot be affected by anything.  Can set a trigger or duration   for release","10'","Permanent","1 creature","Will",null,{"$f":"IF(AC535=\"\",\"\",IF(AD535<>\"\",6+AE$3,IF(AC535=\"STR\",AE$3-4 &\"+d3\",IF(AC535=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,null,null,null,"PHB"]
[null,"Tenser's Floating Disc",null,null,null,null,null,1,null,{"$f":"MAX(C536:I536)","v":1},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Concave floating dish of force, keeps within 20'  at mage's speed. Mage may approach it.  It cannot move across elevation changes of more than 10'.  \nEnds if more than 100' away or > 500lbs carried",0,"4d8 minutes","3' diameter disc",null,null,{"$f":"IF(AC536=\"\",\"\",IF(AD536<>\"\",6+AE$3,IF(AC536=\"STR\",AE$3-4 &\"+d3\",IF(AC536=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,"B","B",null,null,null,null,"PHB",null,null,null,null,null,"X",null,null,null,null,null,null,null,"X",null,"B",null,null,null,"X",null,null,"X",null,null,null,"X","X","X",null,"X",null,null,null,"X","X","X","X","X",null,"X","X",null,null,"X","X","X","X",null,null,"X","X","X",null,null,"X"]
[{"$f":"IF(J537>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Tentacles",null,null,null,null,6,null,null,{"$f":"MAX(C537:I537)","v":6},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"(Bludgeon), 2off 10' long greenish tentacles grow from body, controlled by caster can grasp, wield weapons, crush.  Each can attack with REACH (melee spell vs dodge) , damage 2d10+4, if target is ≤10' they are also grasped and crushed d4+2 per round. RESTRAINED","Self","2 hours","Self",null,null,{"$f":"IF(AC537=\"\",\"\",IF(AD537<>\"\",6+AE$3,IF(AC537=\"STR\",AE$3-4 &\"+d3\",IF(AC537=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"Wizards Handbook"]
[null,"Thick Fog",null,null,null,2,null,null,null,{"$f":"MAX(C538:I538)","v":2},null,null,null,null,null,null,null,null,null,null,null,null,1,null,"Disadvantage to attack. Not affected by wind. Indoors stops at closed doors.","Std x2","10 minutes","100 yard diameter",null,null,{"$f":"IF(AC538=\"\",\"\",IF(AD538<>\"\",6+AE$3,IF(AC538=\"STR\",AE$3-4 &\"+d3\",IF(AC538=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"Unearthed",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,"X",null,null,null,null,null,null,null,"X","X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[{"$f":"IF(J539>0,\"TRUE\",\"FALSE\")","v":"FALSE"},"Thiefs Lament",null,null,null,null,null,null,null,{"$f":"MAX(C539:I539)","v":0},null,null,null,null,null,null,null,null,4,4,null,null,null,null,"All stealth / covert skills lose 1d8 on skill attempts. \nSave = disadvantage","0","24 hours","15' diameter","Will",null,{"$f":"IF(AC539=\"\",\"\",IF(AD539<>\"\",6+AE$3,IF(AC539=\"STR\",AE$3-4 &\"+d3\",IF(AC539=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,null,null,null,"Tome of Magic"]
[{"$f":"IF(J540>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Thorn Whip",1,null,null,null,null,null,null,{"$f":"MAX(C540:I540)","v":1},1,1,null,null,null,null,null,null,null,null,null,null,null,null,"Create a thorny whip. spell attack, piercing damage","Std","1 round","1 creature",null,"3d6",{"$f":"IF(AC540=\"\",\"\",IF(AD540<>\"\",6+AE$3,IF(AC540=\"STR\",AE$3-4 &\"+d3\",IF(AC540=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Homebrew"]
[null,"Thorns",null,null,null,null,null,null,null,{"$f":"MAX(C541:I541)","v":0},3,3,4,null,null,null,null,null,null,null,null,null,null,null,"Ground and plants grow spikes. Damage unless traversed carefully. (DIFFICULT TERRAIN.) \nIf damaged then save (ENDUR) or half movement for 1 day. ","Std x3","2d4 hours","80' diameter",null,"3d6",{"$f":"IF(AC541=\"\",\"\",IF(AD541<>\"\",6+AE$3,IF(AC541=\"STR\",AE$3-4 &\"+d3\",IF(AC541=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"PHB 2",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X","X","X","X"]
[null,"Thought Broadcast",null,null,null,null,null,null,null,{"$f":"MAX(C542:I542)","v":0},null,null,null,3,5,null,null,null,null,null,null,null,null,null,"Everyone senses the subjects thoughts","Touch","10 minutes","6d12 yards",null,null,{"$f":"IF(AC542=\"\",\"\",IF(AD542<>\"\",6+AE$3,IF(AC542=\"STR\",AE$3-4 &\"+d3\",IF(AC542=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,"X",null,null,"Tome of Magic"]
[null,"Thoughtwave",null,null,null,null,null,null,null,{"$f":"MAX(C543:I543)","v":0},null,null,null,5,null,null,null,null,null,null,null,null,null,null,"Message to individuals, informing of situation & general location.","1 plane","Instantaneous","3d6 creatures",null,null,{"$f":"IF(AC543=\"\",\"\",IF(AD543<>\"\",6+AE$3,IF(AC543=\"STR\",AE$3-4 &\"+d3\",IF(AC543=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Tome of Magic"]
[{"$f":"IF(J544>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Throbbing Bones",5,null,null,null,null,null,null,{"$f":"MAX(C544:I544)","v":5},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Target's bones throb and pulsate, DAZED. Damage each round.  Save vs damage each round but other affects still occur.","Std","6 rounds","1 creature","Endure","2d4",{"$f":"IF(AC544=\"\",\"\",IF(AD544<>\"\",6+AE$3,IF(AC544=\"STR\",AE$3-4 &\"+d3\",IF(AC544=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,null,null,null,null,null,null,null,"Wizards Handbook",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,"X"]
[null,"Thunderclap",null,null,null,9,null,null,null,{"$f":"MAX(C545:I545)","v":9},null,null,null,null,null,null,null,null,null,null,null,7,null,null,"Knocked over. Dodge or damage.  Con save or STUNNED","0","Instantaneous","80' diameter","Special","8d20",{"$f":"IF(AC545=\"\",\"\",IF(AD545<>\"\",6+AE$3,IF(AC545=\"STR\",AE$3-4 &\"+d3\",IF(AC545=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,null,null,null,null,null,null,null,"Homebrew"]
[null,"Tidal Wave",null,null,null,4,null,null,null,{"$f":"MAX(C546:I546)","v":4},null,null,null,null,null,null,null,null,null,null,null,null,3,null,"Creates a large breaking wave which will swamp small boats causing structural and normal damage","100 yards","2 rounds","60' wide x\n1' high/PP","Endure","4d8",{"$f":"IF(AC546=\"\",\"\",IF(AD546<>\"\",6+AE$3,IF(AC546=\"STR\",AE$3-4 &\"+d3\",IF(AC546=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,"X",null,"B",null,null,null,null,"Homebrew",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,"X","X",null,null,"X",null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,"X"]
[{"$f":"IF(J547>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Time Stop",9,null,null,null,null,null,null,{"$f":"MAX(C547:I547)","v":9},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Time stops for other creatures within the area, caster can act freely within the area.  Appears to shimmer briefly from outside","0","d3+1 rounds","18' diameter",null,null,{"$f":"IF(AC547=\"\",\"\",IF(AD547<>\"\",6+AE$3,IF(AC547=\"STR\",AE$3-4 &\"+d3\",IF(AC547=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"PHB"]
[null,"Tongues",null,null,null,null,null,null,3,{"$f":"MAX(C548:I548)","v":3},3,3,4,3,4,4,4,4,4,4,4,4,4,null,"Speak the language of animals in the area.\n+1 base level for monstrous creatures\n+2 base levels for plants (mages, Ki & Corellion priests only)","0","4d8 minutes","35' radius",null,null,{"$f":"IF(AC548=\"\",\"\",IF(AD548<>\"\",6+AE$3,IF(AC548=\"STR\",AE$3-4 &\"+d3\",IF(AC548=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,"X",null,null,"PHB",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,"X",null,null,null,"X",null,null,null,"X",null,"X",null,null,null,"X","X",null,null,"X","X","X",null,null,null,null,null,null,null,null,null,null,"X",null,"X",null,null,null,null,null,null,null,"X"]
[null,"Transfer Strength",null,null,null,null,null,null,null,{"$f":"MAX(C549:I549)","v":0},null,null,1,null,2,null,null,2,null,null,null,null,null,null,"Transfer stamina from 1 willing character to another up to the limit.","Touch","Permanent","Creature touched",null,"4d8",{"$f":"IF(AC549=\"\",\"\",IF(AD549<>\"\",6+AE$3,IF(AC549=\"STR\",AE$3-4 &\"+d3\",IF(AC549=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Homebrew"]
[null,"Transmute Rock to Mud",5,null,null,null,null,null,null,{"$f":"MAX(C550:I550)","v":5},5,5,null,null,null,null,null,null,null,5,null,null,null,null,"Turns natural rock to mud. Heavy creatures sink at 1'/round","Std","Special","3d6 x 20' cubes",null,null,{"$f":"IF(AC550=\"\",\"\",IF(AD550<>\"\",6+AE$3,IF(AC550=\"STR\",AE$3-4 &\"+d3\",IF(AC550=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"PHB",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,"X",null,null,"X",null,null,null,null,null,null,null,"X"]
[{"$f":"IF(J551>0,\"TRUE\",\"FALSE\")","v":"FALSE"},"Transport via Plants",null,null,null,null,null,null,null,{"$f":"MAX(C551:I551)","v":0},6,6,null,null,null,null,null,null,null,null,null,null,null,null,"Create a portal between two plants you have touched.  You may step into one plant and out of the other.","Touch","1 round","2 plants",null,null,{"$f":"IF(AC551=\"\",\"\",IF(AD551<>\"\",6+AE$3,IF(AC551=\"STR\",AE$3-4 &\"+d3\",IF(AC551=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"PHB"]
[null,"Tree",null,null,null,null,null,null,null,{"$f":"MAX(C552:I552)","v":0},3,3,null,null,null,null,null,null,null,null,null,null,null,null,"Turns the druid into a tree.  They can see and hear as normal.","Self","2d4 hours","Self",null,null,{"$f":"IF(AC552=\"\",\"\",IF(AD552<>\"\",6+AE$3,IF(AC552=\"STR\",AE$3-4 &\"+d3\",IF(AC552=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"PHB"]
[null,"Tree Door",null,null,null,null,null,null,null,{"$f":"MAX(C553:I553)","v":0},4,4,null,null,null,null,null,null,null,null,null,null,null,null,"Walk into a tree, oak & ash lasts 10x longer","Touch","6d12 minutes","1 door",null,null,{"$f":"IF(AC553=\"\",\"\",IF(AD553<>\"\",6+AE$3,IF(AC553=\"STR\",AE$3-4 &\"+d3\",IF(AC553=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"PHB"]
[null,"Tree Steed",null,null,null,null,null,null,null,{"$f":"MAX(C554:I554)","v":0},5,5,null,null,null,null,null,null,null,null,null,null,null,null,"Log sprouts wooden legs, 24mph, Swim 4mph, 600lb max, 20 WP","Touch","6 hours","1 log",null,null,{"$f":"IF(AC554=\"\",\"\",IF(AD554<>\"\",6+AE$3,IF(AC554=\"STR\",AE$3-4 &\"+d3\",IF(AC554=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"Tome of Magic",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Tree Strider",null,null,null,null,null,null,null,{"$f":"MAX(C555:I555)","v":0},5,5,null,null,null,null,null,null,null,null,null,null,null,null,"Step into a tree and out another of the same type within range.  You instantly are aware of all the others within range.  You may continue on following rounds to move directly into other trees withoiut exiting.  \nTree must be big enough to hold you. Coniferous trees and young trees have half range.","<500 yards","CONCENTRATE up to 1 minute","Self",null,null,{"$f":"IF(AC555=\"\",\"\",IF(AD555<>\"\",6+AE$3,IF(AC555=\"STR\",AE$3-4 &\"+d3\",IF(AC555=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Homebrew"]
[null,"Trigger",null,null,null,null,null,null,2,{"$f":"MAX(C556:I556)","v":2},null,null,null,null,null,null,null,3,null,null,null,null,null,null,"Allows a confined spell to trigger on a set of circumstances such a long haired elf gets within 5'",null,null,null,null,null,{"$f":"IF(AC556=\"\",\"\",IF(AD556<>\"\",6+AE$3,IF(AC556=\"STR\",AE$3-4 &\"+d3\",IF(AC556=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"Homebrew"]
[{"$f":"IF(J557>0,\"TRUE\",\"FALSE\")","v":"FALSE"},"Trip",null,null,null,null,null,null,null,{"$f":"MAX(C557:I557)","v":0},2,2,null,null,null,null,null,null,2,null,null,null,null,null,"Rope/stick will rise as creature passes over to trip them","Touch","10 minutes","1 object","Dodge",null,{"$f":"IF(AC557=\"\",\"\",IF(AD557<>\"\",6+AE$3,IF(AC557=\"STR\",AE$3-4 &\"+d3\",IF(AC557=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,null,null,null,"PHB"]
[null,"Tripwire",null,null,null,null,null,null,1,{"$f":"MAX(C558:I558)","v":1},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Tripwire alarm 1 foot off the ground","0","5d10 hours","60' line",null,null,{"$f":"IF(AC558=\"\",\"\",IF(AD558<>\"\",6+AE$3,IF(AC558=\"STR\",AE$3-4 &\"+d3\",IF(AC558=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Unearthed",null,null,null,null,null,"X",null,null,null,null,null,null,null,"X",null,"B",null,null,null,"X",null,"X","X",null,null,null,"X","X",null,"X",null,null,"X","X","X",null,"X","X","X","X","X","X",null,null,null,null,null,null,"X","X",null,null,null,null,null,null,"X",null,null,null,null,null,null,"X"]
[null,"True Seeing",null,null,null,null,null,null,5,{"$f":"MAX(C559:I559)","v":5},null,null,null,5,5,null,null,null,null,null,null,null,null,null,"Everything is visible in its native form, invisible, ethereal, displaced…","Touch","10 minutes","60' light range",null,null,{"$f":"IF(AC559=\"\",\"\",IF(AD559<>\"\",6+AE$3,IF(AC559=\"STR\",AE$3-4 &\"+d3\",IF(AC559=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,"X",null,null,"PHB",null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,"X"]
[{"$f":"IF(J560>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"True Strike",null,null,null,null,null,null,1,{"$f":"MAX(C560:I560)","v":1},null,null,null,null,1,null,null,1,null,null,null,null,null,1,"Get a glimpse of the target's defenses, gain full advantage for the next attack.","Std","1r","1 creature",null,null,{"$f":"IF(AC560=\"\",\"\",IF(AD560<>\"\",6+AE$3,IF(AC560=\"STR\",AE$3-4 &\"+d3\",IF(AC560=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},"B",null,null,null,null,null,"X",null,"Homebrew"]
[null,"Tsunami",null,null,null,null,null,null,null,{"$f":"MAX(C561:I561)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,7,null,"Smashes into buildings causing structural (and normal) damage.","2 miles","1/2 hour","400 yard front",null,"4d8",{"$f":"IF(AC561=\"\",\"\",IF(AD561<>\"\",6+AE$3,IF(AC561=\"STR\",AE$3-4 &\"+d3\",IF(AC561=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Homebrew"]
[null,"Turn pebble to boulder",2,null,null,null,null,null,null,{"$f":"MAX(C562:I562)","v":2},null,null,null,null,null,null,null,null,null,2,null,null,null,null,"Keeps original velocity, (Bludgeon). Spell attack.  Changes size as it leaves the casters hands. Targets up to Huge (10' Ogre) are DAZED (save) +1 size category per level increase.","Std","Instantaneous","1 pebble",null,"4d8",{"$f":"IF(AC562=\"\",\"\",IF(AD562<>\"\",6+AE$3,IF(AC562=\"STR\",AE$3-4 &\"+d3\",IF(AC562=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,"X",null,null,null,null,"Tome of Magic",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,"X",null,null,"X","X",null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Turn Wood",null,null,null,null,null,null,null,{"$f":"MAX(C563:I563)","v":0},6,6,null,null,null,null,null,null,null,null,null,null,null,null,"Wave of power rolls out forcing all woden items away from the caster at 20'/round.  Objects under 3\" that are fixed simply splinter.  Magical and carried items with wooden sections are also affected.  Items are moved up to the limit of the range.",0,"3d6 rounds","120' wide",null,null,{"$f":"IF(AC563=\"\",\"\",IF(AD563<>\"\",6+AE$3,IF(AC563=\"STR\",AE$3-4 &\"+d3\",IF(AC563=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"PHB"]
[{"$f":"IF(J564>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Ultravision",null,null,2,null,null,null,null,{"$f":"MAX(C564:I564)","v":2},null,null,null,null,null,4,null,null,null,null,null,2,null,null,"Can see as if in bright daylight during the night","Touch","3d6 hours","1 creature",null,null,{"$f":"IF(AC564=\"\",\"\",IF(AD564<>\"\",6+AE$3,IF(AC564=\"STR\",AE$3-4 &\"+d3\",IF(AC564=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,"B",null,"X",null,null,null,"Unearthed",null,null,null,null,null,"X",null,null,null,null,null,null,"X","X",null,null,null,null,null,null,"X",null,"X",null,null,null,null,"X",null,null,null,null,null,"X",null,"X",null,null,"X",null,null,null,null,null,null,null,"X",null,"X",null,"X","X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X","X","X","X"]
[null,"Undead Ward",null,null,null,null,null,null,null,{"$f":"MAX(C565:I565)","v":0},null,null,5,null,null,6,null,null,null,null,null,null,null,null,"Prevent undead entering the area.  Save = full disadvantage.","0","1 1/2 hours","35' radius","Will",null,{"$f":"IF(AC565=\"\",\"\",IF(AD565<>\"\",6+AE$3,IF(AC565=\"STR\",AE$3-4 &\"+d3\",IF(AC565=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,null,null,null,"Tome of Magic"]
[null,"Underwater vision",null,null,null,null,null,null,null,{"$f":"MAX(C566:I566)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,1,null,"The caster can see through murky water (not through plants though)","Self","1 hour","Self",null,null,{"$f":"IF(AC566=\"\",\"\",IF(AD566<>\"\",6+AE$3,IF(AC566=\"STR\",AE$3-4 &\"+d3\",IF(AC566=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"Homebrew",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Unseen Servant",null,null,null,null,null,1,null,{"$f":"MAX(C567:I567)","v":1},null,null,null,null,null,null,null,null,1,null,null,null,null,null,"Glowing, blobby force to fetch, open doors, carry 20lbs, push 40 lbs 1SP Def 7","0","3d6 x 10 minutes","80' diameter",null,null,{"$f":"IF(AC567=\"\",\"\",IF(AD567<>\"\",6+AE$3,IF(AC567=\"STR\",AE$3-4 &\"+d3\",IF(AC567=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,"X",null,null,null,null,null,"PHB",null,null,null,null,null,"X",null,null,null,null,null,null,null,"X","X","B",null,null,null,"X",null,null,"X",null,null,null,"X","X","X","X",null,null,null,null,null,"X",null,"X",null,"X","X",null,null,null,"X","X",null,"X",null,null,null,null,"X",null,null,null,null,null,"X"]
[null,"Vacancy",null,null,4,null,null,null,null,{"$f":"MAX(C568:I568)","v":4},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Area appears disused.  Only forceful contact against a cloaked object gives a save. Only cloaks non-living items.","Std","6 hours","600 sq feet",null,null,{"$f":"IF(AC568=\"\",\"\",IF(AD568<>\"\",6+AE$3,IF(AC568=\"STR\",AE$3-4 &\"+d3\",IF(AC568=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},"R","X",null,null,null,null,null,null,"Unearthed",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,"X",null,null,"X",null,null,null,null,null,null,"X"]
[null,"Vampiric Touch",3,null,null,null,null,null,null,{"$f":"MAX(C569:I569)","v":3},null,null,null,null,null,3,null,null,null,null,null,null,null,null,"Necrotic touch (spell attack) drains stamina and adds half to caster.  The caster may be supercharged with temporary stamina if they reach normal maximum.  These are lost first and disappear after 1 hour.  ","Touch","1 touch within 1 min","1 creature","Will","4d8",{"$f":"IF(AC569=\"\",\"\",IF(AD569<>\"\",6+AE$3,IF(AC569=\"STR\",AE$3-4 &\"+d3\",IF(AC569=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,null,"X","X",null,null,null,null,"PHB 2",null,null,null,null,"X","X",null,null,null,null,null,null,null,null,null,null,null,null,"x",null,null,null,null,"X",null,null,null,null,null,"X",null,null,null,null,null,null,null,"X",null,"X",null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,"X"]
[null,"Vanish",null,null,null,null,7,null,null,{"$f":"MAX(C570:I570)","v":7},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Object vanishes into the ethereal plane. If moved on the ethereal plane it will reappear in the new location.","Touch","Permanent","1 object up to 3d6 x 100lbs and 6d12 cubic feet",null,null,{"$f":"IF(AC570=\"\",\"\",IF(AD570<>\"\",6+AE$3,IF(AC570=\"STR\",AE$3-4 &\"+d3\",IF(AC570=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"PHB"]
[{"$f":"IF(J571>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Veil",null,null,6,null,null,null,null,{"$f":"MAX(C571:I571)","v":6},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Change the apperance so that only a true sight can tell the difference",0,"1 day","2d4 x 10,000 sq feet",null,null,{"$f":"IF(AC571=\"\",\"\",IF(AD571<>\"\",6+AE$3,IF(AC571=\"STR\",AE$3-4 &\"+d3\",IF(AC571=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"PHB",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Ventriloquism",null,null,null,1,null,null,null,{"$f":"MAX(C572:I572)","v":1},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Creates another's voice/sound from anywhere","Std","2d4 rounds","1 creature",null,null,{"$f":"IF(AC572=\"\",\"\",IF(AD572<>\"\",6+AE$3,IF(AC572=\"STR\",AE$3-4 &\"+d3\",IF(AC572=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"PHB",null,null,null,null,null,"X",null,null,null,null,null,null,null,"X",null,"X",null,null,null,null,"X","X",null,null,null,null,"X","X","X","X",null,null,null,null,null,null,"X","X",null,null,"X",null,null,"X",null,null,"X",null,null,"X",null,"X",null,null,null,null,null,null,"X",null,null,null,null,"X"]
[{"$f":"IF(J573>0,\"TRUE\",\"FALSE\")","v":"FALSE"},"Vexing cloud",null,null,null,null,null,null,null,{"$f":"MAX(C573:I573)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,3,"Disadvantage to all attacks on allies within cloud, maintain as a minor",0,"1 encounter","18' diameter","Will",null,{"$f":"IF(AC573=\"\",\"\",IF(AD573<>\"\",6+AE$3,IF(AC573=\"STR\",AE$3-4 &\"+d3\",IF(AC573=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,null,null,null,null,null,null,null,"Homebrew",null,"X"]
[{"$f":"IF(J574>0,\"TRUE\",\"FALSE\")","v":"FALSE"},"Vitality",null,null,null,null,null,null,null,{"$f":"MAX(C574:I574)","v":0},null,null,4,null,null,null,null,null,null,null,null,null,null,null,"Adds temporary stamina to creature above normal maximum.  This is lost first","Touch","10 minutes","Creature touched",null,"4d8",{"$f":"IF(AC574=\"\",\"\",IF(AD574<>\"\",6+AE$3,IF(AC574=\"STR\",AE$3-4 &\"+d3\",IF(AC574=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Homebrew"]
[{"$f":"IF(J575>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Vocal Paralysis",null,2,null,null,null,null,null,{"$f":"MAX(C575:I575)","v":2},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Victim unable to speak. Save = disadvantage to spells/prayers","Std","5 rounds\nOngoing","1 creature","Will",null,{"$f":"IF(AC575=\"\",\"\",IF(AD575<>\"\",6+AE$3,IF(AC575=\"STR\",AE$3-4 &\"+d3\",IF(AC575=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,null,null,null,"Homebrew",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,"X",null,"X","X",null,"X",null,null,"X",null,null,null,"X",null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Vocalise",2,null,null,null,null,null,null,{"$f":"MAX(C576:I576)","v":2},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Cast spells without speaking (Has no vocal component)","Self","2d4 rounds","Self",null,null,{"$f":"IF(AC576=\"\",\"\",IF(AD576<>\"\",6+AE$3,IF(AC576=\"STR\",AE$3-4 &\"+d3\",IF(AC576=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,"X","X",null,null,null,null,"Wizards Handbook",null,null,null,null,null,"X",null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,"X","X",null,null,"X","X",null,"X",null,null,null,"X","X",null,"X","X",null,null,"X","X",null,"X",null,null,null,null,"X",null,"X","X","X"]
[null,"Von Gasik's refusal",null,null,null,null,5,null,null,{"$f":"MAX(C577:I577)","v":5},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Prevents uninvited spellcasters from entering (anybody who has their own internal power to cast mage spells). Acts as 2 levels higher against dispelling",0,"1 month","2d4 x1000 sq feet",null,null,{"$f":"IF(AC577=\"\",\"\",IF(AD577<>\"\",6+AE$3,IF(AC577=\"STR\",AE$3-4 &\"+d3\",IF(AC577=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"Tome of Magic",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Vortex",null,null,null,null,5,null,null,{"$f":"MAX(C578:I578)","v":5},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Swirling magical 7' tall vortex. 50% moves in desired direction otherwise use scatter die.  Bounces off objects larger than itself. 5% explode when striking a creature.  Causes damage and against mages also stuns (INT save) and removes 2d4 power points (INT save).\nMInor action to direct","Std","3d6 rounds","8' diameter","Dodge","5d10",{"$f":"IF(AC578=\"\",\"\",IF(AD578<>\"\",6+AE$3,IF(AC578=\"STR\",AE$3-4 &\"+d3\",IF(AC578=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,null,null,null,null,null,null,null,"Tome of Magic",null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Wail of the Banshee",null,9,null,null,null,null,null,{"$f":"MAX(C579:I579)","v":9},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Wail like a banshee, Frightens to death low level creatures up to damage level no save.  \nCreatures with HP are at disadvantage for 1 minute.",0,"Instantaneous","80' diameter",null,"6d12",{"$f":"IF(AC579=\"\",\"\",IF(AD579<>\"\",6+AE$3,IF(AC579=\"STR\",AE$3-4 &\"+d3\",IF(AC579=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"Tome of Magic"]
[null,"Wall of Bones",5,null,null,null,null,null,null,{"$f":"MAX(C580:I580)","v":5},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Erupts from the earth.  Must rest upon solid foundations. Str=3 to smash with blunt weapons, 10HP = 2' square hole x 1' deep.  Crawling through hole=d4 per foot piercing from bone shards.","Std","10 minutes","1,000 square feet \nx 5' thick",null,null,{"$f":"IF(AC580=\"\",\"\",IF(AD580<>\"\",6+AE$3,IF(AC580=\"STR\",AE$3-4 &\"+d3\",IF(AC580=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"Wizards Handbook",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,"X"]
[null,"Wall of Bubbles",null,null,null,null,null,null,null,{"$f":"MAX(C581:I581)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,2,null,"Creates a wall of bubbles that cannot be seen through","Std","1 x 10 min","60' x 10' x 40' high",null,null,{"$f":"IF(AC581=\"\",\"\",IF(AD581<>\"\",6+AE$3,IF(AC581=\"STR\",AE$3-4 &\"+d3\",IF(AC581=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"Homebrew",null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[{"$f":"IF(J582>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Wall of Electricity",null,null,4,null,null,null,null,{"$f":"MAX(C582:I582)","v":4},null,null,5,null,null,5,null,null,null,null,null,4,null,null,"Wall of electricity. Damage within 10' = 2d4 on either side. Full damage if passing through the wall.\nMinor action to move ring","Std","3d6 rounds","60' along or\nRing 18' diameter x 20' high","Endure","5d10",{"$f":"IF(AC582=\"\",\"\",IF(AD582<>\"\",6+AE$3,IF(AC582=\"STR\",AE$3-4 &\"+d3\",IF(AC582=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,null,null,null,null,null,null,null,"Homebrew",null,null,null,null,null,null,null,"X"]
[null,"Wall of Fire",null,null,null,4,null,null,null,{"$f":"MAX(C583:I583)","v":4},null,null,null,null,null,null,4,null,null,null,null,null,null,null,"Opaque wall of Fire.  Hot side away from caster. Ring (moves with caster) or straight 60' long x 20' high. Damage on passing through, 2d4 damage within 10' (no save)\nMinor action to move ring","Std","3d6 rounds","60' along or\nRing 18' diameter x 20' high","Endure","5d10",{"$f":"IF(AC583=\"\",\"\",IF(AD583<>\"\",6+AE$3,IF(AC583=\"STR\",AE$3-4 &\"+d3\",IF(AC583=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,null,null,null,null,null,null,null,"PHB",null,null,null,"X","X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,"X",null,"X",null,null,null,null,"X",null,"X","X",null,"X","X",null,null,null,null,null,null,null,"X"]
[null,"Wall of Force",null,null,null,null,null,5,null,{"$f":"MAX(C584:I584)","v":5},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Unaffected by physical blows, breath weapons and most spells including dispel magic. Minimum dimension for a plane is 10'.  Can be made into a sphere around caster. Teleport and similar will bypass it.  Can withstand 50SP per round at any location changing through the colours as the damage increases eventually turning black at which point effects/creatures get through.","Std","2d4 minutes","10 off 20' squares /15' radius sphere",null,null,{"$f":"IF(AC584=\"\",\"\",IF(AD584<>\"\",6+AE$3,IF(AC584=\"STR\",AE$3-4 &\"+d3\",IF(AC584=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"PHB",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,"X"]
[null,"Wall of Ice",null,null,null,4,null,null,null,{"$f":"MAX(C585:I585)","v":4},null,null,null,null,null,null,null,null,null,null,null,null,4,null,"Ice 3\" thick/PP 2d4 cold damage when within 10'. Break through using bludgeon (or fire) at 1\"+ 1\" per point of strength per round.\na) Wall 10'x10' per PP. Must be anchored along at least 1 side.\nb) Hemisphere 1' radius / PP. Very difficult to catch opponents.\nc) Horizontal plane 10'x10' / PP falling causes damage to creatures underneath.","Std","1 hour","Special","Endure","3d6",{"$f":"IF(AC585=\"\",\"\",IF(AD585<>\"\",6+AE$3,IF(AC585=\"STR\",AE$3-4 &\"+d3\",IF(AC585=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,null,null,null,null,null,null,null,"PHB",null,null,null,"X","X",null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,"X"]
[null,"Wall of Iron",5,null,null,null,null,null,null,{"$f":"MAX(C586:I586)","v":5},null,null,null,null,null,null,null,null,null,5,null,null,null,null,"Vertical wall inserts itself into surrounding rock if desired","Std","Permanent","4d8 x 10 sq feet x2\"",null,null,{"$f":"IF(AC586=\"\",\"\",IF(AD586<>\"\",6+AE$3,IF(AC586=\"STR\",AE$3-4 &\"+d3\",IF(AC586=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"PHB",null,null,null,null,null,"X",null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[{"$f":"IF(J587>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Wall of Stone",null,null,null,5,null,null,null,{"$f":"MAX(C587:I587)","v":5},null,null,null,null,null,null,null,null,null,4,null,null,null,null,"Creates stone wall.  1 ' thick.  Will stand upright, can create crude crenelations.  If you maintain concentration for the whole 10 minutes it becomes permanent.","Std","10 minutes","100' x 10' high",null,null,{"$f":"IF(AC587=\"\",\"\",IF(AD587<>\"\",6+AE$3,IF(AC587=\"STR\",AE$3-4 &\"+d3\",IF(AC587=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"PHB",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,"X","X",null,null,null,null,null,null,null,null,null,null,"X"]
[{"$f":"IF(J588>0,\"TRUE\",\"FALSE\")","v":"FALSE"},"Wall of Thorns",null,null,null,null,null,null,null,{"$f":"MAX(C588:I588)","v":0},4,4,null,null,null,null,null,null,null,null,null,null,null,null,"Wall of thorns.  Attempting to move through the wall causes piercing damage.  Permanent when cast outdoors.","Std","10 minutes","15 off 10' cubes","Endure","5d10",{"$f":"IF(AC588=\"\",\"\",IF(AD588<>\"\",6+AE$3,IF(AC588=\"STR\",AE$3-4 &\"+d3\",IF(AC588=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,"X",null,null,null,null,null,null,"PHB"]
[null,"Warp Wood",null,null,null,null,null,null,null,{"$f":"MAX(C589:I589)","v":0},2,1,null,null,null,null,null,null,null,null,null,null,null,null,"Warps wood making the item unusable (Owner gets save)","Std","Permanent","8' long x 5 \" dia","Dodge",null,{"$f":"IF(AC589=\"\",\"\",IF(AD589<>\"\",6+AE$3,IF(AC589=\"STR\",AE$3-4 &\"+d3\",IF(AC589=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,null,null,null,"PHB"]
[null,"Water Breathing",null,null,null,3,null,null,null,{"$f":"MAX(C590:I590)","v":3},null,null,null,null,null,null,null,null,null,null,null,3,2,null,"Breathe water or air. Divide duration by number of creatures.","Touch","5d10 hours","Creatures touched",null,null,{"$f":"IF(AC590=\"\",\"\",IF(AD590<>\"\",6+AE$3,IF(AC590=\"STR\",AE$3-4 &\"+d3\",IF(AC590=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,"X",null,null,null,"PHB",null,null,null,null,null,"X",null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,"X","X",null,"X",null,null,null,"X","X",null,null,"X",null,null,null,null,null,null,null,null,null,null,"X",null,null,"X",null,null,null,null,null,null,null,null,null,null,null,"X","X"]
[null,"Water Pulse",null,null,null,3,null,null,null,{"$f":"MAX(C591:I591)","v":3},null,null,null,null,null,null,null,null,null,null,null,null,3,null,"Sonic wave pulse through water. Damage 5d10,4d8,3d6 at distance 8'/18'/35' diameter. Target at centre also stunned (Endure)","Std x2","Instantaneous","35' diameter","Endure","5d10",{"$f":"IF(AC591=\"\",\"\",IF(AD591<>\"\",6+AE$3,IF(AC591=\"STR\",AE$3-4 &\"+d3\",IF(AC591=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,null,null,null,null,null,null,null,"Homebrew",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Water Walk",null,null,null,null,null,null,null,{"$f":"MAX(C592:I592)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,2,null,"Walk on any liquid as if solid.","Touch","10 minutes","2 creatures / PP",null,null,{"$f":"IF(AC592=\"\",\"\",IF(AD592<>\"\",6+AE$3,IF(AC592=\"STR\",AE$3-4 &\"+d3\",IF(AC592=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"PHB 2"]
[null,"Waveform",null,null,null,5,null,null,null,{"$f":"MAX(C593:I593)","v":5},null,null,null,null,null,null,null,null,null,null,null,null,4,null,"Form water into any desired shape but still retains fluid and gravity properties so will crash forward but rise and repeat.  Moves at 90'/round.  Small victims will be swept along (larger at half speed).\nCast directly at water elementals it causes all damage instantly then dissapates.  \nCreatures that can swim may save against damage.\nCan form waves, whirlpools, geysers...  works underwater.","Std x3","CONCENTRATE\nup to 10 minutes","2 off 10' cubes per PP",null,"5d10",{"$f":"IF(AC593=\"\",\"\",IF(AD593<>\"\",6+AE$3,IF(AC593=\"STR\",AE$3-4 &\"+d3\",IF(AC593=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"Tome of Magic",null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Weapon of defense",null,null,null,null,4,null,null,{"$f":"MAX(C594:I594)","v":4},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Animated weapon defends caster Parry 15, enables casting of spells without danger of being hit (except for random timing)",0,"3d6 x 10 minutes","Self",null,null,{"$f":"IF(AC594=\"\",\"\",IF(AD594<>\"\",6+AE$3,IF(AC594=\"STR\",AE$3-4 &\"+d3\",IF(AC594=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,"X",null,null,null,null,"Mythus Magic",null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,"X",null,null,null,null,"X","X",null,"X",null,null,null,"X",null,null,null,null,null,"X",null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[{"$f":"IF(J595>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Weapon Ward",null,null,null,null,null,2,null,{"$f":"MAX(C595:I595)","v":2},null,null,2,null,null,null,null,2,2,null,null,null,null,2,"RESISTANT to blades cut, pierce or chop. Minor action to swap types","Self","2d4 rounds","Self",null,null,{"$f":"IF(AC595=\"\",\"\",IF(AD595<>\"\",6+AE$3,IF(AC595=\"STR\",AE$3-4 &\"+d3\",IF(AC595=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},"B",null,null,null,null,null,null,null,"Homebrew",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X","X",null,"X"]
[null,"Web",2,null,null,null,null,null,null,{"$f":"MAX(C596:I596)","v":2},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Flammable sticky webs, Creatures trapped are RESTRAINED at  STR (3); move 5' per save level.  Save each round.  Burn for damage. They collapse and lose strength at the spell end.\nIncrease level increases web mass, strength save by +1 and burning damage by 1 level.","Std","4 rounds","35' diameter",null,"2d4",{"$f":"IF(AC596=\"\",\"\",IF(AD596<>\"\",6+AE$3,IF(AC596=\"STR\",AE$3-4 &\"+d3\",IF(AC596=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X","X","X",null,null,null,null,"PHB",null,null,null,null,null,"X",null,null,null,null,null,null,null,"X",null,null,null,"X",null,null,null,null,null,"X",null,null,"X","X",null,null,null,null,null,"X","X",null,"X","X","X",null,"X",null,null,null,null,null,null,null,"X",null,"X",null,null,null,null,null,null,"X",null,null,null,null,null,"X"]
[{"$f":"IF(J597>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Weighty Object",2,null,null,null,null,null,null,{"$f":"MAX(C597:I597)","v":2},null,null,null,null,null,1,null,null,null,1,null,null,null,null,"Object is 10 times it's normal weight (+6 damage levels for a weapon, +11 strength required to wield)","Touch","3d6 days","1 object <5' cube",null,null,{"$f":"IF(AC597=\"\",\"\",IF(AD597<>\"\",6+AE$3,IF(AC597=\"STR\",AE$3-4 &\"+d3\",IF(AC597=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,"X",null,null,null,null,null,"Tome of Magic",null,null,null,null,null,"X",null,null,null,null,null,null,"X",null,null,"B",null,"X","X","X",null,null,"X",null,null,null,"X",null,"X",null,"X",null,null,"X",null,"X","X","X","X",null,"X",null,null,null,null,null,null,null,"X",null,"X",null,"X",null,null,"X","X",null,"X",null,null," "]
[null,"Whirlpool",null,null,null,null,null,null,null,{"$f":"MAX(C598:I598)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,7,null,"Sucks large boats causing structural damage. Steersman makes the save to avoid. Damage is suffered if avoided, destroyed if pulled in.","100 yards","10 minutes","80' diameter","Spot","2d4",{"$f":"IF(AC598=\"\",\"\",IF(AD598<>\"\",6+AE$3,IF(AC598=\"STR\",AE$3-4 &\"+d3\",IF(AC598=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,"X",null,null,null,null,null,null,"Homebrew",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Whisper",null,null,null,1,null,null,null,{"$f":"MAX(C599:I599)","v":1},null,null,null,1,null,null,null,null,null,null,null,null,null,null,"Wispered message to the creature pointed at.","Sight","1 round","1 creature",null,null,{"$f":"IF(AC599=\"\",\"\",IF(AD599<>\"\",6+AE$3,IF(AC599=\"STR\",AE$3-4 &\"+d3\",IF(AC599=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,"X",null,null,"PHB",null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,"X",null,"X","X","X",null,null,null,"X",null,null,"X",null,null,null,"X","X","X",null,"X","X",null,"X",null,null,"X",null,null,"X","X","X",null,"X","X"]
[{"$f":"IF(J600>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Wildshield",6,null,null,null,null,null,null,{"$f":"MAX(C600:I600)","v":6},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Creates a shield around the mage disrupting magic including area effects.  Also protects against wild surges. Absorbs up to a number of spell levels.  For area effects it only protects the caster but those spells count as 1 level lower.","Self","Special","Self",null,"3d6",{"$f":"IF(AC600=\"\",\"\",IF(AD600<>\"\",6+AE$3,IF(AC600=\"STR\",AE$3-4 &\"+d3\",IF(AC600=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"Tome of Magic",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,"X"]
[{"$f":"IF(J601>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Wildstrike",3,null,null,null,null,null,null,{"$f":"MAX(C601:I601)","v":3},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Makes the magical aura around the target to be chaotic causing the next spell or charged item to wild surge. AK save","Std","4 rounds","1 creature","Special",null,{"$f":"IF(AC601=\"\",\"\",IF(AD601<>\"\",6+AE$3,IF(AC601=\"STR\",AE$3-4 &\"+d3\",IF(AC601=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"???"},null,"X",null,null,null,null,null,null,"Tome of Magic",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,"X",null,null,null,null,null,null,null,"X",null,null,"X",null,null,null,null,null,null,null,"X"]
[null,"Wildwind",9,null,null,null,null,null,null,{"$f":"MAX(C602:I602)","v":9},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Creates a wall of wild magic moving at 60'/r. MInor action to rotate 45°. Causes all mages to wildsurge the next spell, items to expend a charge, removal of PP from creatures, spare damage is rolled over into physical damage. Each creature can only be affected once.","Std x2","2 x 10 min","Special","Endure","5d10",{"$f":"IF(AC602=\"\",\"\",IF(AD602<>\"\",6+AE$3,IF(AC602=\"STR\",AE$3-4 &\"+d3\",IF(AC602=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,"X",null,null,null,null,null,null,"Tome of Magic"]
[null,"Wind Breath",null,null,null,4,null,null,null,{"$f":"MAX(C603:I603)","v":4},null,null,null,null,null,null,null,null,null,null,null,null,null,4,"Hurls everything away up to medium. STUNNED\nSave reduces distance and damage equally\n+1 base level = Large (9' Uruk Hai)\n+2 base levels = Immense (13' troll)\n+3 base levels = Giant\nDamage increases with level","0","Instantaneous","Cone 35' x 20°","Dodge","4d8",{"$f":"IF(AC603=\"\",\"\",IF(AD603<>\"\",6+AE$3,IF(AC603=\"STR\",AE$3-4 &\"+d3\",IF(AC603=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,"X",null,null,null,null,null,null,"Wizards Handbook",null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,"X"]
[null,"Wind Walk",null,null,null,null,null,null,null,{"$f":"MAX(C604:I604)","v":0},null,null,null,null,7,null,null,null,null,null,null,7,null,null,"Willing creatures assume a gaseous form. Fly at 300'/round Immune to non-magical weapons.  Takes 1 minute to revert during which time you a re VULNERABLE to everything.","Touch","10 hours","Special",null,null,{"$f":"IF(AC604=\"\",\"\",IF(AD604<>\"\",6+AE$3,IF(AC604=\"STR\",AE$3-4 &\"+d3\",IF(AC604=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"PHB"]
[null,"Wind Wall",null,null,null,3,null,null,null,{"$f":"MAX(C605:I605)","v":3},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"50mph upward draft up to 50', deflects normal missiles & birds, boulders at disadvantage. Walking creatures suffer damage and may be blown over STR (5).  ","Std","10 rounds","100 feet long","Endure","3d6",{"$f":"IF(AC605=\"\",\"\",IF(AD605<>\"\",6+AE$3,IF(AC605=\"STR\",AE$3-4 &\"+d3\",IF(AC605=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":15},null,"X",null,null,null,null,null,null,"Unearthed",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,"X",null,null,null,null,null,"X",null,null,null,null,null,null,"X",null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[{"$f":"IF(J606>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Wispering Wind",null,null,null,2,null,null,null,{"$f":"MAX(C606:I606)","v":2},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Send a message or sound effect to a known location or person.","2d4 miles","10s message","2' radius",null,null,{"$f":"IF(AC606=\"\",\"\",IF(AD606<>\"\",6+AE$3,IF(AC606=\"STR\",AE$3-4 &\"+d3\",IF(AC606=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"Unearthed",null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,"B",null,null,null,null,"X",null,null,"X",null,null,"X","X",null,"X",null,null,null,null,null,null,null,"X",null,null,"X","X",null,null,null,null,null,null,"X",null,null,null,null,null,null,"X",null,null,null,null,null,null,null,"X"]
[{"$f":"IF(J607>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Wizard Eye",null,null,null,null,null,null,4,{"$f":"MAX(C607:I607)","v":4},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Floating eye the caster can see through, 4mph, Infravision up to range. Appears by the caster can move up to standard range and see the same distance. Can rotate 360° in 1 round.","Std","3d6 minutes","Std",null,null,{"$f":"IF(AC607=\"\",\"\",IF(AD607<>\"\",6+AE$3,IF(AC607=\"STR\",AE$3-4 &\"+d3\",IF(AC607=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"PHB",null,null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X","X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Wizard Lock",null,null,null,null,null,2,null,{"$f":"MAX(C608:I608)","v":2},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Creates a magical lock.\nBreaching a wizard lock requires that knock is cast at an equal or higher level than the original wizard lock.\nWizard locks cannot be opened except by breaking, or having a special skill/item. Lock difficulty = 10+2d8 + level for thieves.","Touch","Permanent","1 lock",null,null,{"$f":"IF(AC608=\"\",\"\",IF(AD608<>\"\",6+AE$3,IF(AC608=\"STR\",AE$3-4 &\"+d3\",IF(AC608=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,"X",null,null,null,null,"PHB",null,null,null,null,null,null,null,null,null,null,null,null,"X",null,"X","X",null,null,null,"X",null,"X","X",null,null,null,"X",null,"X",null,null,"X",null,null,null,"X",null,"X",null,null,null,null,null,null,null,null,null,null,null,null,"X",null,"X",null,null,"X",null,null,"X",null,null,null,null,"X"]
[null,"Wizard Mark",1,null,null,null,null,null,null,{"$f":"MAX(C609:I609)","v":1},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Inscribes visible / invisible mark without harm to the material","Touch","Permanent","1 mark",null,null,{"$f":"IF(AC609=\"\",\"\",IF(AD609<>\"\",6+AE$3,IF(AC609=\"STR\",AE$3-4 &\"+d3\",IF(AC609=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,"X","X",null,null,null,null,"Unearthed",null,null,null,null,null,"X",null,null,null,null,null,null,"X","X",null,"B",null,null,"X","X",null,null,null,"X",null,null,null,"X",null,"X",null,null,null,"X","X",null,null,null,"X",null,null,null,null,null,null,null,null,null,"X","X",null,"X","X"]
[null,"Wizard Sight",null,null,null,null,null,null,3,{"$f":"MAX(C610:I610)","v":3},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Detect magical auras & strength,specialisms (visible spellcasters & items)","Self","1 minute","5d10 feet",null,null,{"$f":"IF(AC610=\"\",\"\",IF(AD610<>\"\",6+AE$3,IF(AC610=\"STR\",AE$3-4 &\"+d3\",IF(AC610=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,null,null,null,null,null,"Tome of Magic",null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,"X",null,null,null,null,null,null,"X","X",null,null,null,"X",null,null,null,null,null,"X","X",null,null,null,"X",null,"X","X",null,null,"X","X"]
[null,"Word of Recall",null,null,null,null,null,null,null,{"$f":"MAX(C611:I611)","v":0},6,6,6,6,6,6,6,6,6,6,6,6,6,null,"Teleport back to your temple sanctuary.  Must be first cast at the designated sanctuary.  Optionally add a trigger.","0","Instantaneous","The caster +5 within 5'",null,null,{"$f":"IF(AC611=\"\",\"\",IF(AD611<>\"\",6+AE$3,IF(AC611=\"STR\",AE$3-4 &\"+d3\",IF(AC611=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"PHB"]
[null,"Wraithform",4,null,null,null,null,null,null,{"$f":"MAX(C612:I612)","v":4},null,null,null,null,null,4,null,null,null,null,null,null,null,null,"Become insubstantial, need magic to be hit, can pass through cracks. Cannot cast spells or affect physical.","Self","3d6 rounds","Self",null,null,{"$f":"IF(AC612=\"\",\"\",IF(AD612<>\"\",6+AE$3,IF(AC612=\"STR\",AE$3-4 &\"+d3\",IF(AC612=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,null,"X",null,null,null,null,"Unearthed",null,null,null,null,"X",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X",null,null,null,null,null,"X",null,null,null,null,null,null,"X","X",null,null,"X",null,null,null,null,null,null,null,"X"]
[{"$f":"IF(J613>0,\"TRUE\",\"FALSE\")","v":"FALSE"},"Wyvern Watch",null,null,null,null,null,null,null,{"$f":"MAX(C613:I613)","v":0},null,null,2,null,null,null,null,null,2,null,null,null,null,null,"Insubstantial wyvern guards a spot, Auto hit causes paralysis, if saved then the Wyvern missed and can strike next round.  Dissapates after successful strike.","Std","1 month","35' diameter","Will",null,{"$f":"IF(AC613=\"\",\"\",IF(AD613<>\"\",6+AE$3,IF(AC613=\"STR\",AE$3-4 &\"+d3\",IF(AC613=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,null,null,null,"Unearthed"]
[null,"X-Ray Vision",null,null,null,null,null,null,null,{"$f":"MAX(C614:I614)","v":0},null,null,null,null,null,null,null,null,4,null,null,null,null,null,"The priest has x ray vision through 1 non-metal wall","Std","6 rounds","Self",null,null,{"$f":"IF(AC614=\"\",\"\",IF(AD614<>\"\",6+AE$3,IF(AC614=\"STR\",AE$3-4 &\"+d3\",IF(AC614=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"Homebrew",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Zombie double",null,null,null,null,7,null,null,{"$f":"MAX(C615:I615)","v":7},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ju ju zombie duplicate of caster. Stay within 30yds of caster. Climb walls=6\nAtk=6, SP=25 Damage=d10/d8+3. Turn as spectre. Immune to mind effects.","0","2 hours","Special",null,null,{"$f":"IF(AC615=\"\",\"\",IF(AD615<>\"\",6+AE$3,IF(AC615=\"STR\",AE$3-4 &\"+d3\",IF(AC615=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,"X",null,null,null,null,null,null,"Wizards Handbook",null,null,null,null,null,"X"]
[{"$f":"IF(J616>0,\"TRUE\",\"FALSE\")","v":"TRUE"},"Zone of Sweet Air",null,null,null,null,2,null,null,{"$f":"MAX(C616:I616)","v":2},3,3,3,null,null,null,null,null,3,null,null,2,null,null,"Barrier repels noxious vapours.  Does not affect already existing gases","Touch","6d12 minutes","15' dia sphere",null,null,{"$f":"IF(AC616=\"\",\"\",IF(AD616<>\"\",6+AE$3,IF(AC616=\"STR\",AE$3-4 &\"+d3\",IF(AC616=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":""},null,null,"B","X","X",null,null,null,"Tome of Magic",null,null,null,null,null,null,null,null,null,null,null,"X"]
[null,"Zone of Truth",null,2,null,null,null,null,null,{"$f":"MAX(C617:I617)","v":2},null,null,2,null,null,null,null,null,null,null,null,null,null,null,"Creates a circle of truth.  Affected creatures are aware of the spell",0,"10 minutes","35' diameter","Will",null,{"$f":"IF(AC617=\"\",\"\",IF(AD617<>\"\",6+AE$3,IF(AC617=\"STR\",AE$3-4 &\"+d3\",IF(AC617=\"Special\",\"???\",(4+AE$3)&\"+d4\"))))","v":"13+d4"},null,"X",null,null,null,null,null,null,"Homebrew",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"X"]

{"sheet":"Cantrips","index":1,"n_rows":35,"n_cols":14,"rows_kept":35,"cut":false,"hidden":false,"merged":[]}
[null,"Cantrips do not normally affect creatures in combat"]
[null,"Effect / reverse?",null,"Alter","Emot","E-m","Elem","C/A","For","Div",null,"Grakis","Gleb","Leaphorn"]
["Appearance","Eyes glow/change colour",null,"X",null,null,null,null,null,null,null,"X",null,"X"]
["Change","Parchment to cloth, apple to orange…  Lasts up to 1 minute",null,"X",null,null,null,null,null,null,null,"X",null,"X"]
["Colour","Restore pigments or tinge surface colour",null,"X",null,null,null,null,null,null,null,"X",null,"X"]
["Flavour","Salt, spice, sweeten…",null,"X",null,null,null,null,null,null,null,"X",null,"X"]
["Freshen","Curdle, sour",null,"X",null,null,null,null,null,null,null,"X",null,"X"]
["Hairy","Up to 6\" growth",null,"X",null,null,null,null,null,null,null,"X",null,"X"]
["Stitch","Better than manually done by the mage but not as good as a craftsman",null,"X",null,null,null,null,null,null,null,"X",null,"X"]
["Tangle","Tangles fine thread (not rope)",null,"X",null,null,null,null,null,null,null,"X",null,"X"]
["Tie","Tie or untie a simple knot",null,"X",null,null,null,null,null,null,null,"X",null,"X"]
["Tweak","Tweak a person",null,"X",null,null,null,null,null,null,null,"X",null,"X"]
["Body twitch","Blink, cough, giggle, scratch, yawn…",null,null,"X"]
["Distract","Look to left or right",null,null,"X"]
["Bluelight","Glowing light 1\" illuminates 3' diameter",null,null,null,"X",null,null,null,null,null,"X","X"]
["Hide","Small object from viewers directly in front",null,null,null,"X",null,null,null,null,null,"X","X"]
["Palm","Illusion of palmed object (lasts 1s)",null,null,null,"X",null,null,null,null,null,"X","X"]
["Present","Hides a held object which will appear in the palm.",null,null,null,"X",null,null,null,null,null,"X","X"]
["Smokepuff","12\" Smokepuff",null,null,null,"X",null,null,null,null,null,"X","X"]
["Booming voice","Voice booms",null,null,null,null,"X"]
["Dry / Dampen","Make wood suitable for a fire, dry sodden clothes (1 held garment at a time)",null,null,null,null,"X",null,null,null,null,null,null,"X"]
["Firefinger","3\" flame from finger",null,null,null,null,"X",null,null,null,null,null,null,"X"]
["Flicker","Flames flicker/brighten/dim",null,null,null,null,"X",null,null,null,null,null,null,"X"]
["Sound","Raven cry, rumble of distant thunder",null,null,null,null,"X",null,null,null,null,null,null,"X"]
["Warm/chill","Change a few degrees",null,null,null,null,"X",null,null,null,null,null,null,"X"]
["Exterminate","Bee, bug…",null,null,null,null,null,"X",null,null,null,"X","X","X"]
["Haunting noise","Creak, groan, footfall…",null,null,null,null,null,"X",null,null,null,"X","X","X"]
["Sprout","Ripen, take root, make buds flower…",null,null,null,null,null,"X",null,null,null,"X","X","X"]
["Summon bug","Bee, spider, gnat, beetle…",null,null,null,null,null,"X",null,null,null,"X","X","X"]
["Clean & polish","Dirty",null,null,null,null,null,null,"X",null,null,"X","X","X"]
["Gather","Gather numerous small objects, can separate a particular type",null,null,null,null,null,null,"X",null,null,"X","X","X"]
["Tip","Tip a small object to spill contents…",null,null,null,null,null,null,"X",null,null,"X","X","X"]
["Open","Unlocked door/window flies open",null,null,null,null,null,null,"X",null,null,"X","X","X"]
["No surprise","+1 to all surprise saves",null,null,null,null,null,null,null,"X"]
["See it coming","+1 to defense bonus when not performing an action (except dodging).",null,null,null,null,null,null,null,"X"]

{"sheet":"Spells not PC","index":2,"n_rows":8,"n_cols":32,"rows_kept":8,"cut":false,"hidden":false,"merged":[]}
[null,null,null,null,null,null,null,null,null,{"$f":"\"Known = \" & SUBTOTAL(9,J5:J42)","v":"Known = 5"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Leaphorn"]
[null,"Name","Alter","Emot","E-m","Elem","C/A","For","Div","Max mage \nlevel",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Description\nItalics indicate a ritual","Range","Duration","Area","Save Vs","Damage","Save","Ritual /Battle/React"]
[null,"Mage Skill",5,5,5,5,5,5,5,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,9]
[null,"Spell Name","Alteration","Emotion","Electro-magnetic","Elemental","Conjur / Abjure","Force","Divination",null,"Generated","Ki","Bahrie","Correllion","Eo","Grim Reaper","Hastsezini","Innana","Loki","Moradin","Set","Thor","Poseidon","Shaman / Earth"]
[{"$f":"IF(J5>0,\"TRUE\",\"FALSE\")","v":"FALSE"},"Mind Shatter",null,null,null,null,null,null,null,{"$f":"MAX(C5:I5)","v":0},null,null,null,null,null,6,null,null,null,null,null,null,null,null,"Creates random insanity, Save each week","Touch","Permanent","1 Creature","Will",null,{"$f":"IF(AC5=\"\",\"\",IF(AD5<>\"\",6+Spells!AE$3,IF(AC5=\"STR\",Spells!AE$3-4 &\"+d3\",IF(AC5=\"Special\",\"???\",(4+Spells!AE$3)&\"+d4\"))))","v":"13+d4"}]
[null,"Feeblemind",null,null,null,null,null,null,null,{"$f":"MAX(C6:I6)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Causes intelligence to revert to that of a moronic child until a heal/wish is used.","Std","Permanent","1 creature","Will",null,{"$f":"IF(AC6=\"\",\"\",IF(AD6<>\"\",6+Spells!AE$3,IF(AC6=\"STR\",Spells!AE$3-4 &\"+d3\",IF(AC6=\"Special\",\"???\",(4+Spells!AE$3)&\"+d4\"))))","v":"13+d4"}]
[{"$f":"IF(J7>0,\"TRUE\",\"FALSE\")","v":"FALSE"},"Dying Curse",null,null,null,null,null,null,null,{"$f":"MAX(C7:I7)","v":0},null,null,null,null,null,4,null,null,null,null,null,null,null,null,"Something wacky (permanent) or -2d4 attacks, defence and saves foir duration (Save=reduced effect).","Std","3d6 rounds","1 creature","Will",null,{"$f":"IF(AC7=\"\",\"\",IF(AD7<>\"\",6+Spells!AE$3,IF(AC7=\"STR\",Spells!AE$3-4 &\"+d3\",IF(AC7=\"Special\",\"???\",(4+Spells!AE$3)&\"+d4\"))))","v":"13+d4"},"React"]
[null,"Mummy Rot",5,null,null,null,null,null,null,{"$f":"MAX(C8:I8)","v":5},null,null,null,null,null,5,null,null,null,null,null,null,null,null,"Rotting disease, 3d6 damage and fatal in 4-6 months, lose 1 ALT & DEX per month","Touch","6 months","1 victim","Endure",null,{"$f":"IF(AC8=\"\",\"\",IF(AD8<>\"\",6+Spells!AE$3,IF(AC8=\"STR\",Spells!AE$3-4 &\"+d3\",IF(AC8=\"Special\",\"???\",(4+Spells!AE$3)&\"+d4\"))))","v":"13+d4"}]